
A VR full-body survival horror experience in the Star Trek universe. Explore a ruined Defiant-class starship as you battle an unknown entity mutating your body. Confront the darkness within the ship…and your mind.
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About
You’re a Vulcan Starfleet officer, sent on a special mission aboard the U.S.S. Lumen, but something has gone horribly wrong.
There’s no crew in sight, and an unknown entity has infested the ship. Now it’s inside your body, physically mutating you, unlocking dangerous new abilities at the cost of your sanity.
Withstand or embrace the infection inside you.
Confront the darkness within the ship… and your mind.
Inhabit a full-body avatar. Use your Medical Tricorder to track your condition, treating your infection with a Hypospray, or embracing its mutations.
Manage or exploit your mutation’s side effects to unlock powerful but unstable abilities.
You’re a Vulcan. Rational, disciplined, in control. But your sanity and resolve are faltering. Something aboard is learning your fears and using them against you.
Face threats with your Phaser, stealth, or Vulcan nerve pinch. Your Tricorder is your ultimate survival hub - track your health, manage access keys, and uncover the ship's secrets.
Use your VR hands to interact with the ship, crafting tools and weapons essential for survival.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love Startrek, LCARS, and VR, I'm always eager to play any new VR game. I tried playing this game, even though its undeveloped and relies too heavily on AI-voices, it's still a fun game, I would buy a sequel to it. Oh, one more thing, the phaser looks great, but it's not fun to use at all, it just fires like a pistol instead of a sustained laser like in Star Trek.
Star Trek, Horror game, and in VR... I'M SOLD!!!! Not sure what bugs yall's are talking about? Game runs great on my rig hand tracking is just fine tho my hands do get stuck on the tricorder every once in awhile. Nvidia 3090ti, 24gb Vram, and 32gb RAM.
Enjoyed playing it, its not perfect but good enough after being patched, and im not even a star trek fan, and its in VR, should be supported because alot of games are not, so buy it, you will enjoy it.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was a pretty okay Star Trek game. Running around a Defiant-class starship in VR is super cool, even if the whole situation is FUBB. Basically you're dealing with an alien zombieish virus that doesn't effect you of some reason, trying to keep the ship from falling apart, and figuring out why/what is happening. You do get couple of different gadgets, and a phaser to get by with. It's really plays like a stealth VR metroidvania, where you find access codes to get farer into the ship while dodging zombies/invading aliens. The gameplay felt fine, didn't have any problems, didn't even give me motion sickness. Story felt like a normal episode of Star Trek. My only problem is with the start of the story where the holographic doctor had the ability to turn off a Self-destruct, most Star Trek lore tells me ether the Captain or the next highest rank could turn that on and off, but I nitpick. I would try to go back and try to 100% it.
Amazing game, had a bad launch but if you like star trek at any point , or just want a good vr game , this is for you !
Beautiful environments that perfectly fit the star trek vibe and I enjoyed the story and exploring but just felt the gameplay wasnt fun and felt like a chore. It could be me as Im not much of a puzzle game fan and the gameplay seemed to boil down to a bit of stealth and then [spoiler]deliberately infecting yourself to get alien grapples[/spoiler] in order to traverse things but do stuff in the exact right order or you die from [spoiler]over infection[/spoiler] or one of the monsters. In the end it felt like arbitrary make-work rather than enjoyable game play. Sorry, not my thing even though I absolutely love Cosmodread
Very good so far, looks amazing and gameplay is engaging. As a star trek fan this game is a must play. Though it does need performance patches, does not run very well at this moment. Also it need more customization options regarding gameplay, VR controls and graphical stuff. There isnt for example no option to set your height or set custom location for your item holsters. The options menu is strangely light.
Having completed the game I give it a thumbs up. There were some bugs, but nothing game breaking. I was unable to grab certain items, at times, also the chest riddles didn't work, and I couldn't open them. Likewise I grabbed items out of chests without being able to lift them open, the lockers were finicky too, just stuff like that. They've optimized it enough to get through, I would like to see some more fixes. Also feel like the phaser should have more recharge stations, found lots of broken ones that if there was a mini game to fix them or if they were active would have helped. likewise had some really Iffy misses where I was dead on target and close but missed. Also some audio drop outs too toward the end. Nerve pinch was doable for most scenarios although a bit tricky with quest 3 controllers. The collector segments could be optimized as they can be very frustrating but some autosaves help.. Had some frame drops towards the end I'm sure as more is being rendered in real time now with the ship being fully accessible plus enemies respawning. There's is a lot going on all the time for a VR game really. If you support VR like I do then don't sleep on this.
Star Trek: Infection – A Masterpiece of Immersive Sci-Fi If you have ever dreamed of truly stepping onto a Federation starship and feeling the hum of the warp core beneath your feet, Star Trek: Infection is the definitive VR experience you’ve been waiting for. This isn't just a game; it is a breathtaking realization of the Trek universe that sets a new gold standard for atmospheric storytelling in virtual reality. The Atmosphere: Beyond the Final Frontier From the moment you put on the headset, the sense of scale and detail is staggering. The developers have managed to capture that elusive "Star Trek feel"—balancing the clean, optimistic aesthetic of Starfleet with a palpable sense of tension and mystery. The lighting, the sound design, and the interactive consoles make the environment feel alive. You don’t just play this game; you inhabit it. Performance and Polish While the journey through the stars had a few "space anomalies" at launch—specifically some minor micro-stuttering—it is incredibly refreshing to see a dev team so committed to their craft. A recent patch has already significantly smoothed out these performance hiccups. It’s clear the developers are listening to the community, and the game now runs beautifully, allowing the incredible art direction to shine without distraction. Final Verdict Star Trek: Infection is a triumph. It’s rare to find a licensed title that treats its source material with this much respect while delivering a top-tier VR gameplay experience. Huge kudos and a massive "thank you" to the development team for creating such a beautiful, polished, and genuinely "genial" piece of software. Whether you are a die-hard Trekkie or just a VR enthusiast looking for the next great immersive adventure, this is a mandatory addition to your library. Engage!
Critique – Star Trek: Infection Encore une fois, je me suis laissé tenter pour les mêmes raisons : la VR, et surtout l’univers Star Trek, qui normalement se prête parfaitement à ce type d’expérience immersive. Et encore une fois… même problème : un portage Quest. Je ne vais pas revenir dessus en détail, mais la physique est quasi inexistante, comme dans beaucoup de portages. Les interactions sont limitées, le gameplay reste très basique… et ça commence vraiment à fatiguer. Mais là où le jeu me déçoit vraiment, c’est sur un point beaucoup plus important : l’ambiance Star Trek. On ne retrouve pas ce qui fait l’identité de la licence : Pas de musiques iconiques des séries ou des films Pas de bruitages reconnaissables Pas cette sensation d’être dans l’univers Star Trek Et ça, pour un jeu sous licence, c’est un vrai problème. Parce que même avec un gameplay simple, une bonne ambiance peut porter l’expérience. Ici, elle est trop faible pour compenser. Pourtant, on sent qu’il y a des idées. Les développeurs ont essayé de proposer quelque chose, mais tout est freiné par les limites techniques et les choix liés au Quest. Conclusion : Un jeu avec des intentions, mais qui rate l’essentiel : l’immersion dans l’univers Star Trek. 👉 Si vous cherchez un petit jeu VR sans prétention, ça peut passer. 👉 Si vous êtes fan de Star Trek, vous risquez d’être déçu. De mon côté, la lassitude des portages Quest commence vraiment à s’installer. Je comprends les contraintes économiques, mais à force, ça nuit clairement à la qualité globale.
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Players by region
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