
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 21.2Kreviews | 83% | #51 | $64.4M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A few hours in at this point Pros: Extremely fun, really like the characters, I can dress my entire team up as clones
One of the best Strategy RPGs to launch in a long time. Definitely one of the best Star Wars games ever made. If you enjoy either of these genres or both. Pick this game up. On a side note, EA published this game and there are no scummy microtransactions or nickel and diming. I'm actually pleasantly surprised and have to give EA some credit. I look forward to any DLC/expansion.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $63.8M | 46.7K | 91% | $63.99 | |
| $63.7M | 117.2K | 93% | $39.99 | |
| $63.4M | 73.9K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 106 | 70% | $3.89 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $128.6K | 278 | 67% | $19.99 | |
| $46.6K | 58 | 59% | $24.99 | |
| $35.2K | 49 | 49% | $29.99 | |
| $3.7K | 8 | 75% | $15.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #49, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $59.99 | 0ratings | 0% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is good so far, but I cant help from see what could of been with content. Like I feel like there could of been so much more to be done with the debt with the hutt from the beginning either deciding to pay them back or do a mission to kill the hut in his palace to not pay him back. To be able to romance the companions is such a missed chance, and then the upgrades should add more to the overall aesthetic of the base you can run around in the decommissioned freighter adding little bits and bobs all around like way more life being breathed. I feel like there should be also a credit goal or like a way to make the freighter your base is in to be able to fly and make it more merc worthy of your status and then also being able to change and buy new drop ships would be so cool would be so awesome. Then also being able use operators your not currently using on other side missions that would take some time irl to complete like in metal gear and mass effect. And I wish there was some Mandalorian customization allowed from the beginning as i would of loved to make my guy clad in Mandalorian armour and ALSO i would of loved to had some choices for background lore of what and who your hawk became up until current time. Also as it released from unreal engine 5.5 it has its issues as turns take forever some times as for no reason the enemy just doenst move or finishes and i cant select anything and frozen there as everyone sways, then skin meshes through quite a few outfits and then weird graphical issues happen very rare but happen.
Too many bugs.
Solid game. Honestly, this is probably the closest thing you'll get to an XCOM-style game with a Star Wars skin, and I'm totally here for it and a very improved version of it. I am now ready for XCOM 3 It has a lot of the mechanics you'd expect from XCOM, but then throws in some Mass Effect-style social stuff where you can walk around the ship, talk to the NPCs, listen to their stories, and actually get to know the characters. And then on top of all that, you get STAR WARS during the CLONE WARS era. My only real disappointment so far is that there are no Wookiees. How do you make a Clone Wars game and not give me a Wookiee?! There are plenty of race in the galaxy but we're missing one of the most iconic one. The game could definitely use some more optimization, but so far I'm really enjoying it. The characters are memorable, the story is good, and the social system actually feels like it matters. There are also some cool mechanics in combat, like backing up your characters and building relationships/bonds that can make your party stronger. Another thing is customization units is pretty decent and each characters you recruit kinda have their own lore, they put alot of work in the universe and lore in this one. Another disappointment is the weapon system seems to be streamlined, only a few weapons,no armor, no new skills and not enough upgrades to them, just passives and it feels a bit empty so when you want to switch up your character you can only revert or put in points into skills that they come with. It feels like this can be expanded on and hopefully so in the future. And honestly, I really like that you don't feel completely screwed if you don't bring a specific character into a mission. You can build your party around what you want to do instead of feeling like you're playing wrong. ALSO, I DON'T MISS SHOTS ANYMORE. 95% ACTUALLY MEANS 95%. WHAT A CONCEPT. Overall, solid game. If you're into XCOM, Star Wars, or both, I'd definitely give it a shot. And yes you get Jedi too. JEDIS. SWEET. This game is solid and you'll get jedi in too
Trick says it every morning. He calls me Clanker, he calls the other squaddies Clanker, he calls himself Clanker. All the time. Clanker this, Clanker that, Clanker PLEASE. Bantha Clanker. Clanker have you lost your mind? Clanker check that seppie. Clanker, you Kriffing Break yourself, Clanker. He says it so much I don't even notice it anymore. Last week in the mess Trick says to Capp , "Can a Clanker borrow a space waffle?" My first thought wasn't "by the force he said the word, t-the C-word!" It was "How is a Clanker gonna borrow a waffle?, Clanker, is you gonna give it back?" yeah its Star wars clone wars X-com. absolute cinema.
LOVE LOVE LOVE this so far!! If you loved XCOM, Mass Effect, or Midnight Suns, this is literally right up your alley. There are a few things that could definitely be ironed out (like, can we please get a literal toggle button to walk for us on PC?? 😂), but honestly, nothing major. The core gameplay is so solid, and I’m having an absolute blast so far. I’m also really loving the characters already. Papa, I love you. Bennic, forget about Jae. I’ll take care of you 💕 So far, this is shaping up to be such a fantastic game. Can’t wait to see where it goes!
this is the XCOM3 we''ve been waiting for, now i need mod support so i can play XCOM on starwars.
Amazing Xcom
What a game. The comments are true tho, its bad when you're on that little "free-roam" type, but its totally surpassed by the game itself; it doesnt affect gameplay at all. 9/10
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.