
Explore a dark world brimming with hidden mysteries, master a diverse combat system, and inhabit the dual forces of two sisters in a coming-of-age dark fantasy story with fast-paced action, vicious enemies, and spectacular boss fights.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 2.29/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.8Kreviews | 73% | — | $1.5M |
| $39.99 | 2.5Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥ game. Camera is horrible. You have 6 weapons but none can bring an enemy to you but they decided to make a kill mobs in a circle challenge. For achievements you have to beat the game 5 times. Non of those runs were fun because when you go demon trigger both of the variants you don't have lute to block attacks. So you do damage but everything offscreen hits you to interrupt your combo. Harpies are only meant to interrupt you offscreen. You can't take the game slow because it pushes you for time. There is a level where a red mob offscreen attacks you for 3 fights. On the 21st level there is jump puzzle which is cancer because of camera. Voice acting is terrible for all but lute. The game has the potential to be good but they made a DMC clone and failed to make it fun
⚠️ [b] HIDDEN GEM [/b] ⚠️ Franchement, le jeu est une petite pépite ! Il a des défauts, comme les environnements qui se ressemblent absolument tous, mais le gameplay rattrape ça Le début, manette en main, donne un feeling incroyable. Par la suite, avant même que ce soit répétitif, le jeu introduit de nouvelles mécaniques, armes, ennemis.. Avec la DA dark fantasy et la gestion de Lute en plein combat en plus, le jeu possède un vrai charme. La caméra n'est pas SI TERRIBLE que les autres commentaires le laisse croire, si vous êtes habitué à la caméra fixe, y'a vraiment rien d'insurmontable mdrr Briar à tendance à bêtement péter la classe mais comme la quasi totalité des protagonistes du genre. Pour 4e en promo, ce serait une terrible erreur de ne pas l'essayer.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 3.1K | 72% | $5.99 | |
| $1.5M | 3.5K | 82% | $19.99 | |
| $1.5M | 1.3K | 67% | $29.99 | |
| $1.5M | 4.2K | 67% | $19.79 | |
| $1.5M | 6K | 86% | $11.24 | |
| $1.5M | 1K | 61% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1K | 12 | 50% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38.8K | 108 | 79% | $11.54 | |
| $0 | 24 | 75% | Free | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Czech*languages with full audio support
| $39.99 |
| 882ratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an action game whose designer is not good at action games for players who are not good at action games, feel the camera movement for 3 hours and you will know. Beside that it's just a 4/10 game ok to play I guess(5 for average, -1 for brainless story and lines)
жили-были две сестры ,съели они как то дрожжи с сахаром ну и теперь ходят, и немножечко бродят...
This game is so bad I couldn't even finish it and I finish almost anything no matter how un-enjoyable it is. The game starts out good enough, a love letter to the ps2 hack and slash era of old, but this game is just full of so many annoying mechanics and poor design choices , which only get increasingly worse as the game goes on. It is genuinely the most un-enjoyable experience I have ever had playing the genre (and I have played basically all of those worth playing in the game) -Fixed camera angles; obviously made as an homage to the ps2 era but do these donkey brained devs not know the fixed camera angels were due to engine limitations and not a delibrate design choice? None of the newer hack and slash games use these any more -Levels drag on waaaay too long, repititve assests and rooms, the game could literally be half as long as it is -No true animation canceling (this alone should tell you how little these devs actually understand the game they are trying to make) -Dumb ass color coded combat that adds nothing to the game besides frustration (all for the sake of pretending you have some unique mechanic in your copy pasta game I guess, whatever you need to strok your own ego Reply game studios) -Pointless weapon switching combos as certian enemy types are weak to a certian weapon but have higher defence against other types, so just spam whatever weapon they are weakest to - All wepoans have the same basic combo inputs and there is no room at all for anything more advanced, just spam the same button with a delay on the third input, or dash and attach button, or jump and attack button, nothing else outside of that, babies first hack and slash. Overall this game has absolutely nothing going for it, terrible story, mediocore sountrackm horrible gameplay, boring level design. I wouldn't even recommend to play this game for free if you could. Please don't ever make another game ever again
