
Earth has fallen. Science and the Occult have united forces to brace for the arrival of the Eldritch. But will the efforts against this strange, alien race be enough? Play as one of many Proximae used to help defend humanity in this turn-based, roguelike, intergalactic deck builder.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 343reviews | 85% | — | $187.1K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很有意思的游戏
I saw this on humble bundle and was immediately interested. Deckbuilders with tactical maps are so rare (everyone wants to be Slay the Spire or Hearthstone). I am not that big on Eldritch horror but the sci-fi theme is working for me. They go the extra mile with card effects. Simply selecting a target ship for your shield recharge card looks cool. I am disappointed that I didn't learn of this game earlier.
If you like card games and roguelike ) and those dialogues are amazing) addictive game buy it so devs can make more fun for all))
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is rather good. The different characters require interestingly-different playstyles. I suppose my complaint would be that it takes a while to unlock the interesting cards/artefacts/synergies, and it can be a bit of a grind until then, but thankfully there's an 'unlock everything' button right in settings (so press it if getting bored, I guess would be my recommendation).
融合了战旗和DBG,策略深度不错,有一定挑战性。 正式版加了很多内容,熟练后玩强力流派其实也不算难,主要问题在于不同初始角色和流派的轻度差距过大了。 制作者特意默认给三条飞船和加入过载系统就是为了限制不让养大哥玩独狼流,结果初始只有一条船的角色强得跟其他人根本不在一个档次上,属于是限制了个寂寞
Game rips. Cool pixel graphics, epic elder god bosses, sweet space ships that you can soup up a little bit. A kinda typical deckbuilder roguelike path/progression complete with a hidden 4th act. Some positional strategy to freshen things up.
Excellent space rogue-like. Love the story too which is always great in a rogue-like. Seems like lots of viable strategies although there are clearly some crazy ascendant ones (which is totally fine, you won't always get them). I have really enjoyed the radioactive faction and the cloaking faction so far. Excited to unlock more factions and hear more of the lore. Difficulty seems just right to me, I win a lot but don't feel like it's easy at all. My first win came down to the last HP on my last ship that was given to me as an emergency measure haha.
This game is quite interesting, but also has some problems. Gameplay is fun, fast and rewarding. I feel like enemies are interesting and do pose a challenge. Ships are cool and can receive interesting ways of getting stronger. The deckbuilding mechanic is awesome! The problem stays with card's text, which could definitely see some improvement, as some are not clear how they work, and sometimes you have to use them and see them wasted trying to figure out how they work. In terms of balance, there are some bosses very easy, and some very hard. Same for cards. Some cards can be upgraded but it only reduces the energy by 1, while others get 1 energy reduction, ranged increase and dmg increase, while paying the same. I recommend this game but it could see some improvement.
美术和音乐还行,克系太空氛围也有了,但战斗设计令人失望。 看似流派繁多,实际多数机制缺乏发挥空间,卡牌联动浅薄,最优解只有无脑堆数值、力大砖飞。 轮回结束后既没有构筑成型的爽感,也没什么解锁驱动,不想再开下一局。 和价格相比,整体平庸,乏善可陈。
I like the turn-based combat. Played only two runs so far, and won both. Felt relatively easy to me. And the run is over quickly enough. Deck-building is fun, too. Not everything is explained well enough though. And I am afraid I don't think I am motivated to do many more runs. Still, for the price it is a solid game, where the devs certainly poured their hearts into it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $187.1K | 1.6K | 93% | $4.99 | |
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