
South of the Circle is a deep narrative experience of the emerging relationship between Peter and Clara, Cambridge academics involved in a political conflict. The story focuses on promises made in between career and true love, where our choices burdened by our past seem to be illusory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.43/day in the week after.
About




Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.19−60% | 1.7Kreviews | 85% | — | $240.1K |
| $12.99 | 215ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked the game at the beginning. It mixed the past and the future really well, and the game has nice, warm visuals. I just personally didn't enjoy the pixelated graphics, but that wasn't much of an issue, I just wasn't used to them. The story overall was a 6 out of 10. Not bad, but not really good either. You probably won't be mind-blown. I also didn't enjoy that your choices don't really matter, and the gameplay was very limited. If Steam had the option, I wouldn't put this in either the "Recommended" or "Not Recommended" sections, but rather somewhere in between, like "Neutral." I kept in mind that this game was made by a small team and costs a bit over €10. On sale, it's a little less than €3, so I guess I would recommend it only if you get it on sale. €3 for a 3 hour(ish) game isn't too shabby. Just think of it more as an interactive movie, as you really can't control much.
不喜欢现实题材的不要入!! 不喜欢现实题材的不要入!! 不喜欢现实题材的不要入!! 冷战背景+厌女大环境,还是扮演的男性主角(看攻略时男女视角穿插?但我打到矿场+核标志了还都是男主视角。。看剧透知道了后面[spoiler]会被逼删掉女友的论文署名[/spoiler],本人没用的道德感加上没有更改选择的余地搞得我心理负担太重了 玩儿游戏只是想有个地方放松一下,现在因为全收集一边顶着压力一边打,完全失去了玩游戏的本心。。。甚至关掉游戏的现在都很难受。。。。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.38/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese +3 more
| $12.99 |
| 78ratings |
| 82% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] 极圈以南——南纬82度,西经19度。名字好艺术,一下就吸引了我的兴趣,嗯文艺细菌开始发作…… [/h3] 画风简约色调舒适,很喜欢这种暴雪、无人的氛围,剧情方面还算可以,值得夸夸的一定是那些很妙的转场(这里就不做剧透了)穿插现在与过去。 故事虽然以男主角叙事,但在中有意无意地展露女性在学术等各个领域被排斥逐出,遭遇不公与区别对待,这类谈到厌烦的问题。最是深刻的一段话:“一想到我教的那些女学生我就感到害怕。她们全都年轻聪慧,但我害怕无论她们取得多大成就,即使拥有剑桥大学的学位,人们问她们的第一个问题还是:你打字速度有多快?”。高高在上优越感,说得像是女性生来就在低处,拼了命往上走才能达到他们的高度,而当水平齐平的时候,他们又特别担心,处于危机,总是用那些经典话术——顾左右而言他,然后找尽借口和手段逼得女性退位。 男主角彼得在与女主角克拉拉的感情中太懦弱,在捍卫克拉拉利益时支支吾吾,又下意识想要撇清关系。如克拉拉关门前对他大喊“我以为你有所不同,但原来你们都一个样。”彼得,你彻底退出吧,你一开始就不应该打扰独立聪明理智有天赋的剑桥学士——克拉拉。我甚至觉得回忆部分,彼得那些决定是在故作姿态,很虚伪地自我欺骗而已。我也不明白为什么最后还回去找她,既然已经权衡好了,还是在论文署名中划去了她的名字,又在演什么……“听我解释”的落俗桥段。 坏在游戏性比较差,玩家看似做出自己的决定,但无论选什么都不会影响结局,交互选择按键可能是为了增加参与感吧哈哈。操纵主角时,手感很诡异,给人一种…登录太空的失重感,弥补没看牛来的“遗憾”吗()
emm怎么说呢,有点高开低走,而且结尾看得有点气人,甚至我和男主的反应是一样的:这什么鬼,我记错了? 一开始以为是歌颂爱情和理想主义,反抗政治偏见和不公。结果好家伙,到头来是讲个人、政治和女权。确实很深刻,只是这样显得男玩家好小丑啊...我为你去付出努力了,结果女主因为目的没达到就发怒不认人?感觉没get到这作者的真正目的是啥,到底是支持女权还是讽刺女权...我是觉得不值得玩,主要还这么贵...
