
Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set in Warhammer 40,000 universe. Expanding upon the original game, and featuring a host of new content, new features and a richer multiplayer mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 2/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are aspects to this game I really like, but man is it cheeks. I know it looks cool but the campaign is one of the worst single-player experiences I've ever had. genuinely miserable. The story is not worth it. Save your money, buy Darktide or Space Marine II instead. Especially Darktide. Ignore my hours I left the game open by mistake
2026 still looks visually great and has true Warhammer 40k feel to it, audio keeps you sharp and you keep listening, checking sensors and the actual view where the next gene stealer group is going to swarm to you. Nice range of usable weapons and psy spells and most of them look and feel awesome, like blasting a swarm with plasma cannon or burning them with spells. Squad management is ok but needs a bit time to get used to and really need to use those defend and move to commands individually. Normal difficulty was fun but not too easy and has nice horror effect at first when you start to play. Some minor bugs still like mission not starting when restarting after death and you need to go back to menu and back etc but nothing game breaking like it had on launch. Was pretty fun short single play, did not play the multiplayer but solid Warhammer 40k game and would recommend from sale.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 9.4K | 89% | $24.99 | |
| $6.5M | 45.4K | 97% | $4.99 | |
| $6.5M | 12.3K | 76% | $19.99 | |
| $6.5M | 25.6K | 79% | $13.99 | |
| $6.5M | 13.8K | 72% | $13.99 | |
| $6.5M | 8.2K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 12.2K | 62% | $29.99 | |
| — | 5.8K | 55% | — | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $8M | 21.7K | 91% | $14.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $184.8K | 561 | 71% | $19.99 |
Reviews, worldwide (the counter carries no country): 305/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game mechanics were great. For example; it felt heavy like terminator armor would be. The storyline was good too.
Terrible
it fun :D
Love it
Le faltan como 6 añitos más de desarrollo,
For the Lion, Brothers!
好玩但人机队友是智障
FANTASTIC GAME!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.