
Join the ranks of the Spiral Knights. Stranded on an alien world, you must explore the ever-changing Clockworks beneath its surface.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CA #60, worst FR #92 · 3 markets collected
About
Team Fortress 2 "The Spiral Sallet" HatGenres
Stats
Engagement
Reviews
Themes across 200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"SPIRAL KNIGHTS IS SAVED!!!!" Grey Havens: Oh, I wouldn't say "saved", more like "under new management" TLDR Broken servers, latest event was completely broken, no compensation given. Multi-boxers and game exploiters are rewarded. It's impossible to play the game casually and obtain the new items. They keep releasing "updates" which are limited time events which force you to play due to FOMO (fear of missing out). Sorry to do this to my childhood game but as a live service game, this game has failed. Let me explain why this game mechanically doesn't work for me as a casual player: To start, they recently had an "event" where you had to grind the game mindlessly for hours and hours on end to get a new weapon - this is huge because there hasn't been a new weapon in the game for basically years, and the weapon is a highly chased after weapon type which people have been asking to be in the game for years. However, the game was literally unplayable for about a week of the TWO WEEK event due to server issues (you can see yourself in the reviews starting August 22nd onwards and the game forums). On top of this, in the unofficial Spiral Knights discord, people were advised to not even login to the game at a certain point in the event because there was a game breaking bug which straight up DELETED your items, and the devs still haven't fixed this yet. I get it, there's issues sometimes in live service games and such. But if you go to a restaurant and they serve you an uncooked chicken, you would at least expect some compensation or an apology or SOMETHING. Every single other live service game I know would reward you with some kind of currency or items or whatever if there was server issues/game breaking bugs. We got absolutely nothing - no event extension, no compensation mail or anything. On top of this, the week that I did manage to play the game, I played for exactly 15 hours and I only managed to farm about 50% of the total amount of items needed to craft the max version of the new gun (and the last 50% takes longer to get than the first 50%). Today i logged in and managed to buy another 10%, but now the prices for the materials needed to craft the gun will only rise, and I'm currently broke in game so I'm basically stuck at about 60% of the progress needed to make the new gun until they roll out the event again (could be months - we dunno). Talking about events, I played the game recently during the "Black Kat" event, and legit played for about 30-40 hours plus grinding the event trying to find rare enemies to drop a specific item. I didn't get a single one - This is probably the first live service game I played where I've put that much time into an event and actually got nothing to show for it. It literally would have been more efficient to farm FSC (the endgame level) to make currency and just buy part of the Black Kat set. On top of this, players were hosting the boss fight for the event at 150k+ in game currency a pop (about 8~ hours of casually grinding will get you 150k), and you had to do multiple of these if you wanted to get all the items. This is actually wild to me - like a new player literally cannot participate in the event! Also, this is so toxic and greedy! Where's the community that helped each other that used to be in the game back in the old days? I can go on and on but to top if all off, the devs actually reward players for multiboxing the game. To explain, I can run and complete the endgame dungeon FSC and get about 3-4 tokens a run, and as a casual player it would take me about 30 mins or so. What a lot of players do is multi box the game and almost quadruple their rewards by quadrupling their tokens earned. It's the same thing with the recent event - players multi-box the game client to double/triple/quadruple rewards. Sorry to break the 4th wall, but I am a human with a life and it's literally impossible for me to play the game enough for me to even acquire the event items that the game markets as "updates" unless I was to multi box which I refuse to do. Here's my feedback - devs, please reduce the time needed to farm events. It is not an "accomplishment" to play the game for 50 hours straight within a 2 week period. I played this game back in 2012 and the game was way less predatory and time consuming than it is now, even with the elevators costing energy to go down. Secondly, the black Kat event just needs to be permanent. Who cares? The Black Kat gear would go from being super rare to being rare. Also, the recent spike storm event needs to be expanded upon and be made permanent or something, like maybe have it be a special option selectable in the clockworks or be a weekly storm thing - like an actual update. Also, remove crystals and orbs needed to level gear. Back in the day you simply went into a level, and leveled up gear by using it. Who cares? It makes things less annoying. Also, please get a community manager or something to address issues with the community as soon as they crop up. I promise if changes are made for the better I will make the review positive and encourage others to play, but as of right now I can't recommend it to anyone I know. Thanks.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 12.8K | 88% | Free | |
