
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 32.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
震撼美味
This game is sweet, genuine, and absolutely, undeniably clever in its implementation. Rightfully cheeky, at times, but it doesn't miss its emotional beats. A true delight to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #17, worst US #90 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FREAJING PEAK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
If this game was an actual book 90% of it would be "then they jumped from one pole to the next and then the next platform in the exact same manner they did for the last 12 hours." Boring ass game bro. The writing is HORRENDOUS. The "abilities" that are "unique" to each level are just reskinned switches. Take turns activating your power and that's most of the puzzles. This "ability" repetition is most obvious in the final moments of the game where they give you THREE DIFFERENT WEAPONS. One of them a MINIGUN, another one a SWORD. They work the EXACT SAME WAY. A SWORD and a MINIGUN. NO DIFFERENCE BESIDES LOOKS. That is a prime example of this game. It sucks. Thanks.
对比前作少了一些可玩性,趣味关卡没那么多了,但是换来了更精彩的演绎和成熟的剧情,最令我惊喜的是把分屏之间的黑线作为玩法的尝试,突破了传统的分屏玩法,非常推荐
Easily 10/10. Hazelight Studios did it again
Juego entretenido para compartir con el pana
worst game i have ever played, story make no sense and is full of plot holes 90% of time you just play on autopilot cause game is soo easy and that 10% is random things you have to spend 10 minutes to figure out cause they make no sense. game at end is soo boring and long i fealt physical pain while trying to play it. for free on friend pass it is worth my money but other than that mayby if you really want coop game with forced split screen than for 15euro i think you should get it but more than that it's not worth.
Когда дружба проходит краш-тест (закрыли с другом игру на подсолнух) Рекомендую 👍 Если вы когда-нибудь спорили с другом, кто лучше играет, — Split Fiction создана для того, чтобы окончательно выяснить этот вопрос. Или поссориться. Или одновременно и то и другое. Что понравилось ✅ Постоянно удивляет Только привыкаешь к механике, как игра говорит: «Спасибо, а теперь вы кибер-ниндзя». Через полчаса — уже гоняешь на драконах, ещё позже — решаешь головоломки в мире научной фантастики. ✅ Настоящий кооператив Это не тот случай, когда один играет, а второй «присутствует». Здесь оба игрока постоянно заняты и чувствуют себя важной частью прохождения. ✅ Отличное разнообразие Каждая глава ощущается как маленькая отдельная игра. Разработчики явно поставили себе цель не дать игроку заскучать ни на минуту. ✅ Другу не обязательно покупать игру Friend's Pass по-прежнему делает совместное прохождение максимально доступным. Кошелёк благодарит. Что может не понравиться ❌ Если у вас нет друзей, игра неожиданно превращается в симулятор поиска друзей. ❌ Иногда темп настолько высокий, что мозг не успевает привыкнуть к новым механикам. ❌ После прохождения другие кооперативные игры могут показаться слегка пресными.
The innovation they had in this game is a solid step up from their previous games. I still think "It Takes Two" is a better coop game tho.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.7M | 71.5K | 86% | $29.99 | |
| $84.6M | 510.9K | 97% | $9.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $84.1M | 137.2K | 89% | $34.99 | |
| $83.8M | 466.9K | 99% | $9.99 | |
| $83.5M | 156.2K | 94% | $29.99 |
Related
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|---|---|---|---|---|
| — | 0 | — | — | |
| $37.3M | 270K | 95% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $349.5K | 577 | 74% | $19.99 | |
| $0 | 42 | 50% | Free |