
Spelunky 2 builds upon the unique, randomized challenges that made the original a roguelike classic, offering a huge adventure designed to satisfy players old and new. Meet the next generation of explorers as they find themselves on the Moon, searching for treasure and missing family.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22Kreviews | 93% | — | $10M |
| $19.99 | 2.7Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 934 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bel gioco un pò scleroso non vedo lora di selunky 3
Spelunky ist eine Art von Spiel die nicht von dieser Welt ist und eigentlich gebannt werden sollte. Die Tode sind nicht normal und komplett random. Wenn man stirbt dann ist es oft nicht seine eigene Schuld. Mit Freunden ist das Spiel komplett chaotisch und lustig. In ein neues Gebiet zu kommen ist das beste Gefühl der Welt. Hab es immernoch nicht durchgespiel UNMÖGLICH 10/10 Muss aber jeder selbst wissen ob man sich das antun will
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 936 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hell
Ive played it for 100 hours what do you think my review will be? like platformers? like challenge? so buy it now!
skill needed
After spending 98 hours to beat this game, I found out that you get check points
El millor rogue-like al que he jugat mai, ple de detalls i secrets. Tremenda corba d'aprenentatge, tremendo joc, molt divertit
절대 이 게임을 하지마
After something like five years, I have around 480 hours into Spelunky 2. This is the second time I've owned it, so my Steam version isn't indicative to my playtime. Regardless, I cannot recommend it enough! While I had started both Spelunky HD, and Spelunky 2 at the same time, the description for Spelunky 2 is correct. It expands upon everything the first one did well... -almost. The score for S2 is good, but it's not as catchy as SHD and is rather plain at times. The artstyle of SHD lends itself better to this genre of game, but both SHD and S2 look great in their own ways. While I have completed both main questlines for each game, SHD is an easier title, but it controls so much less fluid. It's a slippery, heavy-controlling game in my experience. Swapping between the two really shows this difference. For that reason, I pick up S2 more frequently even if it's technically harder. What I realize about Spelunky in general, is that it's akin to meditation. With the Daily Challenge, I can start the game, advance in the Daily as far as I can, then close the game. For a lot of my time spent on it, this is just how I've played, and continue to play SHD/S2. With how many options there are for play, you can just sit down and try a new method each time. One of the best design choices in Spelunky, I believe, is the achievement system. It's a journal instead of a plain list, and like I mention with play method, these go hand-in-hand motivating the player to try, and try again. You can consistently aim for better progress with being bored. Any of the three Spelunky titles will punish you. If difficult games are not your strong suit then maybe stray away. But if you can muster the courage and strength to keep trying, it's very rewarding. But y'know, skill-issue.
Great multiplayer game if you like PEAK this is a good 2d alterntitive
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 22.4K | 94% | $14.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $10M | 65.3K | 98% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 31 | 97% | $4.99 | |
| $23 | 1 | 100% | $0.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $1.5M | 4.6K | 91% | $14.99 | |
| $785.6K | 2.9K | 87% | $19.99 | |
| $96.8K | 429 | 96% | $8.99 |