
Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set in Warhammer 40,000 universe. Expanding upon the original game, and featuring a host of new content, new features and a richer multiplayer mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 2/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Локации однообразные и скучные — к тому же постоянно приходится возвращаться на одни и те же места. Болтеры — символ имперской мощи — здесь выглядят и звучат как обычные пукалки. Боты-напы ведут себя нелепо: лезут на турели и гибнут, застревают на лестницах, тормозят и действуют крайне глупо. Броня будто из картона — противники пробивают её и ломают с пары ударов. В кооперативе игра может подойти на пару вечеров, но в одиночку — сплошная скука. Такое ощущение, что разработчикам просто было лень делать нормально. Короче, лучше ещё раз пройти SM2, чем продолжать это.
Not terrible, but overall just not good enough to enjoy for long. Too clunky, not enough pacing and bad interface design.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 305/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je précise direct : j’ai fini le jeu à 100 %, tous les succès débloqués. Donc avis après vraie expérience, pas après 2 missions et un rage quit. * Graphismes Franchement, pour un jeu sous Unreal Engine 4, c’est propre. Les environnements sont sombres, détaillés, bien crades comme il faut. Les Space Hulks ont une vraie ambiance oppressante, tu te sens petit dans des couloirs énormes remplis de dangers. C’est pas un jeu “next-gen”, mais artistiquement ça fonctionne très bien et ça respecte l’univers Warhammer 40K. * Jouabilité Globalement, la jouabilité est bonne. Les armes sont lourdes, puissantes, tu ressens bien le côté Terminator. Par contre, gros point faible : les combats au corps à corps. Ils sont un peu rigides, pas toujours très agréables, et parfois frustrants quand t’es encerclé. À distance, par contre, c’est beaucoup plus fun. Tirer dans des hordes de Genestealers, ça fait toujours plaisir. * Durée de vie La campagne en elle-même se termine en une dizaine d’heures environ. Mais si tu veux vraiment tout faire, tous les succès, toutes les classes, toutes les compétences… là on est plutôt sur le triple, voire plus. Clairement, le jeu prend tout son sens si tu vises le 100 %, sinon ça peut sembler un peu court. * Bande-son Honnêtement ? Il n’y a quasiment pas de vraie musique. C’est surtout des sons d’ambiance, du silence, des bruits lointains. Par contre, énorme point positif : les sons des armes. Les bolters, les canons, tout sonne lourd, violent, fidèle à Warhammer 40K. Là-dessus, rien à dire, c’est réussi. * Scénario On va pas se mentir : le scénario, c’est du Warhammer 40K pur jus. Donc pas vraiment d’intrigue, pas de twists, pas de moments “wow”. Mais en même temps… c’est pas ce qu’on vient chercher. Le jeu est là pour te faire avancer, tirer, nettoyer, survivre. Et ça fait le taf. * Conclusion Un bon jeu Warhammer 40K, imparfait mais solide. Les missions manquent un peu d’originalité (on sent que c’est très proche du mode multijoueur), mais l’ambiance, les armes et l’univers rattrapent le tout. Les succès sont difficiles sans guide, mais une fois le jeu terminé à 100 %, la satisfaction est réelle. Et puis bon… Les fans de Warhammer 40K le savent : on finit toujours nos jeux à 100 %.
going through my backlog, giving every game a chance. This game is a waste of time. Like Vermintide, you kill the same few enemies over and over. Except in Deathwing there arent any special/elite enemies either. Just the same 2 Tyranids... Every objective is "Go here, now go here, now here,,, okay now go here" on the same map. No bosses, just the same "survive for 5 minutes" or "go to the waypoint" and kill the same Tyranid over and over and over. Thats not even lore accurate, there are tons of Tyranid varieties that they just didnt put in the effort here. Just a lazy bad game.
Not for me, not enjoyable at all. *BUT*, if you like crazy bullet hells maybe it's very good for *you*. By crazy bullet Hell I mean, at times, hectic unending waves literally piled on you, can't see through their attacking bodies. Can't plan a strategy. Will give a positive because different preferences doesn't make a game bad.
The game delivers exactly what a Warhammer 40000 fan hopes for: atmosphere, overwhelming firepower and the feeling of being an unstoppable force barely surviving impossible odds. From the moment you step into the armor of a Deathwing Terminator the game captures the brutal, claustrophobic tension of boarding a Space Hulk. The environments are dark, massive and packed with detail, creating a strong sense of scale and immersion that feels true to the Warhammer universe. Combat is slow, heavy and deliberate. Every movement feels powerful and every encounter with waves of enemies becomes a test of positioning, teamwork and controlled chaos. The arsenal is satisfying to use, especially when unloading devastating weapons into tight corridors while holding the line against endless enemies. While it may not be the fastest shooter on the market, it stands out because it fully commits to its identity. For fans of Warhammer 40000, cooperative FPS games or atmospheric sci-fi action, this is a rewarding and immersive experience worth stepping into.
This game is a such letdown that I cannot even bring myself to play it after just 2 and half hours - it is pure nonsense - no actual story, enemies are stupid, allies are stupid. Voice acting is nonexistend. Technically I am a little baffled why this game had to use 100% of my GPU when Darktide which newer, more taxing and had better physics does not. Gameplay is boring and tedious as with most Games Workshop games - it has no actual goal other than move destroy, kill - unaplayable mess with such bad AI - enemies block themselves on anything, allies are just as bad. Somehow survivability of our "Battle Borthers" increases when powerclaws are equipped. The animations are also wooden - everything seems to swim in the air and collision detection is frustrating. I just can't play something like this.
For all the 40k games out there, this one is a solid tanky shooter. Guns feel pretty good, the enemies react well to attacks, and if you like the gameplay loop of Darktide, this one isn't too far off. The main issue is the repetition but the 40k setting, graphics, and overall atmosphere make up for it. If you just want a mow-down shooter, get this on sale and get a good few hours out of it.
Очень интересная и затягивающая игра. Лично для меня на удивление эта игра стала отличным сочетанием атмосферного хоррора (в том плане, что атмосфера постоянно сохраняет некое давление вокруг и не даёт сильно расслабляться) и шутера в стиле Warhammer 40000, да и в принципе сама концепция геймплея за терминатора от первого лица это довольно необычный тип игр для меня. Единственное, иногда плоховато воспринимается задача, поставленная в какой либо конкретный промежуток миссии, то есть не всегда получается либо найти путь и приходится долго блуждать (даже не смотря на карту). Ну а так в целом очень даже рекомендую!👍
I played this game? I think this is just warhammer hordespawn simulator without much else. It's fine if you're too into warhammer and finished all other fps options.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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