
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
魔法农民培训学校(bushi),为啥会有学生看了七年天马比赛一直不去念书啊!!!为了不让学生当盲流特意在体育场还挂了奇物,我这个校长真是操碎了玻璃心o(╥﹏╥)o
Playing on Windows PC with a controller or just keyboard I get stuck zoomed in and cannot zoom out. There does not seem to be any key or control that allows zooming out. I keep wanting to play this game because it is fun until you can't see anything because you are so zoomed in. Very annoying and this seems to be an issue that has been happening to people since 2020 and has never been fixed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun for a while, you can build a magic school. However, different terrains have almost the same gameplay, not too much difference. When the boss percentage increase to 0, you have to finish the game. When opening your school at a new location, there is nothing new but repetition so I get bored easily.
Très intéressant comme concept. Rarement vu ce mariage de genre, une bonne rejouabilité. Par contre c'est le bordel vers la fin de la campagne/niveau avec les cartes, les ingrédients et autres évènements. Mais ca reste un excellent jeu.
游戏机制很有意思,最大的问题是更新太慢了
FUN
Sadly not really rewarding. It can be really repetitive. I really like the aesthetic of it and the dungeon element it sadly cant grab me elsewhere. I surely will try for some hours more but for now this is my review.
I LOVE this game. It has elements of so many other games I play and I can always count on it to pull me out of the "I'm bored with all my games" pit. Plus, the music is awesomely better than it had to be for a seemingly simple game. Well done Sneaky Yak Studio. I'm looking forward to buying the "Gears and Goblins" content when it's released.
Simple, fun et addictif. Assez de variété et de stratégies possibles pour 20-30h de jeu sans s'ennuyer. Un petit jeu vraiment sympa qui vaut son prix.
Un jueguecito algo chorras, pero correctamente diseñado y muy entretenido. No tenía grandes expectativas, y no me ha dado gran cosa, pero lo que me ha dado ha sido bastante consistente. Ahora bien, sólo puedo imaginarme lo maravilloso que sería esto si sus creadores se atrevieran a narrar. Ojalá hubieran hecho una fantasía con personalidad en vez de esa cosa Mundodisco graciosilla genérica descafeinada.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209.8K | 245 | 63% | $17.59 | |
| $2.5K | 8 | 75% | $9.99 | |
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.2M | 8.1K | 85% | $5.37 | |
| $199.8K | 293 | 81% | $19.99 | |
| $33.3K | 73 | 66% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 4.8K | 81% | $19.99 | |
| $3.2M | 5.8K | 94% | $14.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.3M | 12.2K | 93% | $14.99 | |
| $3.3M | 18.8K | 71% | $8.99 |