| — | 8.5K | 78% | — | |
| $0 | 60 | 88% | Free | |
| $0 | 114.8K | 86% | Free | |
| $0 | 245 | 30% | Free | |
| — | 874 | 50% | — |
Languages: English, French, German, Spanish - Spain
Hours played at review time, across 200 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like testifying against a childhood friend in court to leave a negative review, but if I ask myself if I'd recommend this game to anyone these days, it's a pretty firm no. The recent debacle with the forge changes has once again shown that the company now in charge does not care about the state of the game or the community. After over a decade of there being exactly one mission worth farming for any meaningful income, we get a forge update and with it and, in hindsight apparently accidental, level-agnostic way of earning money via forge prizeboxes. Through that system you could play pretty much any content in the game and earn a decent income while doing it. Variety was essentially restorted. Two months later trading for the valuable forge boxes gets patched out for an exploit that would have been so laughably easy to fix in any other way that it had to be satire (Just put a lock on how many characters you can create or make the starting gear start at heat 10, seriously). With refusal to make even the tiniest effort tweaks to render other content more viable, I can only assume that the endgame just really wants you to run Firestorm Citadel 24/7 for reasons that are beyond me. And that's not really a game worth playing.
Cute little dungeon raid MMO about robot knights with guns, also with a TF2 hat reward!
The game mechanics feel really basic, though I haven't gotten very far into it. I decided to stop playing because once I got to the main city, it prompted me about buying real life currency to get better gear and I don't mess around with pay-to-win games.
Great game. A classic now all these years later. I hope they continue to add content and keep the game alive.
Janky piece of trash constant rubberbanding. Played one game was OK and came back to it a few weeks later now it constantly glitches and is unplayable. We are both on high end pcs and running plenty of other games no issues. Clearly the game needs sorting out as is a mess! Dont waste your time!
other than a amazing tf2 cozmetic ;D the game is genuienly very fun, it has good ui its not really that repetitive, and its online so i recomend it scince its frre after all.
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This review is going to be awkwardly much shorter than my review for Operation Crimson Hammer. Most people have already reviewed this game to death and told you all about it. All I'm going to say is that this is effectively a better version and concept of The Legend of Zelda: Four Swords. This isn't, "we have four swords at home...." this is a massive evolution of that concept and honestly a much better one. This game, in its current state from when it was new, is very good. With the grind reduced and many of the worst pay-walled features completely removed or reduced to the point where they are not an issue, this game in 2026, the time I'm writing this review, actually quite good. This game has a ton of different weapons in it, many of which are kind of bad to use, but if you want to save grind and time, most of the users in this game can direct you towards the meta-picks if you want to be like that. That being said, everything is at least usable and the real difference between metagear and off meta is skill requirement to use. It all boils down to how brain dead do you want it, but at the highest difficulties, even with the best most meta gear in the game, this is not a cakewalk, not even a little bit. It also has a really fun Bomberman clone PvP game that is very hard to get a queue for unless you have enough people in your guild to just do it... But it is a ton of fun if you can get it going. If you want a randomized action dungeon crawler with puzzles and a story you can't go wrong. If you liked Four Swords, please just play this. As a side note, this game is supported by Gamble boxes, also known as loot crates. It really sucks that this exists and normally I would automatically give a thumbs down for games that do this... But it is very possible to enjoy this game without anything from those boxes as they are either cosmetics or gimmick weapons, mostly reskins aka cosmetics. If you have a weakness for looking particular in video games and using cosmetics, you might want to stick clear of this one.
Fun gameplay, rewarding progression, excellent fashion customization, unmatched visual and audio design.
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