
In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3.2Kreviews | 93% | — | $1.5M |
| $49.99 | 3.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法有趣,画风精致,多结局设计也很有意思。很对我胃口
Why is Rena such a
Second Evolution was my favorite rpg back in high school, but R is significantly better, definitely worth the purchase.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.3K | 73% | $29.99 | |
| $1.5M | 5.6K | 76% | $9.99 | |
| $1.5M | 1.4K | 82% | $24.99 | |
| $1.5M | 4K | 92% | $14.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $1.5M | 3.1K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $2M | 13.6K | 88% | $7.49 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $22.8K | 135 | 84% | $7.99 | |
| $15.2K | 52 | 67% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 45ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon JRPG à l'ancienne, prenez le temps de prendre en main tout les systèmes que le jeu vous offre ça change la vie !
Crazy remaster! I mean CRAZY DOPE BREATHTAKING! Im an older Star Ocean player and even older Star Ocean 2 versions (PSP, PS1, etc)... but that version in 3D is remarkable. Worths every money to replay that reborn.
男主线开局玩到武器大会实在绷不住,这种盐都不盐的舔狗+绿茶PUA+牛的剧情,真是很少见了
really good game never played the original.
I had to LOOK to find things I don't like about this remake. I couldn't have ASKED for a better one. I mean I could ask NOW, after I've played a lot of it but that would be just nitpicking at this point. The phrase "quality of life" doesn't even BEGIN to cover the changes; so much obnoxiousness, so much waiting, so much pointless grind and so many extraneous button presses, just... GONE. In their place, a new, more dynamic battle system that allows fights to be tougher than before, balance passes on movelists, an entirely new character (to me, anyway,) new progression mechanics that reward successive victories, new skills and specialties that MOVE THE GAME ALONG instead of slowing it down, the ability to SWITCH TO PRIVATE ACTION MODE ANYWHERE IN TOWN... the list goes on. IT FEELS SO GOOD. This remake is by all metrics a LOVE LETTER to Star Ocean and the fans and I am delighted it exists. Big shoutout to Gemdrops, Squeenix, and of course, Tri-ace.
J'ai joué 20 heures et ensuite j'ai lâché. Je trouvais le système de combat hyper intéressant, malheureusement je n'ai trouvé aucun adversaire sympa a affronter, on est noyé dans de la narration hyper chiante.
尚可,战斗无聊,定价过高
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.