
SpellForce 2 - Anniversary Edition presents the award-winning SpellForce saga hits: "SpellForce 2 – Shadow Wars" and the add-on "SpellForce 2 – Dragon Storm" for a spectacular game experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.4Kreviews | 75% | — | $628.2K |
| $14.99 | 169ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Играл в оригинальную SpellForce 2: Shadow Wars с 2007 по 2013 года, тогда ещё при покупке ПК дарили диск с лицензионной игрой, хоть игра и была полностью на английском языке, несмотря на большую ролевую составляющую, её я проходил несколько раз, совершенно без знания языка. Спустя года приобрёл её в стиме, переведённую на русский язык (а на все DLC-аддоны можно найти руссификатор на просторах интернета). Игра культовая на мой взгляд, она нравиться мне больше, чем все аддоны и первая, каноничная часть (хоть и книги вышедшие после игры, относят читателя к лору и действиям SpellForce 2). Как фанат SpellForce настоятельно рекомендую к прочтению трилогию Урсулы Цейч: Говорящий с ветром. Штурм Шейкура. Наследники Тьмы (книги не большие, но очень увлекательные). Игра эта золотая классика стратегий с главными героями, со стандартными механиками (постройка базы, найм и улучшение армии, бои стенка на стенку), так и тактическими миссиями, где разнообразное пати героев со своими перками и магией решают исход почти любой битвы. Прокачивать героев можно по своему усмотрению, но тут есть залоченные персонажи под определённый стиль (можно из воина сделать мага, но иногда он сам будет прокачивать боевые навыки, даже если убрать галочку на автораспределение), чисто свободный к улучшению герой - это главный герой (и парочку второстепенных, но только в режиме своя игра/свободная игра), а остальные герои так и норовят прокачивать заскриптованные классы, так как герой ограничен 30-м уровнем прокачки, а второстепенные - 24-м уровнем, можно вырастить из второстепелок неполноценного бойца, либо полноценного, но узкоспециализированного (например только умелец двуручного молота/топора, только владелец тяжёлого латного доспеха или мага чисто стихийного урона, тьмы, света и т.п.). Лучше всего из глав.героя получается маг, так как 30-й уровень позволяет освоить всю ветвь стихийного урона (земля/огонь/лёд), а так же зацепить ветку тьмы или света, мощные маги способны ультануть по площади или вмазать одиночному противнику на пару тысяч очков урона, либо повесить не хилый перманентный дамаг. В общем... Дерзайте! P/s: SpellForce 2 - Anniversary Edition включает в себя классическую SpellForce 2 – Shadow Wars и [spoiler]на мой взгляд не лучший[/spoiler] аддон SpellForce 2 – Dragon Storm, который добавляет расу воинов драконокровных, драконов, а так же добавляет класс прокачки - Шайкан, который можно качать вместе со стандартными классами воина и мага.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain*, Polish, Russian**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich hatte es gekauft, weil es früher eine meiner Lieblingsspiele war. Aber wenn man Windows 10 oder höher hat ist das Spiel unspielbar. 1. Bei Kartenübergängen stürzt das Spiel ständig ab 2. Eine unglückliche Kombination von offenen Quests sorgen dafür, dass man nicht mehr in die Westwehr kommt - manchmal sogar auch Siebenburg 3. Regelmäßig verschwindet beim Spielen die Maus, so dass man weder speichern noch weiterspielen kann Allgemein leider eine sehr schlechte Spielerfahrung, obwohl ich das Spiel früher echt geliebt habe
[b]Tentative Recommendation[/b] When I played the original Spellforce a few weeks ago, I made a prediction about the direction the sequels would take the original's unique RPG/RTS hybrid gameplay: "Smoother gameplay, more differentiated factions, but with more restrictive character building and some of the interesting quirks sanded off". After playing Spellforce 2's first campaign through to completion, I'm feeling pretty good about that prediction. In fact, [i]most[/i] of the overall gameplay has been improved here, from visuals, to map design & quests, unit responsiveness & control, gameplay speed, and factions. The factions/races in particular deserve a more detailed mention, as the changes to them are no doubt something I can see being contentious. Yes, there are only three, compared to the original game's six. Yes, the Humans, Elves and Dwarves have been consolidated into a single faction, as have the Orcs and Trolls. Yes, a bunch of the old units are gone. But there are now much more noticable differences between the three, and the overall unit rosters are a lot more interesting as a result (though frankly still not [i]quite[/i] interesting enough). That being said, what of the game's shortcomings? Well, those are for the most part they're the same as the original: the RPG portion of the game is lacking, the RTS factions have basically no tech to speak of, the story is mostly naff, the dialogue is hilariously bad, and some of the mission/map design is either dull or frustrating despite being overall improvement from the first game. A [i]brand new[/i] shortcoming, on the other hand, is this game's approach to character building, which represents an unfortunate regression in that it replaces the original's more freeform stat allocation and spell scroll mechanics with a skill point system that not only lacks flavour but ends up being far, [i]far[/i] too restrictive for its own good. This would be bad enough on its own, but Spellforce 2 is unfortunately much lighter on the RTS segments early on in its campaign compared to the original game, which leads to the first 10-15 of the game frequently feeling just as sluggish as the original's worst moments despite the overall snappier pace of gameplay. To conclude: Spellforce 2 is, for the most part, a step up from its predecessor -- it's just a shame that came at the cost of the original's more interesting character building. Let's see where the third game takes things from here. 6/10
SpellForce 2 è un bel mix tra strategia e GDR che funziona ancora oggi. La storia è coinvolgente e le missioni ti tengono sempre attivo senza diventare pesanti. Il gameplay alterna bene le fasi di comando delle truppe e quelle più da personaggio singolo, rendendo tutto abbastanza vario. Qualche elemento è un po’ datato, ma nel complesso resta un titolo solido e piacevole, soprattutto per chi ama il fantasy strategico.
I played Gold version with HD mod. This is more streamlined and overall better than the first Spellforce in my opinion. I strongly suggest having multiple manual saves due to bugs, mine got bricked, but maybe I was simply very unlucky.
hi
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кул гейм
Как будто поиграл в демо версию первой части!
das Spiel liebe ich so gerne und spiele wiederholt öfters
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $1M | 936 | 87% | $14.99 | |
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| $628.2K | 4.4K | 92% | $5.99 | |
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| $628.8K | 2.8K | 77% | $9.99 |