
South of Midnight is a new action-adventure from Compulsion Games. Explore the mythos and confront mysterious creatures of the Deep South in this modern folktale while learning to weave an ancient power to surmount obstacles and unravel your family’s hidden past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.4Kreviews | 94% | — | $4.9M |
| Free | 15.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is an absolute masterpiece ! I love the story it was really good and the designs of the game are amazing as well. I really enjoyed the character and creature designs and the music is great as well.
I wish I bought this sooner, The atmosphere in this game is amazing. The story telling, art style, everything goes together so well. The combat is challenging but fair. I look forward to seeing all what this has in store,
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 8.2K | 83% | $19.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $4.9M | 4.9K | 78% | $24.99 | |
| $4.9M | 1.8K | 52% | $69.99 | |
| $5M | 19K | 90% | $7.99 | |
| $5M | 6.6K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 17.6K | 92% | $39.99 | |
| $530.8K | 630 | 73% | $34.99 | |
| $13K | 64 | 97% | $12.99 | |
| $2.5K | 4 | 100% | $24.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — |
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +11 more
| $25.99−35% |
| 2.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is going to have me speaking in an awful Southern accent for about a week. Right off the bat, this FEELS like a Microsoft game, y'know? If you're into that type of thing, that's great, but they have a certain feel to them that means I have to adjust to the playstyle. I'm not sure what it is. Hazel is very talkative in this, and I think I grew to like her more as the story went on and we got less clunky exposition from her. She's quite 'Marvel' for a chunk of the game, even with the ol' "Yeah, that's something I do now" and quips. Towards the end she becomes more of her own character and I enjoyed the end of her arc Her character design is also great. The story isn't anything amazing, I feel like it's "Hazel Learns Empathy/Sonder" the game. This, like Hazels character, takes a while to get going, with a pretty clunky and heavy handed first half. I also found it odd that for the most part, after healing the trauma of the land, the characters who did those deeds aren't really spoken to again. Seems like a bit of a missed opportunity.[spoiler] I also found it odd that so many people knew about Two-Toed Tom. Hazel seems new to all this magic stuff, but regular folk are just like "Yeah, there's the alligator big enough that trees grow on its back, no biggie" Hazel also doesn't really ask that many questions to her grandmother about the whole magic thing. If I were her, I'd be asking nothing but questions, Hazel just seems to take in stride a bit too adjusted.[/spoiler] For the gameplay, the combat is solidly okay. Funnily enough, I think the first basic enemy is the worst. They seem to move quick and charge you from off-screen. The combat mainly shines when you're fighting a large enemy 1 on 1, however that doesn't mean the bosses are automatically better.[spoiler] Two-Toed Tom and the Rougarou seemed like bosses that had some cheap attacks, whereas Huggin' Molly was a fun multi-layered fight. The platforming was really fun though, lots of interconnecting mechanics go to make this really fun when the game decides to give you a platform challenge. I noted to myself how this has better grapple/swing platforming than Ratchet & Clank: Rift Apart, just for the game to give me Crouton (my beloved) about 20mins later.[/spoiler] Graphically, this game is obviously stunning, however with the stunning dense vegetation came a lot of me running into exploding mushrooms and thorns because I didn't see them, causing me to always swear. Whilst the game does look pretty, it seems to be mired by a lack of interactivity, a lack of life. Many times I tried to break some pots, or force push a chair or bottle. Nothing. Everything is glued down and you will like it that way. Remember in Metal Gear Solid 1 for the PS1 when you could shoot every bottle on a shelf and have it fly across the room? This has gone on too long, but the soundtrack rocks with SO MANY standout moments that made me stop and listen. Not every song is a lyrical tour-de-force, but the composition of these tracks is stunning! Not being nominated for a VGA is actually criminal.
I love the art and the story, and the voice acting in this is SPECTACULAR. This is the type of game you pick out because of the story so I'm okay with the mechanics of the fights being a bit repetitive. I am having so much fun playing it and I haven't been able to get it out of my mind ever since I started it. Hugely recommended!
I love the story, the fights are giving me the feel of hogwarts, over all Im having a lot of fun.
entretenido, cargado de detalles y muy disfrutable.
Just finished it. Love the art style, music, atmosphere and story. Engaging and fun. The only nit I have is the combat, which was repetitive and got a little tedious.
Esta bunisimo, denle una opertunidad
This game was so beautiful in literally every way! Visuals, soundtrack, art-style, etc. I saw some people talking about how the combat gets repetitive, but i personally don't mind. You can change the difficulty settings at anytime, so you can focus on the story or if you want a harder combat experience. overall, amazing game! 100/10 will be playing again
Lots of fun, great music, great message, and good story.
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