
In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

More than a century has passed since the events of Star Trek: Strange New Worlds and thirty years since the events of Star Trek: Nemesis. The Romulan Empire has fractured after the destruction of their homeworld; the Federation and Klingon Empire are at war yet again after decades of peace; militant Cardassians threaten the recovery of their own people. All the while, ancient powers lurk in the Delta and Gamma Quadrants, waiting for the right time to strike. The galaxy is in turmoil and it's up to you and your crew to save it!
In Star Trek Online, customize your Captain, ship, and crew, and enjoy your very own Star Trek experience with more than 160 episodes through multiple story arcs. Explore strange new worlds on daring away missions and defy the odds in epic space combat. This ever-expanding, completely Free-to-Play online experience brings the Star Trek universe to life!
Experience an MMO beyond the Final Frontier. Go from Ensign to Fleet Admiral entirely free-to-play!
Partake in epic space battles and lead away teams across unknown worlds. Join forces with Star Trek legends like Spock, Janeway, Worf, Tilly, and over 40 more Star Trek characters, played by their original actors!
Defend the Federation, rebuild the Romulan Republic, restore honor to the Klingon Empire, or serve the Dominion in battle! Each faction features vastly different ships, crew, gear, and play styles.
Create and customize a Captain from any species in the galaxy, or even make your own! Select from hundreds of ships and find the one that fits YOUR play style.
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 21.3Kreviews | 79% | — | $0 |
| $19.99 | 30.6Kratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's really Good but outdated ass ♥♥♥♥ like spore very much like spore better than but old ass ♥♥♥♥ Still Leaving a positive review because the gunplay combat dodge roll jump even though it's older game with alot of ui ♥♥♥♥ it's pretty ♥♥♥♥ graphics are ♥♥♥♥ but killing Federation troopers as Gorn is fun ass ♥♥♥♥ and the space combat first mmo ever space combat Stellaris up in this ♥♥♥♥♥
I recently came back to STO. i am enjoying the game so far. Keep in mind it is free to play and very much pay to win. STO is a serious time sink, even spending $$ on zen (STO currency) it still takes time to do well especially without a paid or event ship. If you don't want to spend any $$ then grind out an event ship (20 days of daily play). Current event ship is looking to be amazing even for new players.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
Languages: English*, German*languages with full audio support
| Free |
| 4.7Kratings |
| 68% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 232 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terrible, 3.6 of the hours of my playtime are from me downloading it, it's just a boring version of the old republic
Constant grind, 15 year old graphics, broken economy. Not worth it anymore.
maybe its me but i had an awfully hard time trying to find a fleet to join... and when i did it was dead as a doornail... my next problem was finding a fleet in game that played late into the night (east coast of USA here) Maybe this is just and old game and its dying ... I played some years ago and back then people were crawling out of the teleporter to get you to join their fleet.... i liked the game, but as a returning player ... i do not.
One of the most incredible MMOs I have ever played. I became a lifetime member at launch and never regretted it. I come back for a few months every few years and play through several new episodes, and they keep just ramping up the quality.
this is one of those games that have lived far longer than it has any right to.
