
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 109.1Kreviews | 72% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 3129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прекрасная игра всего мира я ебанат
absolute peak
喜欢我的根据装备匹配大世界吗,捏麻麻地的好端端刷着事件被一枪抬走了,完事一看装备气笑了,然后人反手一个把你掉的垃圾包挂个天价,我是说,何意味呢,刷子掉东西我能理解吗,强制pvp我能理解吗,数值这么鬼我能理解吗? 换个角度,不谈pvp,就你pve的也不赖啊,捏麻麻地的做个主线,结果给我水温直接控到死了,人机无死角扎堆的放,甚至还要放个追逐战完事怪不消掉的,直接进空地开始诺曼底登陆,两边都在曹我?完事跑酷这块水温也不低啊,nmb无容错是什么意思呢?利用异常特性跑我能理解,但都是致死级别的谁平时研究?而且死在最后还得重新跑一大串的这类,什么西西弗斯? 斯拉夫大牢给你忘了倒是 哦对了,bandit的孩子们,被stalker开局蹲了有几乎十成原因是因为人任务上来就让杀人越货,而且还指出来哪里可能有人 在这里对新手期做任务时被我偷背身的bandit哥们道个歉,红豆泥私密马赛,包我已经寄还给你了 以上都是今天打完目前前中期(新手区)主线的牢骚,纯个人主观感受,入坑需谨慎啊
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #35, worst KR #100 · 11 markets collected
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sin servidores aca es imposible, sobre todo cuando son juegos que tienen pvp
good
The story has been simple but interesting enough to keep me moving forward. It also introduces the world without explaining everything at once.
Оптимизировать загрузку при запуске не могут уже лет 5. Деление на классы просто ужасный. Задроты и донатеры. Одному играть тоже не светит со временем, а найти норм пачку чтобы еще попробуй. Ничего нового нет. Мобов сделать не могут, сказали что их же делать надо, а это трудно. Недо сталкер, недо майнкрафт как был, так и остался.
The atmosphere is easily my favorite part. The abandoned buildings, distant gunfire, anomalies, and random players make the Zone feel dangerous even when nothing important is happening.
getting back to base alive feels way too good, like bro i just walked home why am i proud
The visual style looked strange in screenshots, but after a few hours I stopped thinking about it. Distant gunfire, anomaly sounds and the general mood of the locations do more for the atmosphere than realistic character models would.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $93.7M | 65.3K | 49% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.7M | 36.3K | 79% | $2.99 | |
| $9.8K | 21 | 24% | $14.99 |