
Your hero is Andy Freeman, a technical engineer of the Zeus-M700 spacecraft, sent on an expedition to the satellite of Jupiter to colonize it. However, what is conceived does not always go according to plan…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 8/day in the week after.
About
Genres
Sums Steam only; Xbox, GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SPACE ACCIDENT gave me that puzzle-solving thrill I hadn't experienced since Portal 2. It's calm, thoughtful, and surprisingly atmospheric for a small indie project. Figuring out how to fix systems and reroute energy is a true joy. The game unfolds slowly, but it feels incredibly rewarding.
ENG: 0 out of 10 The game is worth maybe $0.72, but definitely not $14.49 (are you guys out of your minds???). The official price tag is honestly a meme. My condolences to anyone who actually paid full price for this. The game looks decent, but the puzzles are extremely repetitive and easy. The hardest part is realizing you’ve actually solved a puzzle, which is why I have 1.3 hours of playtime instead of 40-50 minutes. Because of the level design, you can’t even see an open door until you’re literally standing right in front of it. On levels 2 and 5, I spent 10-15 minutes just bumping into walls, only to find out I had solved it on the first try and the door was right behind me. The controls and physics are a nightmare. Movement feels incredibly clunky. If you decide to jump, make sure you commit to a trajectory because there’s zero air strafing here. When you walk past items on the floor and barely touch them, they fly away like you’re the Hulk. On top of that, trying to go through an automatic door while holding a quest item is almost impossible: the door just won't trigger, so you have to walk in backward or watch the item get stuck in the textures. To make matters worse, the lighting is terrible. I had to crank the brightness almost to the max just to see where I was going. I’m pretty sure the other positive reviews were written by bots. Honestly, I don’t understand why this game exists or why it has so many positive ratings. Good luck to everyone, play good games! RU: 0 из 10 Игра на 0.72$ потянет, но никак не на 14.49$ (вы там с ума сошли???). Официальная цена этой игры — это просто какой-то мем. Соболезную тем, кто купил её по фулл-прайсу. Сама по себе игра выглядит неплохо, но загадки крайне однотипные и несложные. Самое трудное здесь — понять, что ты уже решил головоломку, потому у меня 1.3 часа, а не минут 40-50. Из-за дизайна локаций ты не видишь дверь, которая открывается, только когда подойдешь к ней в упор. Я на 2 и 5 уровнях долбился в стены минут по 10–15. Выяснилось, что я всё решил с первого раза, просто дверь была сзади. Управление и физика — отдельная боль. Персонаж чувствуется максимально топорно. Если решите прыгать, то выбирайте траекторию строго заранее — никакого air strafe (управления в воздухе) тут нет. Проходишь мимо предметов на полу, еле касаешься их, а они отлетают, будто ты Халк. При этом пройти через самооткрывающуюся дверь с квестовым предметом в руках почти невозможно: она не срабатывает, приходится заходить спиной или смотреть, как вещь застревает в текстурах. Вдобавок ко всему, дизайн ужасный: приходится выкручивать яркость чуть ли не на максимум, чтобы просто видеть путь. У меня ощущение что другие обзоры писали боты. Честно, не понимаю, зачем эта игра нужна и почему у неё столько положительных отзывов. Всем удачи, играйте в хорошие игры!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Japanese, French, Italian, German, Polish, Portuguese - Portugal*languages with full audio support
| $0.75−95% |
| 70ratings |
| 66% |
| — |
| not modelled |
| $9.99 | 44ratings | 81% | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cerezlik
в принципе неплохая игра, сеттинг вполне себе занятный, задумка интересная
Не скажу что супер и не скажу что вау! Сюжет очень мудреный что жесть! А так за такую цену пройти норм!
This is a good alternative to another similar game—or perhaps even better. It’s a matter of personal preference, but I liked it.
Short game. Pleasant sound design, well-thought-out puzzles. Occasionally clunky physics here and there. A nice evening-long experience, 7/10!
I liked the atmosphere and space setting, but some of the puzzles were more confusing than challenging. Overall, it's a decent one-time quest.
Отличная игра про выживание в космосе. Ты — инженер Энди Фримен, и твоя работа превращается в борьбу за жизнь после аварии на "Зевсе-М700". Отличная атмосфера, интересные задачи по починке корабля и захватывающий сюжет. Любителям космоса и качественных инди-проектов — брать обязательно!
приятная графика, интересные головоломки и захватывающий сюжет. одним словом годнота)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 253 | 76% | $1.49 | |
| $104.5K | 152 | 61% | $19.99 | |
| $9.5K | 18 | 72% | $7.99 | |
| $5.7K | 26 | 65% | $9.99 | |
| $222 | 2 | 50% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120.5K | 763 | 93% | $5.99 | |
| $120.5K | 506 | 46% | $9.99 | |
| $120.5K | 335 | 91% | $9.99 | |
| $120.4K | 311 | 85% | $12.99 | |
| $120.5K | 457 | 55% | $9.99 | |
| $120.4K | 422 | 92% | $6.99 |