
Soulless: Ray of Hope is a 2D story-driven platformer focused on atmosphere, exploration, and emotional storytelling in a dark, minimalist world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulless: Ray of Hope is a 2D platformer centered on exploration, atmosphere, and narrative rather than fast reflex combat. Players guide a lone character through a dark and minimalistic world, uncovering fragments of story through environments and subtle interactions.
The experience is designed to be reflective and emotional, inviting players to absorb the world at their own pace.
Gameplay focuses on platforming challenges, light puzzle elements, and traversal. Progress comes from observation and experimentation rather than precision timing or difficulty spikes.
There is minimal guidance, encouraging players to explore and interpret the world organically as the story unfolds.
Soulless: Ray of Hope uses restrained visuals and sound design to create a somber, introspective tone. Themes of loss, hope, and perseverance are conveyed through the environment rather than explicit dialogue or exposition.
This is a short, narrative-focused single-player experience intended for players who enjoy atmospheric games and visual storytelling.
2D platformer with a strong narrative focus
Exploration-driven gameplay with light puzzles
Minimalist visuals and sound design
Dark, emotional atmosphere
Storytelling through environments rather than dialogue
Single-player, reflective experience
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 330reviews | 73% | — | $26.4K |
| $0.99−80% | 9ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作太生硬了,对我这种手残党很不友好~~~~
本质不推荐,但又觉得罪不至差评,因而给好评。 动作解谜,解谜中规中矩,场景和演出小巧灵动比较亮眼,就是这个破操作设置让人火大。 写了“精确平台”,但在有的地方甚至无法在跑动中进行跳跃,攀登判定会被已经松开的移动指令所顶替。在强调动作的部分(追逐战之类)容错会定的比较死,角色性能迟钝,在此基础上还会再追逐战中增加解谜机关,还特么一片黑看不清。也就是存档点很多这点比较良心。 关卡limbo即视感很强,看其他评论也都说了。玩limbo的时候是人紧张但莫名其妙总能通过,这游戏给你反着,以为没事结果人没了。 除非定位是I WANNA的纯折磨人向,不然这个关卡和操作还是得再打磨打磨。
手感僵硬,初见杀很多,不明白到底是想做成平台解密还是类恶魔城
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
始终差了那么点味道...
Meh
Погрузитесь в захватывающее и глубоко волнующее путешествие, где каждый момент пропитан атмосферой надежды и предвкушения.
Посредственный платформер
一款短小的解谜游戏,两小时流程,挺不错的,短小精悍
Yeah, its cool.
[h1]Reseña de \Soulless: Ray of Hope\ - ¿Vale la pena aventurarse en la desesperanza?[/h1] [h2]Resumen[/h2] Si alguna vez has soñado con vagar por mundos que parecen haber sido trazados por un niño triste con un gusto excesivo por los crayones oscuros, \Soulless: Ray of Hope\ podría ser tu próximo pasaje de ida hacia la depresión estética. Navega por puzzles que te harán cuestionar tu inteligencia, tu paciencia, y por qué no te pusiste a hacer algo más constructivo. [h2]Aspectos importantes e interesantes[/h2] Para ser justos, donde \Soulless\ realmente brilla es en su ambiente melancólico que casi puedes sentir como tu propia cuenta de alegría vital disminuyendo a medida que juegas. Las mecánicas de puzzle son ingeniosas, a menudo dejándote esa sensación de victoria que sólo se obtiene al superar obstáculos absurdamente enrevesados. Además, cualquier juego que logre que te sientas como un héroe en un mundo donde hasta la esperanza parece haber pedido permiso para salir de la ciudad, merece algún mérito. [h2]Aspectos por mejorar[/h2] Oh, dónde empezar. La curva de aprendizaje podría ser menos empinada que la montaña Everest, lo cual sería un buen comienzo. Si bien los desafíos cerebrales pueden ser divertidos, en \Soulless\ tienden a inclinarse more hacia la tortura medieval. Además, aunque los amantes del arte \gloom and doom\ puede que encuentren su estética atractiva, un pequeño toque de color no haría daño a nadie. Y sin hablar que algunas voces adicionales podrían darle más vida, más humanidad. [h3]Tabla de puntuaciones de \Soulless: Ray of Hope\[/h3] [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Interesante pero necesita un PhD para resolverlo.[/td][/tr] [tr][td]Dificultad / IA[/td][td]8[/td][td]Desafiante, a veces demasiado.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Suficiente, pero no te va a soplar la mente.[/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]Depresivamente bellos.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Es como leer un poema muy triste en un día muy feliz.[/td][/tr] [tr][td]Ambientación[/td][td]9[/td][td]Perfectamente depresiva.[/td][/tr] [tr][td]Efectos[/fd][td]6[/td][td]Bien, aunque nada del otro mundo.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Adecuadamente melancólica.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]¿Qué voces?[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]No esperes muchos colores brillantes o alegría aquí.[/td][/tr] [tr][td]Total Puntuaciones[/td][td]63[/td][td]Un paseo con altibajos. [/td][/tr] [/table] [h2]Veredicto de compra[/h2] [table] [tr][td]Compralo con descuento [/td][/tr] [/table] Si ves \Soulless: Ray of Hope\ en una venta y tienes ganas de sumirte en un mundo que te hará apreciar los pequeños destellos de color en tu vida diaria, dale una oportunidad. Pero quizás espera a que el precio refleje la cantidad de grises que vas a tener que soportar en esta aventura melancólica.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $26.4K | 112 | 87% | $8.99 | |
| $26.4K | 97 | 98% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.9K | 62 | 79% | $1.49 | |
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| $1.5K | 16 | 94% | $5.99 | |
| $0 | 15 | 80% | Free | |
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| $3.6K | 19 | 95% | $9.99 |