I like the story, and that's pretty much it. Mechanics, maps, combat, and so on are a confusing, jumbled mess. I did the Discovery era start. Contrary to some popular opinions online, I actually liked Star Trek: Discovery and thought the first season was really good. Dark, sure, but good. And also contrary to popular opinion, I believed that it was indeed not just a good story, but also a good Star Trek story. What I played in this game delivered on the same feelings of wartime, of the Klingons being basically always ahead of the game, and the conflict between winning a war and staying true to the Federation's values. So the story was great, and kept being great even after the intro section was done. The problems are mostly technical, and many other games (like Star Wars: The Old Republic) don't have nearly this many problems. I met Agent Daniels at level 6 or 8, I can't remember which. Told to go visit Admiral Quinn, and he gave me a list of missions to do, so I took the top one. "The Calling." I thought I was getting regular story content like most games do, that was consistent with my level. Then I met Ilia (the Deltan woman from Star Trek: The Motion Picture), who had just woken up after I apparently had saved her... despite never having done anything involving her in any way. That was the first real sign of trouble for me. But then it got worse: I was to fight against Terrans, whom everybody in the room (including me, having never seen one before), was fully familiar with. Went to fight some bad guys on a planet, didn't get killed but came pretty close a few times. Then had to fight a fleet of bad guy ships in orbit. Massive fleet, all hitting like a truck, and I spent an inordinate amount of time just trying to prevent my shields from collapsing. Saw that I wasn't going to survive, so I did an Alt-F4 since the game wouldn't let me exit the normal way. I went online, spent about three hours cursing and screaming at the various search engines because apparently "level recommendations" for this quest don't exist. I did finally find an "order" in which to play the various questlines, and lo and behold, I discovered through that, that "The Calling" is end-game content. Gee, Cryptic. Thanks for letting me know BEFORE I did the quest. Oh, wait. You didn't. This turned out to be a pattern in this game. I got promoted to Lt. Commander, was told to use a requisition token to purchase a free ship. Tried to do so, all ships were paid ships that required dilithium. I spent another couple of hours trying to figure out how to make it work. Someone said click on my rank, so I did, and got a pop-up window that didn't resemble anything like what they had described. Tried the wiki, and it was a hot mess trying to figure out how to use, let alone understand. Finally, I asked in-game on the chat a second time, explained in detail my problem, and someone finally explained it to me. The original explanation was correct, but out of context. I was indeed supposed to click on my rank... WITHIN THE REQUISITIONS WINDOW. Originally that detail was left out and I kept wondering why I couldn't find what they were talking about while clicking on the rank in the upper left-hand corner of my screen. Ugh! Maps are confusing, a lot of the time map markers don't show up in the middle of a major battle so you spend more time running around the interior of a starship looking for a door that isn't marked while the ship's getting blown to bits by bad guys, than you do actually fighting said bad guys. The final straw came when I finished the quest where you rescue researchers from the Gorn. I finished the quest, warped into sector space, and there was this other guy in my "group." I hadn't joined a group, hadn't received an invite to a group, so I was scratching my head wondering how in the world this guy was grouped with me. And like with the other things, I had an absolutely terrible time trying to find any results online about this behavior, let alone how to make it stop. I have spent *checks* 9.6 hours playing this game. I have spent almost as much time online trying to figure out basic things that are easy to understand and easy to find information on, in any other MMO. Plus, the missions are all basically the same. Go to planet, blow enemy ships up, beam down, kill enemy bad guys on surface, beam up, blow up more enemy ships, have a wrap-up convo with your bridge crew, and then warp out. Most missions followed this exact same formula, with the differences consisting of how hard the bad guys were to kill. At one point, I felt like Darth Baras from SWTOR, shooting lightning at the Republic spy he had tied to a chair, yelling more and more loudly with each word, "Tell. Me. What. I. Want. To. KNOW!!!!!!!!!" And this is all because basic functionalities were poorly explained, if they were explained at all. Like I said, the story is great. If it were only for that, I would easily recommend this game. But because of how hard it is to simply navigate things like the user interface or the quest log, I can't. Cryptic seems to think that players should "just know" how to use their confusing and clunky UI. People don't work like that. We need explanations. This game gives none, or if it does, it's non-stop pop-ups and other annoyances that harass you incessantly about how to do things you figured out how to do several hours ago. So the story is good, but the UI is confusing and many basic functionalities are never explained. Not recommended.
I really wanted to love this game, as I've been an ardent Star Trek fan since I was eight years old, and have been playing Star Trek video games for almost as long. But this is far too repetitive and clunky to be enjoyable.
A badly ageing game built around timers, loot boxes (with undisclosed odds) and many different currencies including a premium one. Worth playing for that old Star Trek feel but that's about it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 41 | 54% | Free | |
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| — | 7.7K | 79% | — | |
| $24.4M | 56.6K | 84% | $19.99 |