
In Spaceflight Simulator, you will get to build your rockets, plan launches and flights, attempt landings, deploy payloads and explore new worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Note: STEAM version already includes Expansions/Packs/Bundle.
EXPLORE SPACE
Be in command of your own space program, from rocket design to interplanetary travel and achieve your dream of cruising through the cosmos in your custom spacecraft.
In Spaceflight Simulator, you will get to engineer your rockets, plan launches and flights, attempt landings, deploy payloads and explore new worlds.
EASY-TO-PICK UP, HARD-TO-MASTER
You could be launching your first rocket within minutes, but landing it in one piece might be another story!
With so many parts to pick from, you will learn through trial and error how to build spacecrafts best adapted to each of your missions. You will have to master navigating through the Solar system and landing your vehicle on all the planets and moons, each with their own atmospheric and terrain conditions.
REAL-WORD PHYSICS
During the design phase, you will get to assemble your own launch vehicle from a wide variety of components and pair them with a multitude of engines, all modeled after their real-world counterparts. Each part possesses its own technical specifications (mass, aerodynamics, etc.) which will affect your rocket's behavior.
All engines accurately model thrust and fuel consumption affecting how much payload you'll be able to carry safely. You'll be able to create multistage vehicles, control how they separate and when secondary burn occurs in order to achieve the optimal trajectory.
BUILD YOUR WORLD
Fuel your ambitions, launch satellites, build exploration rovers, space stations, multiple rockets into space. Your world is persistent and only your imagination is your limit.
Conquer the harsh conditions of the Solar system, travel long distances and build your presence in space throughout multiple missions.
PARTS, PARTS, PARTS
Each part is highly detailed and serves a particular purpose. They are all based on their real-world equivalent and allow you to recreate your favorite historical rocket.
● Fuel tanks (20 sizes and configurations)
● Engines and thrusters (6 propulsion systems and a reaction control system)
● Aerodynamics (13 fairings with many nose and side cones)
● Capsules, probes, payload systems, separators and docking ports
● Landing systems (legs, parachutes, wheels)
● Skins (to personalize your rocket)
WHAT TO EXPLORE
Each destination is modeled accurately in terms of gravity pull and atmospheric conditions, offering a challenging landing experience every time.
● Earth, your starting point
● The Moon, Earth's celestial companion
● Mercury, the smallest planet of our solar system and the closest to the Sun
● Venus, Earth's inside neighbour with an extremely dense and hot atmosphere
● Mars, the red planet with a thin atmosphere
● Phobos, Mars' inner moon, with rough terrain and low gravity
● Deimos, Mars' outer moon, with an extremely low gravity and a smooth surface
● Jupiter, the gas giant with its thick atmosphere
● Io, Europa, Ganymede, and Callisto. Each with their how terrain and landing difficulty
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.8Kreviews | 97% | — | $5M |
| Free | 592.6Kratings | 95% | — | $67.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this, but I think it's just too dumbed down. I booted it up, quickly designed my first rocket, launched it, landed on the moon, came back and landed safely. Having played a fair bit of KSP makes this far too easy I think. There isn't any support really for building space stations or planetary bases, so it just seems like there's nothing to do really. If you're new to some of the basic concepts of space flight, like how to circularize or elongate an orbit or setup rocket stages, then it's probably interesting and a bit challenging at first. Otherwise, there's just not much here to play with.
taaaaaaak
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An interesting game, there are many things to do althogh can be quite laggy sometimes
very good
Ive played this game for a lot longer on mobile than on steam, and what i can say is that it is very fun and simple. incredibly easy to learn with insane levels of customization and modability. excelent choice if you dont want to spend hours learning complex mechanics and want the simnplicity and ease of only 2 dimensions.
Es muy entretenido
Good game
It’s a good game that does a great job of simulating how rockets work, including orbital mechanics and space travel. Although it’s only 2D and doesn’t have complex graphics, it’s still a very enjoyable and well-made game for anyone interested in space and rockets.
realy good.
cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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