
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 108.9Kreviews | 72% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 3040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
eiiiiu
Интересная задумка, думаю разрабам надо дать шанс и сказать спасибо + Хочу отметить побольше рекламы бы для увеличения игроков!
так ♥♥♥ хозяйн зоны вьебал батарейку ирпшку и астрикцин мне как это проходить
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $93.9M | 65.2K | 49% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.5M | 32.7K | 79% | $2.99 | |
| $9.8K | 21 | 24% | $14.99 |
Latest in each market: best CA #35, worst KR #95 · 11 markets collected
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
faz o L
игра для фурри и фембоев мне очень нравится
нормуль
The game has engaging gameplay. The progression is harsh, but you have to go through it to become stronger and better. I like that in the open world, everyone has their own style, and the game doesn’t force one specific way to play. The storyline tells an interesting story, while the regular quests make you go to places you might never have visited otherwise. I recommend giving it a try, I didn’t regret it
the game genuinely fun and nice, just when u get end game people become so ♥♥♥♥♥♥♥ toxic they should end themself, like u farm for 1-2h die, and in the area before the north people would either give ur backpack for free or resell it to u, the north they take it off ur body and throw it away so u never find it and it despawn, it happenned all the time i died in that area so like 40+ time, and i've only been in this area for not even 10h
The image quality and atmosphere are at an excellent level. The gameplay is interesting, although for the most part it’s about farming. Shootouts also happen often, and you can lose all your resources. As I understand it, the main thing is not to be greedy, and then you’ll get less angry and it’ll be easier to recover what you lost
Больные кубики майнкрафт, скачать бесплатно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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