
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Most likely between $12.2M and $34.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | 88% | approximately $20.4M |
| PlayStation | $39.99 | 86% | — |
| Xbox | $39.99 | 82% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
puta jogo bom do krl
such an amazing game story is insane and great and honestly sad but amazing
большое расстояние между чекпоинтами, слабая графика, длинные анимаци медитации и другой фигни
Lovely game I would highly recommend to anyone! Solid 8/10
Игра дерьма, вышла давно, а багов жопой ешь
StarWars <3
top
trilla so fine 😛
I beat this on Jedi Master difficulty in about 13 hours without a guide. This game is the fat man's Sekiro. By that I mean it has some Sekiro style combat with deflects and poise, but it is slower and less responsive. Enemies can also feel like sponges because you break poise, hit them a few times, then you gotta break poise again, hit them a few more times. By contrast, in Sekiro, once their poise is down they're dead which makes breaking their poise so satisfying and keeps the action high octane. Regardless, being compared to Sekiro is praise, though this game is far below Nine Sols which has the best Sekiro-like combat. This game's last 2 bosses were exhilarating Sekiro style battles, but unfortunately those were the only two fights in the game like that. Most of the deaths (which mostly happen in the first couple hours of the game and the final boss) feel fair, but sometimes it feels unfair like when some guy totally off screen shoots me in the back with a blaster and I never had any awareness or chance to deflect it. Also, the runbacks in the open world are much more tedious than Sekiro and the game loads slower, but the boss runbacks aren't bad. Plus movement feels slower. Everything is slower, like if Wolf gained 50 pounds slowing him down and the enemies gained their own 50 pounds of padding for more health. Maybe this is American Sekiro. Overall I enjoyed my time, but I just wish they had far more Jedi duels.
Really fun game even at an unstable 30 fps.