
Steel Defence is a tactical twin-stick roguelike where defeating a boss changes the arena's geometry. Build a loadout from 4 weapon classes, upgrade your mech with microchips, and adapt to survive when the solid ground suddenly becomes an abyss.
Modeled estimate, not a reported figure. How we estimate →
About
Steel Defence has no one-button gameplay or randomly generated "broken" builds. It's a twin-stick shooter for those who value balance, battlefield control, and a fair challenge. The game keeps you on your toes not just with hordes of enemies, but with the level geometry itself, forcing you to think on your feet.
Key Features:
Shifting Arena: Runs are built in cycles: three enemy waves, followed by a boss fight. After defeating each boss, the level geometry changes drastically. What was a convenient maneuvering space in the last stage can turn into a deadly abyss. You'll have to adapt your tactics and re-learn the battlefield before each new stage.
Tactical Arsenal Without the Clutter: The game features 16 weapons strictly divided into 4 categories: Primary, Secondary, Tactical, and Global. You can only equip one weapon from each group at a time, forcing you to thoughtfully select your loadout for specific tasks.
Fine-Tuning with Microchips: Weapons are upgraded not by random buffs, but through a flexible chip system. Unlock blueprints, earn experience, and install up to four chips (of three power levels) into each gun to tailor it to your playstyle.
Workshop: Death is just a reason to return to base. Collect matter during runs to invest in permanent mech upgrades: increase base stats and unlock new weapon slots.
Multi-Phase Bosses: Bosses do not forgive mistakes. They combine different attack patterns and summon minions, forcing you to use your entire arsenal and constantly control your position on the arena.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
очень медленное, неинтересные способности, скучная
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Russian, French, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Japanese
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $304.2K | 1.8K | 97% | $5.99 | |
| $147.8K | 353 | 87% | $19.99 | |
| $107K | 478 | 85% | $9.99 | |
| $17.7K | 43 | 88% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $361 | 53 | 87% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |