
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 108.9Kreviews | 72% | — | $0 |
| Free | — | 82% | — | not modelled |
Engagement
Reviews
Themes across 3000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i appreciate that the game has its own style. it is not just another random shooter with loot it actually has a mood to it
Сталкрафт, сталкрафт, сталкрафт ... Для кого-то игра, для кого-то смысл оплачивать интернет. Как человек поигравший своё время, скажу четный и неординарный ответ. Игра очень интересна, геймплей, сюжет, общая составляющая мира и локаций, персонажи, фракции и т.д. , всё очень интересно и красиво, игра с 2023 года сильно изменилась, даже за такой короткий срок. В лучшую или худшую сторону, тут уже не мне судить, какие-то аспекты хороши, другие просто мрак. Проиграв свои 1200+ часов скажу честно. поначалу игра становится "одержимостью", эта одержимость стоила мне зрения, к сожалению я хожу в очках, игра интересная и опыт с воспоминаниями, которые я получил, очень важные и ценные, они останутся со мной навсегда. Пусть игра перестроится хоть сотни, может тысячи раз, о места по которым я когда-то бегал со своим другом, они всегда останутся в моей памяти теми старыми квадратными модельками ), это будет моим островком счастья и приятных воспоминаний. Советую попробовать, но без фанатизма, а то я не хочу потом ждать новые очки месяцами ;). Всем удачи в начинании, а я уж своё отыграл и покидаю этот проект. Надеюсь игра не скатится в сплошной комбинат по производству скинов, оружия, брони и прочего наполнения. Всем удачи, и да, ешьте поменьше колбасы, странная она, радиацией фонит от неё всё больше и больше. Хрен знает, из чего её лепят ).
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $93.9M | 65K | 49% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.7M | 36.2K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 |
Latest in each market: best CA #35, worst KR #95 · 11 markets collected
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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выкенрерап
Lil bit of Tarky, Lil Bit of Stalker, Lil MMO spice, if you haved messed with GmodDarkRP dont know why but reminds me of that as well, maybe how the consumables are and auction house looks (looking at you TitsRP). Actually surprisingly really good, ive had a ton of fun, and only just hit the north. and its FREE. The graphics for having that same kinda vibe as like Abiotic Factor really are pretty and atmospheric. You can earn the paid Battlepass and their Premium Service by playing. Tons of tasks. Punishing forsure, but if you take your time and pay attention its wayyyy easier than any stalker or tarkov. How they have you do tasks 95% of the time on your side of the south made it to where i was never griefed while doing tasks before hitting the north cause you rarely see enemies in your zones and when you do you normally are able to get the drop on them. And if you want PvP or to be a lil ♥♥♥♥ before the north, you can wonder over to the zones that have enemy HQs to find fights. Eventually you move to the north and it becomes more of a free for all with each faction being broken into two subfactions, causing a massive FFA between each of the factions with the map being broken up kinda into 4 quadrants. Ive barely scratched the surface and there is so much more to do . Already 35 hours and most definitely will continue to play. This all from a masochistic solo player so if you have friends who enjoy tarky/stalker/dayz you all would probably really enjoy this.
♥♥♥♥♥
This game could be fun, but weapons are garbage and hit registry is something terrible. You waste most of your ammo shooting at things and half if not more of your bullets do no damage. You can barely ever see anything even in daylight, you can never tell where your being shot from since you cant distinguish enemies from the rest of the foliage easily. The enemy npcs have crazy accuracy from far away and apparently they can shoot thru anything you hid behind including terrain elevation changes. Watched bullets traces go thru the ground to hit me repeatedly several times. I'm not interested in dying repeatedly due to bad game mechanics and i doubt anyone else is either. Fix the issues i brought up and Id be interested in giving the game another go but as is, its not worth my time or effort.
É legalzinho, até você ser obrigado a entrar no PvP do jogo pra se proteger, agora combina isso com jogar acima de 100 de ping, já que não há servidor Br nem tradução pt-br.
Все такая же ♥♥♥♥♥, какой стала и была после года эдак 23-24.
Залез п**рать в куст, а он живой. Только потом я зашёл в сталкрафт, игрть за кусты, всем советую! 10 из 10 стреляющих кустов!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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