
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $130M — a different platform, not this one.
Squad is a large-scale combined arms multiplayer first-person shooter emphasizing combat realism through communication, team play, and strong squad cohesion feeding into larger-scale coordination, tactics, and planning.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.
Stats
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $49.99 | — | 87% | — | not modelled |
| $39.99 | 180.4Kreviews | 83% | — | $130M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | — | — | $9.99 | |
| — | — | 88% | $9.99 | |
| — | 70 | 56% | $24.99 | |
| $357.4M | 469.5K | 78% | $49.99 | |
| $230M | 295.5K | 90% | $29.99 | |
| $201.2M | 316.2K | 98% | $19.99 |