
The biggest little RPG in the world. Post-apocalyptic retro space adventure with an extreme focus on role-playing and replayability. Inch wide, miles deep - intentionally short yet surprisingly deep.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An excellent old-school RPG with a lot more depth than I'd originally expected. It's not without some bugs and jank, but not enough to detract too much from the overall experience. If you like Fallout 1/2 or the original Baldur's Gate, you should give this a try.
This is a really delightful game that's flown under the radar. It's made by a small team (maybe just one person?) and it shows in some of the graphics and interface, but it has an impressive scope. Though it hearkens to Fallout it reminds me a lot more of Age of Decadence, with a philosophy that you only see a small % of the total game, depending on what you specialize your character in. After the first section (which the demo covers), the game branches into two main forks. There's lots of smaller decisions within those branches, so it feels good to replay and try different builds. It's short enough it left me wishing there was more, though that's better than an RPG that's too long and grows tedious.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a great crpg, the atmosphere the depth and the sheer amount of times you can replay it without having the same experience is awesome. I wish more games did this,
Short, isometric RPG that is good, but on a 6/10 level. I personally enjoyed it and had fun going through the different endings and using a new build for each run. There's three main areas in the game with each one taking ~30-45 minutes to complete. However, It is possible to skip to the end from the very beginning if you see the opportunity in front of you. The biggest downside to this game is the lack of itemization. One of the things I enjoy doing is snooping through every corner of the map for items that could give my character stat upgrades, but there is nothing of the sort here. Pair that with the small amount of positive traits that outweigh the negatives, and you end up not feeling like you really progressed when you get a level up or move to the next area. Your build is essentially locked in and fairly static from the get-go. Recommend on a sale. You'll get your money's worth if you typically enjoy isometric RPGs.
There's no way to play! As soon as you walk through the first door a manual pops up telling you "How to Captain" and walking you through the UI for skill checks. This would be all well and good, except there's no way to dismiss this manual. I can see menus pop up behind the manual when I hit escape, and it seems like clicking around moves my character, but the game is impossible to play through a tiny margin of window behind the spine of the manual being shoved against my nose.
Замечательная компактная РПГ без размазывания контента тонким слоем в попытке прыгнуть выше головы.
Great game concept. Way too short though as it was just getting going when it ended. Worth a play through to support an independent creator with good ideas.
Original and rather good in general, but for some reason I didn't like it very much. Still I cannot point out any real flaws, so you probably should try yourself.
look at this game it is wild and interesting art style. Too bad no voice actors :)
Underrated gem, wish there were more CRPGs like this out there.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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