
The biggest little RPG in the world. Post-apocalyptic retro space adventure with an extreme focus on role-playing and replayability. Inch wide, miles deep - intentionally short yet surprisingly deep.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found this indie gem a perfect entry point into a genre I'd repeatedly failed to crack my way into. It's a relatively short game, with rather uneven writing quality (probably due to the devs not being native English speakers)... but the graphics are charming, and more importantly it is highly transparent about the effects of stats, items, dice rolls on various action checks in the game. This really helped me understand that in general, in games like this it is most fun to specialize - in one playthough I hacked my way through everything, in another I charmed, etc. The short length lends itself to experimentation and replayability. Since playing this, I've gone onto play many games in the isometric CRPG genre, and finally enjoyed it.
odd game that you don't too often and which takes a bit to understand but its really fun when you do. Intentionally messing up to see what unforeseen stuff happens alone is worth the asking price.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highly recommend, you can feel the Black Isle/Troika inspiration in its DNA. Multiple ways to solve quests, multiple ending states for different ships and people, highly reactive to your specific character build, all the hallmarks of a great CRPG. Speaking of character builds, definitely do not try to build a jack of all trades character, you will just be setting yourself up for certain failure. The game is best played focusing on one skill with maybe a point or two in a secondary skill as a back up for certain situations. Combat is optional, with optional being highly emphasized by the developer themself, so I can't comment on that aspect as I didn't interact much with it myself besides just running away from enemy combatants. Which I personally enjoyed actually, the rest of the game is interesting enough to play around in that I didn't feel that I was missing out on anything by choosing to forgo combat. The setting is near-future space travel. The scifi is more akin to Alien than it is Star Trek or Dune, aesthetically speaking. Old terminals, motherboards, utilitarian design, rusted metal walls, it very much feels like Fallout 1 in space, even down to the ambient soundtrack (which at times reminded me of some of the more ambient passages on some Darkspace albums if you're into them). You'll be going to a few different ships across your playthrough of Space Wreck, all introducing you to this worlds factions and their political ideologies. Reading terminals will clue you in to the happenings on earth, not all of which are good. The world building here certainly feels flavored by a post-soviet mind, which fits the game and setting like a glove. And finally, the games length, which I actually think is its greatest attribute. The game is short for CRPG standards but still about as long as an average solo shooter campaign (Metro 2033, Doom 2016, Wolfenstein). I wouldn't necessarily call it a one shot, but it's close. I probably had about 8 and a half hours of actual playtime at credits (had to pause and walk away at times), and that's with side questing. I love this length for a CRPG of this size, the cramped corridors of the ships never overstay their welcome, it encourages actual replayablity with its focus on such narrow and focused character building, allows you to see the full breadth of the game and the ways in which you could come back and conquer it in subsequent playthroughs, all in a single weekend. There are many RPGs out there that I would love to replay to try out different builds and make different choices, but at 40 hours+ its just tough to want to go back and invest that kind of time into something I've already experienced. Especially when there is always something new right around the corner. Game's great, get it, play it.
extremely charming. lots of fallout 1/2 vibes but also many other games, like space quest, for example. really love it. a+
Дуже нішева гра, яка приємно дивує своєю варіативністю та нагороджує креативність мислення та нестандарти підходи до вирішення проблеми. Гарна та імерсивна музика. Забавний гумор. На момент написання рецензії, є кілька проблемних технічних моментів (іноді починається діалог із кимось хто стоїть поруч, навіть якщо ти клікаєш точно на предмет, або при перезавантаженні збереження налаштування гучності музики скидається - музика починає лунати на всю) але вони не сильно псують враження від гри. Багато в чому нагадує перші класичні Fallout. Однозначно шедевр! Окрема подяка розробникам за підтримку України!!!
one of my favourite RPG's from the last 10 years.
라트비아에서 만든 턴기반 crpg 로딩 화면 팁에서도 나오지만, 다양한 선택지와 상호작용 기능이 존재하여 정말 게임을 창의적으로 진행할 수 있습니다. 저는 영어를 하나도 할 줄 몰라 번역기를 돌려서 플레이 했습니다. 번역기의 한계로 전체 내용을 제대로 이해하지 못했는데, 영어를 제대로 할 줄 아시는 분이 하시면 더 재미있게 하실 수 있을 것 같습니다
Love the game so far, very fun. It has some quirks and a bug here and there.
Bon jeu de rôle, ouvert avec de multiples embranchements. Juste garder à l'esprit qu'il est court, mais que l'on peut le refaire de plusieurs manières différentes pour voir le déroulement complet de l'histoire.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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