
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Most likely between $38.6M and $109.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 83% | approximately $64.4M |
| PlayStation | $69.99 | 89% | #67 |
| Xbox | $59.99 | 86% | — |
| Epic | $49.99 | 92% | #13 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There are some early snags to contend with, but if you like XCOM at all, this just cannot be missed.
dangerously addictive omg game of the year fr
TL;DR - 8/10 with a solid base to build on for future game. Solid game with good character development so far. the combat is not overly hard or complicated making it an amazing entry level into a tactical game. They do a lot of things right and it's great to be sucked back into the Starwars universe. The only down side is textures and cut scenes load in slow while it's running making it very awkward, but that's not a game issue, its an unreal 5 issue.
xcom 3 is here baby!!
재미가 없는건 아닌데 여기저기 나사빠진 것 같은 느낌이 든다. 참고로 스타워즈는 그냥 적당히 아는 편이고 엑스컴라이크 게임의 팬인데 다들 이런 경우 그다지 추천하지 않는 이유를 잘 알겠다. 게임 완성도가 AA 급 정도임 (가격으로 보면 그게 맞는 건지도 모르겠고... AAA 가격은 아니니까) 게임 진행에 큰 문제는 없지만 최적화도 문제있음
so much fun but why no romance?
This game is so addictive - I love it!
really good XCOM-like Star Wars game
Decent game.
My first time playing a turn-based game like this, and I loved it!! It has its moments with the bugs (the camera movement, moments where the game will freeze mid-mission, and a few other things), but you can very easily look past all of that. I hope with the success of this game, they can afford the time and resources to fully refine this game to what it can be! I very quickly fell in love with the characters and their stories, and the game deserves more players! Besides the bugs, there was only one other thing I wish could've been done better. THE STORY! I wish it was longer, with some of the arcs being dived into more. Like what was the deal with that clone (CT-4646?) experimenting on Umbarans and Clones on that black site on Umbara? Clearly the Empire knew about it. The clone's chip had been removed, and he was willingly trying to make his experiments more obedient? Crazy! With how many cameos we got (Rex, Anakin, Trilla (this one surprised me), the mention of the Bad Batch, etc.), I just wish it was longer! Especially with how stretched out Zero Company's story is on the timeline. Like, from start to end in this game, we go from earlier in the clone wars, to the Battle of Umbara and the bombing of the Jedi Temple, to Order 66 (why must we suffer), all the way to a year or two after that! In conclusion, it was a great introduction to turn-based strategy games for me! I really hope we can see more Zero Company in the future, especially with the success of this game! Props to the developers and the studio, I hope everyone gets the credit they deserve!