
Take back the Theed Royal Palace in this fast and furious lightsaber action game. You will have the power of the Force and your trusty lightsaber to help you ward off legions of battle droids, destroyer droids, assassins, and other creatures from Star Wars: The Phantom Menace.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deflect. Defeat. Destroy!
Take back the Theed Palace in this fast and furious lightsaber action game. You will have the power of the Force and your trusty lightsaber to help you ward off legions of battle droids, destroyer droids, assassins, and other creatures from Star Wars: The Phantom Menace.
*KEY FEATURES*
Jump into Side-Scrolling Arcade Action in the Star Wars Galaxy
Play as Mace Windu, Obi-Wan Kenobi, Plo Koon, Adi Gallia, or Qui-Gon Jinn facing off against droids and other familiar foes from Star Wars: The Phantom Menace
Or, play as one of the previously locked characters such as Darth Maul, Captain Panaka, Queen Amidala, Ki-Adi Mundi, and the Battle Droid, now available from the start!
Bring a Friend in Classic Couch Co-op
Battle side-by-side with a companion in 2-player couch co-op for the entire 10-level campaign and bonus mini-games
Classic & New Game+
Use classic or modern control schemes, toggle your Lightsaber colors to match the films, enjoy new playable characters such as the Tusken Raider, enter classic cheat codes like Big Head Mode, and discover more surprises in this 25th anniversary celebration of Star Wars: Episode I: Jedi Power Battles
A controller is required for local multiplayer.
Genres
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 421reviews | 77% | — | $185.1K |
| $19.99 | 200ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My respect to developers for doing absolutely nothing on this re...collection of money for old game. It takes skill and experience to bring the playstation game to a state worse than it originally was. In essense: no old bugs were fixed, new bugs introduced, "new graphics" are just better resolution textures on poligons, combos are even harder to perform than on PS1.
I remember playing this banger of a game in early 2000's on my Sega Dreamcast. Nevertheless, this port is unresponsive, poorly made and DEFINITELY not worth this type of money. If you find playing old games enjoyable, I would strongly recommend emulating this one on Sega Dreamcast, as this version was supreme to the said console's technical properties. What a shame Aspyr hit us with a lazy cash grab. 20-25$ for a poorly implemented port after 20 years? Licorice levels of bad aftertaste. DO NOT BUY
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $7.99−60% |
| 28ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2] В целом понравилось [/h2] Нужно понимать, что это порт версии с Dreamcast, а не полноценный ремейк. Геймплей остался в 2000 году со всеми его особенностями: корявыми прыжками и местами дубовой боёвкой. Однако же, несмотря на это играется вполне бодро. Во-первых, нам насыпали больше 10 играбельных персонажей. Во-вторых, игра следует канону фильма и рассчитана была на тех, кто его посмотрел и идёт воображать себя великим Оби Ваном (или Дарт Молом). В третьих атмосфера сохранена, от музыки до звука бластера, всё то самое, аутентичное. И в четвёртых, есть локальный кооператив! Но не забываем, что это платформер "старой школы" для большинства он будет сложноват, но можно приловчиться. Можно с кентяриком забабахать прохождение на вечер (если он есть) [b] Игру одобряю, к покупке всецело рекомендую! [/b]
Star Wars: Episode I – Jedi Power Battles (Steam/Dreamcast Port) — 0/5 Jedi Power Battles had one job: capitalize on Episode I's theatrical release with a competent action game. It failed in 1999 and the Steam re-release manages to fail harder. The combat is clunky to its core — defending carries recovery frames that punish engagement in ways that feel less like intentional design and more like unfixed bugs, and lightsaber combat never graduates beyond button mashing with occasional collision disappointment. The platforming is atrocious; jump arcs are poorly tuned, landing geometry is unreliable, and sections requiring precision movement actively fight the controls. None of this is helped by shipping the Dreamcast port rather than the comparatively more stable PS1 build, a choice that signals exactly how much care went into this re-release. The graphics are period-appropriate and the only element that can be excused on those grounds. Everything else is indefensible. The desert escort stage contains a hard softlock that ends the run entirely, a deterministic failure in shipped code that was never patched. This is a bad game made worse by a negligent port. The Star Wars license is doing all the load-bearing and it is not enough.
Improved graphics with the jank still intact. In fact, they even added more jank to make the game more challenging.
Simple, Old school saber fun. Too bad they didn't make it so we could do co-op online. That would have made this perfect. IMO
STAR WARS™: Episode I: Jedi Power Battles™ is a remaster of the original PlayStation 1 game that was released back in early 2000. Now featuring modernized controls, the game is a bit less frustrating than it was back then thanks to its quality-of-life improvements. A great co-op game for two players. I was never able to get past Stage 4 back in the day, so it's time to see if my skills have improved!
