
Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Grindpoint Gangonme. There. A better, more accurate name for the game I'd say. Buy though, it's fun. It's well designed and you can feel the long hours of work put into the game to make it great. There are a few bugs. But it's acceptable in the end. Lot's of grinding!!! You work your ass off to just buy a better ship and SUPRISE, there is a better one just about the same price ON THE OTHER SIDE OF THE GALAXY...! But it feels rewarding to buy a new ship and a new weapons system to your ship. Hence the rework on the title's first half. HOWEVER, don't think simply because you have bought a better ship you get to roll a bit easier like a Sam Jackson type badass cop, shooting lasers outta your arse. You do that, you find yourself elbow deep in ♥♥♥♥. Cause a fleet of weaker ships can easily gang on you (and they always will) like a mob of zombies and get you in a whole mess of trouble. Hence the the second half of the reworked title. Feels a bit overwhelming at first, what with lotta stuff you need to learn about. But once you learn it, it gets more comfy. NOT easy, just comfy. Graphics are nice. I know I didn't got tired of looking at my ships painting and the lights reflected by the environment. Story is a little messy. Voice acting all over the place though. But it didn't bother me much. Quests... now that's the repetetive part. Once you did all the side quests once, you can kinda get bored doing them all ocer again. Go somewhere shoot something, fix this, come back, go over there again... But that's why they made the fighting a bit harder than the usual. And it worked too. So you don't actualy feel bad about repeating the same old side quests all over the map. I like it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.1M | 31.3K | 82% | $8.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.1M | 7K | 54% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 3.6K | 73% | $34.99 | |
| $1M | 1.2K | 63% | $29.99 | |
| $266.5K | 675 | 80% | $9.99 | |
| $6.2K | 3 | 67% | $59.99 | |
| — | 0 | — | — | |
| $13.6M | 16.6K | 96% | $29.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian, Polish, French*languages with full audio support
| $34.99 |
| 182ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a fully 3 dimensional open world space game, which is my favorite type of game. I am not sure why I haven't played it more -- maybe I will and I have just been distracted by other games. Perhaps, I am struggling I am just struggling a bit with understanding how to move forward in the game at about level 10 since that is where seem to stall out. In any case, I certainly don't regret the purchase and it remains a game I come back to.
Auf den ersten Blick ein nettes game mit vielen Schwächen auf den zweiten Blick. Mein erster großer Kritikpunkt ist das HUD: das Radar, das wichtigste Instrument in 3D Spacegames hat man als winzige Kugel in die linke untere Ecke gepackt anstatt zentral und in vernünftiger Größe. Eine Statusanzeige für Gegner gibts erst gar nicht, es sei denn man hat sie im Blickfeld und klickt sie direkt an. Mehrteilige Storymissionen bestehen oft nur darin über mehrere Wegpunkte zwangsweise eine Rundreise durch Gemini zu fliegen bevor am letzten Wegpunkt endlich mal was passiert. In höheren leveln sind die zu durchfliegenden Sektoren mit härteren Gegner vollgestopft die sich unmöglich niederkämpfen lassen. Mit einem schnellen Schiff oder einem mit Tarnvorrrichtung ist es dagegen ein Kinderspiel durchzufliegen. Es gibt quasi nur die Schwierigkeitsgrade unmöglich und supereasy und nichts dazwischen. Last but not least, wählt man als Controleroption "Joystick/Controller", was für die Schiffssteuerung die beste Option ist, wird die Maussteuerung leider auch in den Menüs abgeschaltet. Für ein fertiges game, das nach dem release mehrere Nachpachtes und Nachbesserungen erhalten hat ist das zienmlich strange. Mir hat die erste Hälfte des games/add-ons noch Spaß gemacht, das dritte Viertel war okay und danach wollte ich es eigentlich nur noch zu Ende bringen um das Ende der Storyline zu sehen. Ich hatte gehofft die add-ons machen einiges besser, ist leider nicht so.
Hi plus one.
好玩
Никогда еще космос не был так привлекателен — но внешность может быть обманчива...
Game is so good, I get 25FPS in 720p and don't even care.
Like Freelancer
Ačkoli miluju hry z vesmírného prostředí a recenze většinou píšu až po kompletním dohrání, u této hry musím udělat vyjímku. Je totiž velmi špatná. Na začátku zaujme hrozný tutoriál jen ve formě textu, který je naprosto nedostačující. Osobně vnímám tutoriál jako téměř nejdůležitější část hry, protože k čemu vám hra je, když se ji nenaučíte hrát. U této hry by měl být daleko lépe graficky zpracovaný, ale proč se divit, když celkově hra graficky vypadá jak z roku 2004. Že vyšla o deset let později bych vůbec netipoval - už herní menu je graficky zastaralé, ve hře jsem nenarazil ani na žádné videa (jen v horním rohu běží text dialogu). Po přijetí do města se jen otevře statická obrazovka města, opět bez videosekvence. Textury a další detaily jsou rovněž ošklivé. Bída a utrpení. Ovládání je složité, ale u hry tohoto typu je potřeba. I nápad hry by byl dobrý (i když ne jedinečný), kdyby celkově hra byla lépe zpracovaná graficky, zpříjemnila první herní okamžiky a naváděla k dalšímu hraní. To se nestalo. Nehrál jsem moc dlouho, takže nemohu hlouběji hodnotit další stránky hry, protože Starpoint Gemini 2 mne od hraní vyloženě odpudila a lituji každého eura za tuto hru.
Pay to use a jump gate WTF? FTS I am back off to X3/TC. Jump gates are free to use. Noticed game had lots of pop up tutorials and menus ooh!? Makes me miss the simple nature of No Man's Sky trade, build, explore and fight. Might come back to this one someday who knows? Looks pretty enough so the visuals might stand up for a few years. Combat reminds me of that old classic game Star Trek: Starfleet Command. That was interesting 20 years ago I suppose?
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