
STEAMRUSH is a third-person Boss Rush game featuring fast-paced melee combat against unique bosses, punctuated by exploration segments that gradually unveil the captivating story of the isolated city-state of Haze.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very simple, [spoiler]three[/spoiler] boss rush game. Not really much of a learning curve, though it shouldn't prove a huge obstacle for any Souls veteran. People looking for a walk in the park will probably find the game rather difficult. It's not stellar, but I wasn't dissatisfied with the time I spent with the game. For being as short a game as it is, there's obviously no expansion on bits and pieces of lore hinted at, but there's enough to give you an idea that there is a wider world surrounding the characters, and that's honestly enough. I don't give it an especially high recommendation, but I enjoyed it and there are definitely others who will as well.
Dios.. la jugabilidad es lentísima, se siente pesado el personaje, pelee contra 2 jefes y el tercero me aburrí de intentarlo, es un mundo vacío, no hay ítems para usar ni nada... mejor ni pierdan el tiempo de verdad
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wish this game was longer
ÇOK BOKTAN
Tengo sentimientos encontrados... Por un lado, mi PC sobrepasa los requerimientos recomendados y sigue yendo fatal, con caídas de fps, un poping horrible y todo jugando al mínimo. El sistema de combate esta muy poco pulido, los tiempos no dan entre los movimientos ni siquiera de los propios personajes. Los sonidos no van con el movimiento del jugador, las hit-boxes son bochornosas... Por otro lado la verdad me divertí, al menos hasta llegar al jefe final, donde lo deje mi salud mental. Tenia que cerrar el juego y volverlo a abrir porque se ve que esta optimizado con los pies y conforme jugaba andaba peor. Dejando de lado todo eso, la estética y la idea me gustaron bastante, es como jugar una especie de demo de un sekiro steampunk, si te funciona bien puede que lo disfrutes, por lo que vi en youtube incluso se resuelve alguno de los probleams que comente.
ideazione del gioco buona, aggiungerei effetti sonori e allungherei il gioco ma chiaramente va sviluppato. soulslike con del potenziale alto, migliorerei anche la resa grafica ma fatto da dei studenti va comunque benissimo, spero che venga migliorato ancora.
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O jogo em s é bem curto. São 3 lutas contra chefes. Mas é bem interessante. E a luta final é muito boa. Gostei muito da mecânica da cura ser através dos golpes com a espada.
blocken ist nicht möglich genau so wie dashen wenn du gegen einen gegner kämpfst!
me gusto entretenido algo desafiante
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9K | 20 | 90% | $8.99 | |
| $457 | 4 | 0% | $4.99 | |
| $0 | 472 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $49.1M | 43.7K | 65% | $59.99 |