无力的选择,似乎注定的结局,给予希望但又难以圆满,就是生活吧😭
主观评价8/10,有一些无伤大雅的穿模和操作不流畅。纯粹视觉小说,游戏性为0,折后性价比极高,但只适合能沉下心看故事的人,不要抱着玩的期待去玩,你无法通过选择掌控主人公的人生,就像你也无法掌控自己的。本作视听语言优雅动人,以qte互动洞悉主人公心理的设计很有意义。故事结构精巧,通过多段回忆插叙巧妙演绎了一对剑桥学者相识相知相爱的过程,点出父权和学阀系统性压迫的现实。其实更少淋雨的那条路一直都在那里,人却总要湿透了才想起回头。
[b]South of the Circle[/b] é um conto narrativo em forma de uma VN interativa que você toma decisões usando “slow time event” (o inverso do “quick time event”). É uma história fictícia de amor baseado em um relato de uma pessoa em um contexto histórico real. A melhor sinopse possível sem spoilers já está na página da loja. A narrativa é bem plausível e a história engaja rápido. É relaxante de jogar embora tenha vários momentos de tensão, principalmente em seu desfecho. O jogo é bem scriptado e linear, e suas escolhas só mudam alguns diálogos, tendo pouco (ou talvez nenhum) impacto na narrativa. Há uma “armadilha” de interpretação na escolha final, embora mude pouco a sua conclusão, e talvez não vá agradar a todos. Eu particularmente gostei pela jornada e eu recomendo para quem quiser uma experimentar uma VN curta sobre amor com o combo de Guerra Fria, União Soviética, Paranoia Comunista e etc. Mas espere uma boa promoção.
Played through twice and no matter what decisions you make, none of them hold weight or turn out to be genuine. The story is simply linear despite your choices. Your choices do not matter. You are better off watching a play-through so that you can at least speed up all the slow walking.
How much South of the Circle works for you will depend entirely on what you're looking for in a game. All of the criticisms levelled against it in the negative reviews are fair -- the game is only interactive in the lightest of senses. The ending did fall a little flat for me, though the more I've mulled it over since, the more satisfied I feel with it. But the quality of the storytelling is so high, in the writing, the acting and the visuals, that I found it a joy the whole way through. If you appreciate interactive fiction and an engrossing story, and you're not worried about the lack of fail-states or impactful choices, you'll have a great few hours with this. It's definitely one of the best examples of this kind of narrative experience that I've seen in a long time, as someone who plays a lot of this style of game.
South of the Circle è un'acclamata avventura narrativa creata da State of Play Games, è stato lanciato per la prima volta nel 2020 su Apple Arcade e arrivato su pc e console nel 3 agosto 2022. Il gioco è ambientato in Antartide durante la Guerra Fredda e segue Peter, un accademico di Cambridge bloccato dopo un incidente aereo. è un a storia che si alterna tra passato, presente e futuro. Il gioco è paragonabile a un "film interattivo", e si basa sull'esplorazione e sulla scelta di reazioni emotive come la timidezza, la sicurezza o la paura. Il gioco è un ibrido tra visual novel e walking simulator. Lo stile visivo di South of the Circle è minimalista e fortemente cinematografico, le forme sono essenziali, silhouette e contorni sono accennati per mettere in risalto lo scenario e l'intensità emotiva dei personaggi. L'uso dei colori è vibrante, le animazioni sono fluide, basate sul "rotoscope"(tecnica usata per ricalcare i movimenti di attori reali), cosìcchè conferisce ai personaggi un naturale realismo nei movimenti e nelle espressioni facciali. Dura tra le 4 e le 3 ore di gioco che lo rende concludibile in una sera o in un pomeriggio. Il gameplay è molto semplice, estremamente minimalista ed è quasi tutto basato sulla narrazione. Il gioco non è adatto a chi cerca meccaniche di gioco complesse o un'interattività profonda. Livello di abilità richiesto per essere concluso: principiante Voto Ambientazioni e colonna sonora: 7.5 Personaggi: 8 Trama: 10 Gameplay: 8 Arte e tecnica: 10 Colonna sonora: 9 Totale: 52.5
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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