
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Most likely between $38.6M and $109.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 83% | approximately $64.4M |
| PlayStation | $69.99 | 89% | #67 |
| Xbox | $59.99 | 86% | — |
| Epic | $49.99 | 92% | #13 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $29.47 on Steam · China (−41%). Compare 28 prices in 14 markets →
Reviews
Themes across 2055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
they can make the most perfect video game ever but gamers will negative review it because not 20000 fps not easy as ice cream scooper, not balanced as scales of lady liberty, not God, not God, not Charlie Kirk
+ Good graphics + Star Wars (if you're into that) + Production value (cutscenes, dialogue, etc.) + Good implementation of XCOM-like combat - While this is a good XCOM clone, unlike others, it has no distinct gimmick, unless you consider the "backup" ability and 3 action points a gimmick - All skills are just plain +1 to damage - All bonding skills are basically plain +N to a stat. Why have two skill systems that are almost identical? - Skill/build variety is kinda meh, especially compared to XCOM 2 with all its expansions - "Hey, you've reached a high level, here's a cool, unique prestige skill for your class... actually, no, but now you have a secondary class." Meh. I have to say that two classes have really unique gameplay: droid and Jedi - Cutscene dialogue is okay, but the conversations you can have with your companions between missions are... well, they're ♥♥♥♥ - Forgettable male characters. All female characters are literally identical—bossy, with non-stop snarky comments. Oh, the medbot is also a snarky arsehole. Creative impotence? - While other XCOM clones can offer some replay value because of how base-building, the world map, and squad composition work, Zero Company, at best, can give you two playthroughs Buy at sale
It's not an XCom-Like. It's just a bland Turn Based game. Refunded quick because it was boring and bland. This should have been a phone game for kids. I guess we just can't have any great star wars games. It's always some half-arsed low effort low budget money grab.
XCOM 2 with some polish and a fantastic Star Wars story. Very enjoyable.
Honestly one of the best Star Wars stories I've ever experienced. The amount of time I have audibly cheered or shouted a Darth Vader 'NOOO!' at my monitor... If you like Star Wars, Buy it. If you like Tactical combat games, But it. If you love a good story, Buy it.
Tja, Wer XCOM mag und gespielt hat, wird denken, dass er nen neuen Mod gefunden hat. Ja, Beziehungen etc. sind anders... Aber ansonsten: Geh in Deckung, überlege dir, welche Position gewechselt werden muss und geh in Overwatch. Ist es XCOM: Ja Macht es Bock: Ja Hätte ich noch Bock auf sechs Stunden mehr: Ja Muss ich schlafen gehen: Leider Also. Wer an XCOM Spaß hatte, wird es hier definitiv auch haben. Zum Thema Performance: Ich hab keine Höllenmaschine, aber es läuft alles ohne Probleme und sieht trotzdem gut aus. Also macht euch deswegen keine Gedanken
Game is bad. It is not a good XCOM successor. It's an Electronic Arts game. Of course it is bad. I should have known better. Refunded.
Most recent update today has broken the game. Loaded up the save, and during a turn where I had squad assist, whole game froze and crash.
EA难道是什么欧美DEI的老巢嘛?当初的质量效应丑女座好歹还能保证男的有个人样,现在好了。主角霍克斯一个男的连着换了五六个脸部模型没一个长得像人的?我他妈真的服了。傻逼EA,给我爬!!!!!!
烂的没边了,除了画面精度较高一无是处,比不上XCOM半条毛。 目前个人只能打3/10,先退款跑路,未来等骨折再试试。 - 毫无深度的成长和战斗,这个大部分评论都说了 - 捏女角色简直是肉体和精神的双重折磨,就真不如捏一只猴 - 玩法流程非常手游化,非常缺少剧情表现,基本上就是控制台出个任务,打完收资源回家继续下个任务。。。 - 性能优化极差,默认用那个什么鬼TSR甚至不能稳60,切到DLSS后才到80-90左右,电脑玩别的3A顶效100+毫无压力 - 主角的披风在各种过场的时候闪来闪去的,真的太难受了 - 非常公式化的npc,任务回来就是对话两句没了,遥想起15年前的质量效应