
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 23.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 126.9Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为了跟喜欢的女孩子一起玩才买的,结果游戏没玩完因为别的事就吵架了哈哈哈。时隔一年都没再打开过这款游戏。不过我感觉游戏关卡真的很有创意,这是我第一次玩双人游戏,体验感还不错。不同的关卡有不同的风格。我倒是挺喜欢的。但是为什么一个人开不了游戏啊🥹🥹🥹
震撼美味!是双人成行的超进化,没拿奖足够匪夷所思了。 和前作比难度确实提升了不少,不过整体难度曲线合理,战斗场面多,解密难度和数量都很友好。每个章节的机制都很精彩,脑洞是真的大。体感上比前作更依赖两个人的配合了,而且部分关卡只要中途死了就重来,挺考验默契的。剧情见仁见智,不算讨喜但也不怎么出错,米欧救赎佐伊的part配合bgm的演出简直好哭,非常好品。没有短板的游戏,好玩就完事儿了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #18, worst PL #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра пушка гонка, сложнее и интереснее чем It takes two
Крутая игра прошел на 100%
At the time of writing this review, I have 323 hours in Split Fiction, all of them played with my daughter. We absolutely love this game and are currently on our third or fourth playthrough, which says a lot about how much replay value it has for us. You don't need to play It Takes Two before jumping into Split Fiction, but I highly recommend it if you're interested. Both games are fantastic co-op experiences, and if you enjoy one, there's a good chance you'll enjoy the other as well. Split Fiction is one of the best co-op games we've ever played. The gameplay constantly introduces new mechanics, the level design stays fresh, and the variety keeps every chapter exciting. Sharing the experience with my daughter has made it even more memorable, and it's become one of our favorite games to play together. If you're looking for a game to enjoy with a friend, partner, or family member, I can't recommend Split Fiction enough.
Невозможно оставить для такого проекта негативный отзыв, так как никто больше не делает игры, которые конкретно заточены под совместное прохождение со сплит-скрином. Мне было местами довольно весело и даже прикольно, но никакого челленджа от слова совсем, большую часть времени "тругеймерам" будет скучно. До конца я не смог осилить. Однако эта игра подходит просто идеально для совместного времяпрепровождения с людьми, которые далеки от компьютерных игр. Для них это великолепный входной вариант, этакий плацдарм. Конечно же, здесь всё летает, никаких лагов, всё прекрасно. Также есть Friend's Pass, что всегда сказывается очень положительно.
Felt like It Takes Two but worse. First off, the story is UNBELIEVABLY hoaky, like Creative Writing 101 student assignment tier. And the gameplay both fails to live up to It Takes Two and also fails to improve on any of its flaws. Most apparent and most unfortunate is that is zero reason to ever explore. There is nothing there, anywhere. Just go straight ahead, over and over. The actual *fun* moments are so few and few between, maybe every 30 minutes of play you get 5-10 minutes of decent platforming, 10+ minutes of excruciating story, and another 10 minutes of running around with very little going on. It's just not worth the time.
І знову одна з найкращих кооперативних ігор з дуже захоплючою історією яка дуже сильно затягує. Я з моїм братом пройшли її та залишились в максимально позитивному враженні від гри! І я вважаю що її має пройти кожен зі своїми друзями, родичами, коханими
Best COOP game ever From gameplay to visual, just awesome
I almost never write reviews. In fact, I normally don't bother writing them at all. But for Split Fiction, I'm making an exception. I played the entire game through the Friend's Pass, which means I got to experience this incredible adventure without even having to buy my own copy. And honestly, that is exactly why I felt I HAD to write a review. This game is worth every cent of its price. Since the Friend's Pass gave me the opportunity to experience the whole game, the least I can do is give something back by sharing how much this experience meant to me. I have never played a game like Split Fiction before. I’m a keyboard-and-mouse player, and somehow Split Fiction actually taught me how to play with a controller. That alone says something about how much this game pulled me in. It feels like everything that can exist in gaming has been brought together here: 2D, 3D, platforming, shooters, puzzles, action, completely different worlds and mechanics — and somehow it all fits together into one coherent adventure. You need a brilliant mind to put so many ideas into one game without turning it into a mess. The graphics and art direction absolutely blew me away. But honestly, I can't even properly explain what I experienced, because this game feels beyond words. You have to experience it yourself. From start to finish, Split Fiction is a rollercoaster of action, creativity, surprises, and split-second decisions. Just when you think you've seen what the game has to offer, it throws something completely new at you. This is not some quick cash-grab game. This is a REAL adventure, one that I felt through my bones. After playing Split Fiction, I still have hope for the gaming industry. And since I played this masterpiece through the Friend's Pass, I think it's only fair that I put my money where my mouth is. I'm buying It Takes Two next. Hazelight Studios, you've earned it. Absolutely brilliant.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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