Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
This game's initial simplicity belies a captivating depth that keeps drawing me in for more. As a game centered around spheres, aptly reflected in its name, the visual experience goes beyond expectations. The graphics are not only stunning but also remarkably optimized for performance. The interplay of shadows and bloom adds a delightful touch to the overall aesthetic, creating an immersive and visually pleasing environment. As I delve deeper into the gameplay, I find myself enchanted by the nuanced design choices. The simplicity of the concept opens up to reveal intricate layers, making each session a unique and engaging experience. The more I explore, the more I appreciate the thought put into the game's mechanics and challenges. One noteworthy aspect is the seamless integration of the graphics with the gameplay. The shadows and bloom aren't just aesthetic embellishments but contribute to the overall atmosphere, enhancing the gameplay immersion. This synergy between visual elements and game mechanics elevates the entire experience, making it more than just a game about spheres.
Super simples, mas vale a pena mesmo em valor cheio. É bem divertido!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 33 reviews with recorded playtime.
1. You can't even move the camera (why?) 2. The controls are worse than realizing you have no toilet paper after taking a huge dump 3. It gets way too boring after a couple of minutes. 4. Still can't move the disgusting camera (this is the worst part for me). All of these flaws would be forgivable if you were a new developer and weren't charging money for your game. However, the developer has three other games that are very similar to this one, so it looks like he's just copy-pasting the mechanics and reusing the same free Unity assets again and again. Game rating: 1.5/10 (the idea is the only decent thing as a time-killer).
çerezlik güzel bir oyundu =)
Jogo muito divertido cara, parabéns, principalmente pelos gráficos, ficaram ótimos. Por mais que a mecânica e o objetivo do jogo sejam simples, o jogo entretém e faz o jogador se divertir, é um jogo que te deixa preso nele até voce terminar, e os gráficos só melhoram a jogabilidade e o visual do jogo, principalmente o bloom, as sombras, e as skins, ficaram muito bonitas (principalmente a de magma), eu gosto bastante da opção de voce poder escolher a skin que quer usar, mas eu acho que isso possa tirar um pouco do animo do jogo, tipo, eu acabei de zerar o jogo em 50minutos. Quando voce zera o jogo, nao tem o que fazer mais nele, o jogo precisa de um objetivo maior, colocando um sistema de coins (óbvio, nao tao absurdo e nem Pay to Win) ou ir desbloqueando as skins com certo level alcançado, acredito que faz o jogador querer jogar mais para conseguir desbloquear um novo recurso, ou tendo algum modo alternativo que nao depende apenas de terminar o nivel. Mas mesmo assim o jogo nao deixar de ser muito bom, de qualquer forma Parabéns e sucesso! Estarei esperando novas atualizações!
Yo gamers! Just had to drop a review for Sphere Game, the OG in the franchise that's now also partying on Xbox. Brace yourselves for a wild ride 'cause this game is a legit rollercoaster of 3D platform goodness! So, you control this kinda heavy sphere, and let me tell you, it's like guiding a friend who had too many burgers – just the right amount of challenge! The physics are so real; you can feel the weight of that sphere as you navigate through crazy obstacles. It's like trying to keep your pizza from sliding off the box on a rollercoaster – challenging, but oh so satisfying!
Conquistas não funcionam!
My friend and I are playing with moving balls My ball fell into the ocean, so I took another one and it also fell into the ocean. My friend gave me one of his balls, and that ball also fell into the ocean. When I tried to take his second ball from him as well, his second ball also fell into the ocean. Now none of us have balls. We went to my house and played Sphere Game.
Pros: -Jogabilidade completamente intuitiva -Funciona no meu notebook da década retrasada -O modo "fácil" é desafiador na medida certa e possui achievements que dão uma sensação de satisfação muito grande -Qualidade gráfica apresentável mesmo nas configurações mínimas -Trilha sonora condizente com o esquema gráfico do jogo -Tirando um errinho ou outro, a tradução para o inglês é melhor que o comum entre os jogos brasileiros -Tem como fechar o jogo sem perder o progresso, para continuar mais tarde Cons -O modo "difícil" é extremamente frustrante e o modo "impossível" eu considero literalmente impossível, sendo que eles bloqueiam dois achievements -A dificuldade não é bem balanceada entre as fases; por exemplo, o primeiro mapa é bem mais difícil que o segundo mapa -No modo "fácil" algumas fases têm chekpoints demais; notei principalmente o nono mapa nesse aspecto
O jogo é divertido e desafiador, a gameplay é simples mas é bem feito e o visual é muito bonito
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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