
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 72% | approximately $0 |
| Epic | Free | 82% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The risk versus reward here hits a really good middle ground for me.
처음에 술집 올라가면서 계속 npc한테 닦이길래 내가 게임을 못하나 싶었는데 그냥 업글이랑 철갑탄을 안 쓴거임...
Its a strange mix of MMO grinding, exploration and player-created chaos, and that combination works much better than I expected.
wont launch
конченная игра. конченый пинг
Не только лагает, еще с каждой технической обновой меняется, играа на вк и стиме, не пойму почему на время заблокали в стиме, а потом еще название изменили, не советую потому, что затянет сильно
SO YUMMY
There are slower moments and some objectives could definitely be more interesting, but the game usually gives me another reason to leave the safe zone instead of feeling like Im just checking things off a list.
The atmosphere deserves some credit too. The graphics look fairly simple at first, but weather, anomalies, emissions, mutants and other players moving around the same world add a lot once everything comes together.
the longer I play the more it makes sense why people stay in this game for so long, they just enjoy suffering lol