
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 18.17/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 153.7Kreviews | 88% | — | $17.8M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegaso y platinado solo digo hdp con los bugs de exploracion para completar el mapa y muchas cosas mas econdidas que la mierda pero juegaso en todo lo demas de historia y peleas menos en logros hay muchos que son una putas pajas
♥♥♥♥♥♥ полная. Какой-то больной выкидыш секиро и сосалика. Для секиро слишком медленно, для сосалика слишком мало прокачки
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.9M | 48.3K | 87% | $12.49 | |
| $17.9M | 13.2K | 69% | $39.99 | |
| $17.7M | 35.8K | 94% | $19.99 | |
| $18M | 18K | 94% | $29.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $18.1M | 20.3K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28K | 100 | 91% | $19.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gerçekten bu oyunun EA tarafından yapılması beni çok şaşırttı. Oyunda sıkıldığım bir nokta olmadı ve gayet akıcı bir oyundu. Combat sistemi oyunun sonunda biraz sıksa da force kullanarak biraz örtebiliyorsunuz o kusuru. Oyun hep yeni bir şeyler veriyor ama temel hep aynı olduğundan pek bir farklılık hissetmiyorsunuz. Hikaye ise gerçekten güzel ve akıcıyıdı beklemediğim bir şekilde. Bir Star Wars filmi olsaydı gerçekten güzel bir iş ortaya çıkardı. Sadece kızıl gezegende biraz oyun temposunu kaybediyor gibi ama sonradan yine açılıyor. Optimizasyon ve Grafik orta - iyi diyebileceğim bir kıvamda. optimizasyonda 9060xt ile oynamama rağmen çok nadiren de olsa drop yaşadım. Grafikler ise Unreal engine denilen Ep*c games piçinin moturunun gazabına uğramış ve yine bulanıklar göz önüne geliyor. AMD görüntü keskinleştirme ile bir nebze çözdüm o sorunu. 8/10
игра с удовольствием) для меня топ)
Oyun ilk başladığında "Oo tamam ulan Jedi olduk" diyorsun, iki dakika sonra fırtına birliğinden parry tutturamadın diye dayak yiyip kendine geliyorsun. Bildiğimiz Star Wars evrenine Dark Souls sosu basmışlar. Bulmacalar bazen bayıyor, haritada geri dönüp gideceğin yeri bulmak çile ama kılıcın rengini değiştirdiğin an ya da o düşmanı güçle ittiğin an her şeyi unutuyorsun. Kesinlikle şans verilir
这地图真司马,太有用了
I'm really not a Star Wars fan. I mean I've seen the movies, but I didn't watch any of the shows. That said, I saw this on sale and read good things about the combat, so I picked it up. Color me impressed, but this is one heck of a game. This is what AAA used to mean. The story writing and characters are top notch (except Bug Eyed Cere, who I'm still not sure isn't an inside joke of some type). The pacing is fantastic. There's not a ton of side path exploration, and much of is ability gated for you to come back to later in the playthrough. By not a ton, I mean it's a good amount.. it didn't feel distracting or overwhelming. Traversal and platforming have been really fun. The controls, for me at least, are really quite good. They aren't so responsive that it's twitchy, but I haven't had the character diving off cliff edges on me, either. In fact I think this game hits a pretty decent sweet spot when it comes to movement and control fluidity. I am playing with a gamepad on PC, in case that matters to anyone. Some of the traversal challenges when requiring force combo got pretty heart pounding and fun. Not quite like the combat, but definitely I can see the work that went in to these areas of the game. The combat is fantastic. It has its frustrating elements but overall once you come to grips with the style, it really comes together and you pull off some really slick moves. Unlocking new force abilities is more of a game progression thing, but you do have an ability tree with little.. perks if you will, which you can get for leveling up. As far as difficulty goes, it's on the less forgiving side of parry timing in souls-likes. It's much easier than, say, Lies of P or something like that. That said, it feels good and it doesn't get repetitive, stale, or frustrating. It will punish mistakes though... you don't take too many hits before you are regretting it. That said, I found the save points well spaced and never felt like I had too much of an issue with runbacks, especially for boss fights. There's almost always something right near the boss room. There are some optional bosses and they can be slightly further, but never far and never really buried through waves of enemies so that was good. The game respects your time, and I appreciate that. The scenery and environments were also simply top notch. There was a ton of passion poured into this game, and I am having so much fun with it. I'm absolutely going to play through to the credits and most likely at some point I will play through the sequel. Highly recommended.
순한 맛 소울라이크 + 툼레이더식 어드벤처 스타워즈 게임 중 역대급으로 잘 뽑은 것 같다. 전투 : 소울라이크 진행 : 툼레이더식 어드벤처 스토리 : 스타워즈 기본적으로 어드벤처 게임이다 보니 퍼즐이 주류고 전투 비중은 적은 것 같아 아쉽지만 그 외에는 모든 게 훌륭한 스타워즈팬이라면 꼭 해야 하는 게임
Top)
Foi meu primeiro jogo de Star Wars, e foi uma experiência extraordinária em todos os aspectos possíveis. Simplesmente cinema e magnífico, um dos melhores conteúdos da franquia que eu já consumi.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.