Classic childhood game now available on Steam. Good memories growing up And... Darth Maul now comes with his double-bladed lightsaber!
Unforgiving platforming, stunlocking common enemies -- Just how I remember it! I was that teen with too much time on their hands, "mastering" every aspect of this game back on the Playstation 0. So if you like a challenge, have plenty of time and/or patience, or are someone easily crippled by nostalgia bait... then this game may be for you XD
[u][b]-Quick Review-[/b][/u] Let me take you back to my Childhood when you only had enough money to buy a few video games, and you cherished those games above all your other worldly possessions. The Play Station Greatest Hits: Star Wars Jedi Power Battles was one of those few beloved possessions. STAR WARS™: Episode I: Jedi Power Battles was originally developed by Lucas Arts and released in 2000, but has since been “remastered” by Aspyr and rereleased in 2025. [u][b]Review Video:[/b][/u] If you don't like reading, or are curious about watching gameplay check out my video here: https://youtu.be/q_bhBvOL4lk [u][b]-Detailed breakdown review-[/b][/u] [b]Story:[/b] The story for STAR WARS: Episode I: Jedi Power Battles follows the 1999 film Star Wars Episode I: The Phantom Menace. Big shocker there for you, I know. The clue was in the games obnoxiously long title. For the sake of simplicity, I’m just going to call it “Jedi Power Battles” from here out. You select your character, battle off the Trade Federation Battleship after the Neimoidians try to poison gas you out, fight through Naboo, pit stop on Tatooine, get tossed off the ledge on Corescant, go back to Naboo, and get your butt kicked by Darth Maul. At this point all I can say is “sorry for kinda spoiling Star Wars Episode 1 for you”, This was a really weird time in video game history (particularly Lucas Arts Games) because we got Star Wars Games which were basically “play the game which follows the movie beat for beat”. In hindsight it’s just kinda odd… but as a kid I didn’t care about that, I wanted to be a Jedi. Wave my hand and watch battle droids fall over! https://steamcommunity.com/sharedfiles/filedetails/?id=3666625162 [b]Gameplay:[/b] It has been decades since I played this bad boy on the Play Station 1, and this port feels like it hasn’t aged a day. Slight improvements on the graphics, add in some extra silly peripherals, Darth Maul still sucks eggs and the only way I beat him is by selecting Pepper Jack or Mozzarella CHEESE. Jedi Power Battles is a 3d platformer Beat-em-up. You’ll probably want to play this with a controller, I couldn’t bring myself to try it with a keyboard… but I can report to you that it works great on the Steam Deck! The controls are: Directional Movement, Fast Attack, Medium/ Flourish Attack(?), Heavy Attack, (aka attack 1, 2, 3… catchy name controls menu) Jump, Block, use item, and use the Force. If you time your block right you’ll return Blaster bolts to their sender. Combo’s will use any mixture of button presses, ranging from as simple as spamming fast attack repeatedly, or as complicated as incorporating heavy, fast, and then sometimes the block button… I don’t use that combo. After you finish a level your points are tallied up and you get rewarded new combo’s and powers. The game gives you tons of combo attacks to play around with, however my young brain only did the same button press again, and again, and again. Mace Windu's fast attack same button combo was an instant classic and so Mace Windu also became my favorite character at the time. You can also just run and avoid combat, but those are extra experience points which would be added up for bonus powers for the Jedi you’re playing as… At the end of the level you have a boss fight. Returning back to this game I really like how varied the different levels appear. The music can definitely get repetitive, but on the whole Jedi Power Battles seems to play nearly EXACTLY how it felt to play as a kid. Along with the janky parts like the 3d platforming which I could understand if people dislike. This was a PS1 and Dreamcast game after all, they were still figuring out 3d platforming back then. The best tip I can give you, is watch your characters shadow when you jump, that’s how you know where you’ll land. https://steamcommunity.com/sharedfiles/filedetails/?id=3666627984 [b]Conclusion:[/b] If it wasn’t already obvious to you, I really love this game. Loved playing it as a kid; loved going back to it as an adult and having an excuse to snag some digital swag in Steam Achievements. I think nearly anyone who played the original will be more than happy with this remaster (There’s always some people out there who don’t though, so I won’t speak for them). Jedi Power Battles is a game from the past, dug up and presented to us today. If you’ve never played it, chances are *YOUR* opinion of the game is more useful then mine, but hopefully this review has been entertaining at least.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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