
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 38.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127.1Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3202 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
伟大,无需多言!
很好玩,就是有个直线阳光太刺眼了,显卡有点撑不住
SUPR
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #19, worst PL #92 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Split Fiction стало для мене одним із найбільших розчарувань останнього часу. Після It Takes Two очікування були дуже високими. Я не вимагав, щоб нова гра була кращою, але хоча б хотілося отримати проєкт того ж рівня. На жаль, для мене це виявилося дуже далеким від реальності. Найбільше засмутила майже повна відсутність взаємодії між персонажами. Саме це було серцем It Takes Two: постійна кооперація, цікаві механіки, які змушували працювати разом, кумедні діалоги, дослідження рівнів, мініігри, безліч дрібних деталей, через які світ здавався живим. Тут же все звелося до формули "біжи і бий", а ще частіше просто "біжи". Гра більше нагадує звичайний платформер, який навіть близько не стоїть поруч зі своїм попередником за різноманітністю ідей. Персонажі мені теж не сподобалися. Вони не викликають особливих емоцій, а історія хоча й явно намагається бути глибокою і зачепити серйозні теми, але для мене це не спрацювало. Сюжетний твіст, на який робиться ставка, не викликав ні здивування, ні сильного інтересу. Єдине, що справді хочеться похвалити - графіку. Гра виглядає красиво, а різноманітні відсилки та окремі візуальні моменти приємно помічати. Але для мене цього занадто мало, щоб виправдати все інше. Особливо якщо врахувати ціну. За ті гроші, які просять за Split Fiction, я краще ще раз перепройду It Takes Two, бо саме вона досі залишається для мене прикладом того, якою має бути кооперативна пригода.
腦洞大開,真的非常有創意!! 尤其是最後關卡的雙重場景轉換很特別、有趣~ 說實在整體操作不算困難,連我這手殘多試幾次都能過歐!!
It has been a lot of fun to play with my wife.
Das Spiel überrascht mit vielfältigem Gameplay, einer Story, die an einigen Punkten durchaus berührt und dafür ist das Spiel sogar nichtmal kurz. Die Level sind kreativ, fühlen sich aber an einigen Punkten etwas leer an. Ich empfehle es jedoch allen, die gerne Koop spielen.
有速度及創意
had a lot of fun, took us around 13 hours to complete.
比较喜欢这款游戏,和朋友配合度比较好,玩起来很轻松
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $85.9M | 71.7K | 86% | $29.99 | |
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| $84.5M | 511K | 97% | $9.99 | |
| $84.1M | 137.3K | 89% | $34.99 | |
| $83.8M | 467K | 99% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 |