
Starcom: Unknown Space is an action RPG of space exploration and adventure. Build your own starship while discovering an epic story in a universe of strange mysteries, alien factions and uncharted worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 22 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun space-exploration game, where I get to create my own space-ship! It's also suprisingly well polished, with some nice quality of life features, and good artstyle. It's also well paced, with enemies getting more mechanics as you get further into it, and then allowing you to unlock the same things! I also love the way the crew comments on what you're doing, and sometimes needs some time to think before they'll get back to you after a discovery.
An absolute gem of a game. Pretty good storyline, fun humor and lovable characters, simple to understand mechanics that take time to master. Custom ship building. Only thing that feels out of place is the rng dice roll mechanics for skill checks... you can quicksave beforehand and quick-load to reroll and cheese it, so they feel kinda pointless. They do add a little randomness to some loot pickups from surveys though... Other than that there are some fun puzzles to solve, and spoilers in the forums if you cant figure them out yourself. xD
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Ukrainian
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Holy smokes is this game good! Thank you for making this Gem!!!! <3
Fun game that doesn't always hold your hand. Pay attention to your crew or, like me, you'll need google for a few missions. Think Star Trek Voyager and you'll get a good idea what's going on.
Amazing game. Stumbled upon it while looking for something like Starsector but without fleets. Worth every penny!
Great game, a mix of essentially a text based advneture and 2D space combat. The story and ingame events are incredibly imagninative and creative, honestly I found myself wondering how many but plausible things could occur when you send a team down to a planet. There are many interweaved storylines and civilisations to encounter. If you're a fan of Startrek/particularly voyager or Stargate or that sort of space exploration genre and reading such that you can fill in for action scenes with your imagination you'll love this game. The combat itself is realtively basic - 2D manouvering like an updated version of the old asteroids game, however you can update and engineer your ship, discovering alien and developing new technologies to improve your combat perfomance, not to mention that although the mechanics are relatively basic there are several different weapons fighters/missiles/shields/lasers/cannon etc. etc. add to which you are nearly always outnumbered and may well be out classed. You can also gather materials and build the new technologies and improve your ship which includes some engineering consdierations especially with respect to heat and power management. One brilliant thing about the game is that the stories/sidequests often allow you to avoid combats that to start with seem unwinable by doing something relatively clever (Although in retrospect rather obvious - I'm just not that bright!) and "save the day" very much in the theme of startrek/stargate etc. You can also upskill your crew to whom you get attached to and will helpfully (or sarcastically) help with both the story and can improve the performance of the ship both in combat and outside it. I really enjoyed the game overall, to the point of being sad when it ended, if you like the idea of a space going adventure discovering stuff, mysteries other civilisations then I can't see why you wouldn't love it.
I was a bit skeptical since the game was not 3D but how wrong I was. This is the best experience location game I have ever played. Just go, buy it and thank me later.
Very fun game, surprising amount of depth with the research, ship building and different enemies. The exploration was fun and I ended up missing things until I came back later with better crew skills and upgrades to spot stars further out. Quite enjoyed my playthrough of it, though I think I will give it a year or so before I do a second playthrough of the game. Would definitely recommend it if the trailer catches your attention.
First game in a long time that gave me that one more turn feeling. I couldn't put it down, always one more system to explore, one more fight... Plays great on the Steam Deck too. My only minor complaint is the map is physically too big for the number of star systems. Wish it was smaller or there was more systems to explore but more systems would probably be a distraction.
This game has a very repetitive game play, the graphics could've been achieved back in the 90 with an Amiga 500...and you better get your reading glasses clean and ready to read away because text is abundant, plentiful...Sounds ♥♥♥♥♥♥ up huh? And yet it works, there is some undertone, some vibe to the whole game that make it very absorbing. You know what it is? It invited you to imagine, most of things related to evey character, world, your crew, you end up imagining and getting more engaged by such exercise,and that's what any piece of good artwork should achieve. So suck it AAA games!!! art is not a recipe, Is looooove and passion over things you like, that end up liking to others.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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