
Stay Still is a first-person horror adventure based on Vietnamese culture. The gameplay is focused on storytelling, puzzles and avoiding dangerous threats & spirits hunting you. Solve various puzzles, watch your surroundings, and of course survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is completely broken, events don't trigger so there is no progression even after restarting the game. No objectives pop up either so you don't even know how to progress.
Норм, но баганный слегка.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es injugable
THIS GAME IS TRASH - DONNIEUNDEAD
No me acaba de convencer. Y aparte el tio que manejas está como cojo y marea bastante.
This game looks great visually, but should have been worked on more, it's far from finished. 1. Story is boring and the game is not scary. 2. Gameplay is frustratting. A lot of walking back and forth just to unlock doors and cabinets. 3. The objectives are weird: "Make sure to interact with everything" is a very odd thing to tell a player. 4. The game doesn't inform you which levels you have completed. ----4.1. If you go through a bloodstained door to a level you've already completed, the game forces you to complete it again. You SHOULD NOT have to do that. ----4.2 You SHOULD NOT be able to pick up items you already have picked up from completing a level. 5. Picking up items is frustrating; the item needs to be perfectly centered on the screen in order for the prompt to appear. 6. Sprinting has a bug, it doesn't always work.
Is the text extremely faded for anyone else? It's barely visible, therefore I have no idea whats going on. I can see things to click, I can tell a sentence pops up but no clue what it says.
我拿到warehouse的钥匙后,好不容易在warehouse里拿到大门钥匙,结果不小心跑错回到了拿warehouse钥匙的那个房间,结果却发现出不去了!然后你猜怎么样,我必须重新拿一次warehouse的钥匙,然后再去一次warehouse用锯子锯开柜子拿到大门钥匙!游戏作者连基本的程序逻辑都写不好,玩这么多游戏真的是头一次遇到,真有你的!
This feels like an entry level game that a student would release. Not an enjoyable experience but I already bought it and I am a completionist. I ran into some bugs in the school - one of which got me stuck in a loop that could not allow further progress. Bugs in the pause menu, grammar issues, and overall predictable gameplay. The audio from the killer remains at a static level and offers no clue as to her distance from the player, making it very difficult to judge timing when moving from hiding places. After suffering through this one I cannot say that a simple polishing would bring it up to snuff. Hard Pass.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5K | 82 | 68% | $3.75 | |
| $837 | 9 | 78% | $2.99 | |
| — | 0 | — | — | |
| $9K | 109 | 69% | $3.99 | |
| $5K | 95 | 94% | $4.99 | |
| $2.7K | 66 | 74% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1K | 76 | 93% | $4.99 | |
| $7.1K | 70 | 46% | $4.99 | |
| $7.1K | 56 | 75% | $4.99 | |
| $7.1K | 249 | 29% | $1.99 | |
| $7.1K | 66 | 89% | $5.99 | |
| $7.1K | 83 | 70% | $4.99 |