
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
я плакал, люблю эту игру про мертвяков :р
非常治愈好玩
[h1]R.I.P.ゲー[/h1] ナラティブ重視のゲームで、久しぶりに感情移入しながらプレイできた。 リリースから随分経っているとはいえ、下手に色々語ると未プレイの人の体験をスポイルしてしまいそうで、レビューを書くのが難しい作品でもある。 言えるのは、「案外忙しいけれど急ぐ必要はなく、プレイを通じてキャラクターや自分自身の経験に思いを馳せることができるゲーム」だということ。 困った点を挙げるなら、ドラゴンイベント時のカメラ挙動(ズームイン・アウト)によって見切れてしまう部分があり、若干プレイしづらかったことくらい。 あと、これは個人的な見解で詮無い話だが、主人公の選択によって実績獲得が分岐する仕様には少し閉口した。ナラティブ性の高いゲームだからこそ、実績解除のために再走すると、初回プレイ時の体験が薄まってしまう気がする。 とはいえ、アクション要素のあるアドベンチャーゲームに忌避感がないなら、断然オススメできる。 ぜひ攻略などは見ずに、スピリットたちとの旅を楽しんでほしい。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 271 | 90% | $4.49 | |
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| — | 0 | — | — | |
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| $80.5M | 162.7K | 96% | $19.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Where to begin with this game... Its a 2d Side-scroller type of game but it has incredible story depth and when I first played it, it felt like I coulden't stop until I had completely finished it. The main mechanics of the game are very fun as well, and thinking about it it mirrors a lot of what Dredge(another great game in my opinion) has to offer, from fishing, to building a bigger boat(in this case, a raft), to doing side quests and connecting people from different islands around the map. I don't think I can play this game again, due to how sad the story is, but man it packs a punch and i've been chasing that high ever since with other games, books, ect. It remains on one of my top 5 games ever that i've played so far, and I don't see that changing anytime soon. I can only hope that theres someday a sequel to this game and I can play more in this incredible world that has been built.
9 out of 10 Paradoxically, Spiritfarer: Farewell is a game about death that can be calming, put you in a positive mood, and even have a certain therapeutic effect. Gameplay-wise, it is a mix of farming and exploring a 2D open world, seasoned with situational mini-games. And, of course, there is the story, which moves you through the game. The gameplay itself is very relaxed, but I can't call it shallow or boring: while going through the main story, there is always something to do. The game looks and plays wonderfully on the Steam Deck, and the soundtrack is perfectly fine as well. The plot and story also do their job very well: they are nothing groundbreaking, but they very gently and smoothly immerse you in a distinctly positive-melancholic mood. In other words, this is one of those games where each individual element is done at a good, but not outstanding, level, yet together, combined with the theme it explores and the way the story is presented, they create a rather strong mood for the player.
PRZEPIĘKNA GRA! Delikatnie porusza bardzo ważny dla mnie temat, temat śmierci, opiekuje się tym tematem, pomaga nam się z nim oswoić w subtelny sposób. Mechanika także jest przyjemna! Dialogi są ciekawe chociaż przydługawe. Niektóre czynności bardzo powtarzalne, jak nie jesteś odporny na to to może Ciebie to zniechęcić, ja mam autyzm to mi super weszło :D
My gf wasnt much of a gamer but she wanted to try them out, this was the first game we played together in the local co-op mode, and we both loved it. Amazing art style, great progression and pacing never felt like i was bored or the game got repetetive, the movement is smooth and fun and the story is amazing till now. Very cozy and very beginner friendly, still yet to finish but love it fully
Я не знаю, как описать свои чувства по отношению к этой игре... Мне нравится музыка, дизайн, сюжет, персонажи... Но мне ужасно не нравится геймплей. Он всё портит и раздражает. Вторую половину игры я просто заставляла себя проходить. Этот бесконечный гринд, бесконечное перемещение туда-сюда... Когда Стелла впервые падает, собирая какой-то овощ, ты думаешь: «Какая милая анимация!», но на 50-й раз это уже утомляет, и ты даже не можешь её скипнуть. Геймплей испортил впечатление от самой игры.
Si estas en un mal momento o solo quieres relajarte definitivamente juegalo, la musica, jugabilidad, todo es bello
Spiritfarer it's one of the most beautiful, charming, and cozy games. I loved the animations, the art style, the characters, the ship management, the gathering, and the mini-games. It's my comfort zone. I highly recommend it; it's a little masterpiece.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.