Si te gusta Devil May Cry, este titulo te va a recordar mucho, es un hack and slash bastante decente, con un combate satisfactorio y una trama de fantasía oscura... Podrás explorar amplios escenarios, mejorar armas y habilidades, controlar a 2 personajes simultáneamente y luchar contra una variedad de enemigos, no tenia muchas expectativas en él y me termino enganchando. El único pero es que de vez en cuando pega algunos tirones y caídas de FPS, nada grave. Nota: 7/10
Очень сильно похожа боевкой на DmC: Devil May Cry (здесь нужно переключаться между аурами, чтобы наносить урон определенным врагам, в dmc - между типами оружий), которой и уступает во всем практически, при том что DmC 2013 года, а эта игра 2022. Однозначно не стоит внимания, даже по скидке, лучше уже поиграть в "старшего брата"
Giving this game a "don't recommend" hurts but is unfortunately the right thing to do. The game looks really good and has found its art style and aesthetic. It's an obvious DMC/Bayonetta clone, but one of the best on the market still. Surprisingly, the quality of the animations, area, and character design is very high for this kind of game (since it's somewhat indie). But I can't really pinpoint where this comes from... something is just missing. Ironically, for a game about souls, ghosts, and humanity, the game lacks especially that. It has no soul and is rather hollow. I've tried giving this game a fair shot two times now. The first time I only got to like chapter 5, and the second time I got to chapter 12 or something, so I've experienced like half the game, but every playthrough ended in complete boredom. Whatever the game is missing seems integral to being hooked on a game. It just isn't very engaging. The "weapon variety" is there, but it's somewhat of an illusion, which doesn't help the boring nature of the game. The idea of switching between two worlds to attack certain enemies is a new idea, but a very annoying one. The camera perspectives people keep complaining about, wasn't even an issue for me though. The story is very basic but should technically work, but in the end it doesn't. Some games keep you playing to see some story twists or cool fights/scenarios... This isn't one of them. The story feels like a chore. The game has so many things technically going for it, but they aren't enough to keep you hooked. Don't recommend. Isn't worth the money. Dropped this unfortunately.
Started off with some general old school DMC1 charm with a camera real similar to DMC/RE/Onimusha. It sadly devolves into just inflated HP elite mobs with tedious boss designs using the red and blue fields you need to swap between mid combat. They do have a growing variety of mobs but then the only real difference between them is how much HP they have making it take you like 3-4 minutes to kill like 3 elites. This turns the game into just a boring slogfest even on the lowest difficulty. If mods could take care of this then I wouldve finished since the story, art style and general level design is good but i got to chapter 14/25 before i just got too bored with the new bigger HP pool mobs.
[h2][b] «В подражании нет ничего плохого, главное знать, зачем ты это делаешь». (С) Константин Федин [/b][/h2] [i][b] Минусы: [/b][/i] Разраба попросили "будь собой", а он спрашивает: "Окей, где референс?" Игра просто слепок из идей более популярных проектов. Тут и манга "Клеймор" - это просто фундамент этой игры. "Берсерк" дал объяснение лору и миру. Система из 7 разных орудий - Darksiders. Боевка - DMC. Система рангов за уровень - мозг больного разраба. Я просто в ужасе. Кому пришла идея впихнуть в ПЛАТНУЮ игру ранги за уровень? Ситуация - я зачистил всю локу на Алмаз, набрал очков на Алмаз, но проходил локацию 36 минут - ЖЕЛЕЗО. Ало, разраб, у тебя кликуха "сын секундомера"? Когда тебя пьяный отчим в детстве бил, ты тоже ему поинты давал? "Ага, он чет рано выдохся, пару ударов ногой я парировал своим гнилозубым лицом. Ну всё, сегодня Золотой ранг только". И ладно бы это было просто фишкой игры. НО ЭТО ПРОСТО СУТЬ ПОЛОВИНЫ ДОСТИЖЕНИЙ. Также ублюдошная камера, автонаводка у боссов. bля, вы сами хоть играли в свою игру на макс сложности? [i][b] Плюсы: [/b][/i] Несмотря на все минусы игры, хотелось бы ее похвалить. Игра за 470 тенге (70 рублей) дает 25 уровней, 7 разных боссов с различными файтами. 20 испытаний, 7 видов оружия с разными мувсетами, но легким управлением. В духе - выучи 3-4 сочетаний клавиш, остальное игра сделает за тебя. Если не вдумываться в сюжет, не упарываться в достижения и спидран. И не испытывать чувство упущенной выгоды - игра норм за свои деньги. Крепкий B-tier [i][b] Итоги: [/b][/i] То, что надо для заводчан после тяжелой смены. Можно реально поиграть часик перед сном. Запускать игру с перерывами, ибо сюжет не особо нужен для понимания. Я скорее скажу ДА. 7.5\10
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.