
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 32.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kesinlike çok güzel oyun ama bidahaki oyun a way out tonunda olmalı o dramatik tonu özledik kardeşim
the dialogue was written by 14 year olds but it does everything else really really well <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #17, worst US #90 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作为一个双人联机游戏,跟好朋友玩着是真快乐😋
打完《双人成行》,意犹未尽的话,可以来玩《双影奇境》;打完《双影奇境》,一切多人游戏都索然无味,已经没有用来接力的双人游戏了。总有人说《双人成行》比《双影奇境》优秀,在我看来,二者类似 塞尔达旷野之息 和王国之泪 的关系,都在上一坐的基础上做到了新的境界。 双人成行 画面偏卡通,双影奇境 画面偏真实,向3A大作靠拢,出现更多电影级大场面。剧情方面的话,我本来会像 双人成行 一样,讲一对塑料姐妹花,是怎样修复姐妹关系的,结果二人是陌生人,进入故事机世界,在奇幻和科幻的世界反复切换,只因为公司总裁要窃取他们的故事创意,她俩就不停寻找故障,让整个故事机程序都要崩溃,老板雷德被逼得日渐疯狂,最后直接闯进二人世界,化身终极BOSS,结果还是没整治二人,自己的故事机也毁了,心疼雷德总裁3秒。 章节的话,佐伊的龙之国度,让我们玩出了驯龙高手的感觉;黑暗米欧篇可真长啊,化球打完BOSS,结果自身又要打BOSS,BOSS二连战啊,最后的BOSS黑暗米欧处决阶段,提示要两人QTE操作,我和小伙伴一起按,结果无数次佐伊被反杀惨死,后来灵机一动,我操作米欧,干脆不按了,只让操作佐伊的人按,结果真的处决了BOSS,这引导可真阴,但一想其实也合理,米欧在黑暗米欧体内,同时QTE操作的话,相当于和黑暗米欧一起出力,佐伊怎么拼得过队友和BOSS合力
ЛУЧШЕЕ, ВО ЧТО Я ИГРАЛ!!! 100 ИЗ 10 ЭМОЦИЙ
Лучшая игра для коопа из ныне существующих! Играется весело, красиво, море отсылок, интересный сюжет. Планирую играть во второй раз, но за второго персонажа.
Déçus avoir avoir adoré It Takes Two. Une histoire très simple et pour l'instant pas émouvante, alors que It Takes Two semblait tiré d'une histoire vrai. Une plongée dans l'action immédiate avec un rythme beaucoup plus élevée et des combats plus nerveux que son prédécesseur. It Takes Two etait le jeu parfait pour les soirées d'un couple de trentenaire, It Takes Two est plutôt le jeu a faire entre potes a 15 ans.
W game
worst game i have ever played, story make no sense and is full of plot holes 90% of time you just play on autopilot cause game is soo easy and that 10% is random things you have to spend 10 minutes to figure out cause they make no sense. game at end is soo boring and long i fealt physical pain while trying to play it. for free on friend pass it is worth my money but other than that mayby if you really want coop game with forced split screen than for 15euro i think you should get it but more than that it's not worth.
Miraç adlı amk ibnesi erkek olduğum için benle oynarken zevk alamıyor, çıkıyor oyundan amk ibnesi 19 ağustosta seni ringde döveceğim.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 42 | 50% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.7M | 71.5K | 86% | $29.99 | |
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| $84.5M | 118.4K | 77% | $34.99 | |
| $84.1M | 137.2K | 89% | $34.99 | |
| $83.8M | 466.9K | 99% | $9.99 | |
| $83.5M | 156.2K | 94% | $29.99 |