
South of Midnight is a new action-adventure from Compulsion Games. Explore the mythos and confront mysterious creatures of the Deep South in this modern folktale while learning to weave an ancient power to surmount obstacles and unravel your family’s hidden past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.8Kreviews | 94% | — | $4.9M |
| Free | 15.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
leuk spel met dingen uitzoeken en verhalen
Insgesamt hat mir South of Midnight gefallen. Insbesondere der Soundtrack, das Design und auch die Stop-Motion-Animation waren mal was anderes. Die Story mit Bezug auf die afroamerikanischen Südstaatenkultur war recht originell. Sonst sieht man ja dauernd dasselbe Tolkiensche oder Lovecraftsche Szenario. Auch die Mechaniken hinsichtlich Kampf und Bewegung waren flüssig und haben Spaß gemacht. Angesichts der sich mittlerweile auftürmenden Open-World-Games mit ihren unzähligen redundanten Ingame-Collectibles war es mal wieder ganz befreiend, vom Level eingeengt und geführt zu werden. ;-) Das einzige, was mich zunehmend gestört hat, waren die sich ständig wiederholenden Kämpfe gegen die normalen und höheren Feinde. Die Kämpfe gegen die Bosse waren okay. Einzig der letzte war recht ideenlos. Trotzdem kann ich es insgesamt empfehlen.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 8.9K | 83% | $19.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $4.9M | 22.8K | 90% | $7.99 | |
| $4.9M | 5.4K | 78% | $24.99 | |
| $4.9M | 9.4K | 88% | $19.99 | |
| $5M | 6.6K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 17.6K | 92% | $39.99 | |
| $530.8K | 634 | 72% | $34.99 | |
| $13K | 64 | 97% | $12.99 | |
| $2.5K | 4 | 100% | $24.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +11 more
| $25.99−35% |
| 2.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Questo non è un semplice videogame, è un viaggio attraverso il folklore e la musica, con tematiche che non possono lasciare indifferenti se si ha un cuore. Verissimo, il gameplay è arretrato, ripetitivo, esattamente come lo erano i giochi della mia infanzia per cui per me è un 7. Comparto grafico particolarmente azzeccato. Consigliato a chiunque ricerchi più che frenesia e graficone da un gioco. Per me è un'8 abbondante
It's a wonderful game that's genuinely fun, packed with unique ideas, charm, and soul.
I am glad there are executives at Microsoft who are true gamers and gave the green light to fund a project like this game. South of Midnight is a gorgeous looking game with a story that touches on heavy themes like slavery, interracial relationships, wrapped in a the mysticism of the Deep South. The game is tightly scripted experience full of combat and parkour action. It feels like watching a beautifully crafted cartoon made by a group of incredibly talented artists who chose to express themselves through the medium of video games. The game combat is a bit repetitive, but overall the game is really well made. The game is well worth your time and money.
it's ok, but give us anything from we happy few now
erg leuk spel wel wat kort hoog op een volgende
This is an amazing game to play. The seamless shift from a gorgeous realistic landscape to a surreal and no less gorgeous one is so fun to watch. Love the music, voice acting and clear love put into the story surrounding a phenomenal cast of characters. The game play made me think of my favorites games like Ratchet and Clank for movement and battle positioning, the upgrades to gain skills like skill trees in so many other games (Diablo series, WoW, Final Fantasy, etc) while retaining a quick and fun overall gameplay. This game feels like a labor of love and beauty. So glad I got to go through the whole story start to finish. I will do a play-through later to figure out those special locations I couldn't get to on the first pass-through since I got lost circling the gloriously rendered buildings and just vibing with the environment.
First of all: if you experience any issues with dull colors or stuttering, turn HDR off and make double sure that it was actually turned off. I had huge issues with HDR during my playthrough and only got to see the last few chapters in their full beauty. The game is fantastic! I had South of Midnight on my wish list because I saw the potential We Happy Few had and really wanted to see what Compulsion Games had learnt and BOY had they learnt a thing or two! The thing that intrigued me the most was all the folklore that I hade never seen or heard of before, I could really feel that there were more to the creatures present and the stories told, that there is even more depth to them. I won't spoil anything, just know that the story and the lore will not disapoint you. The story is great. It is told veeeery slowly, so at times I felt like I didn't follow what was happening. But I felt like the story tied everything together neatly by the end and all my waiting for it paid off in spades. Then the combat. It is not Monster Hunter World or anything like that, the combat is a lot more basic. But that enables more people to play the game and the difficulty curve was very reasonable. I had some issues understanding how bosses works at the first boss, which caused some resets, but after that it felt very fair. The punishment for losing a battle is also very light, which makes a loss not sting too bad at all really. The art style is wonderful! Which of course is very subjective, but in my opinion all things in this game are beutifully crafted and the same goes for all places I got to go. The music was spot on too! The music is usually rather calm, but in tense moments of the story lyrics are added. So you are slowly fed small parts of the story and its associated lore while fighting or platforming. The pacing felt really good and I felt like I was entertained at all times. My mere 11 hours of play time felt like about 40 hours, but in a good way! Finally the voice acting. I really REALLY like how this studio embraces accents and dialects, it really drives home how this is somewhere I have no experience with. It also makes all the people feel connected in a way where I am excluded, and I want in too! In other words, just from how characters speak to each other made me want to know more about them all. Great stuff! Compulsion Games, if you guys happen to read this; if you have any lingering guild from We Happy Few, I think you all can lay it to rest. I feel like this game truly redeems any issues that game had an more. I will be waiting patiently for the next story you will tell me. And I really won't mind if that includes a re-visit to the Deep South.
Overall it's a great game. But the gameplay and story felt like a beginner's entry into gaming. Both of these aspects were incredibly simple and repetitive. If it wasn't for the story's dark themes and the curse words here and there I would say this is an S-tier children's game. The art style is really nice, the level design and sound design are some of the best I've ever seen. Voice acting is also great. I absolutely need to mention that the music is also great, really puts you inside the beautiful world they created. However the songs they play for the end of every level (like boss songs with lyrics) are truly the god-awful. Like really really embarrassingly bad. I was rushing the boss areas so that the song would end quicker. Overall would recommend this game %100.
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