
In ’Soulforge Lost Path ‘, become a legendary hunter slaughtering endless Corrupted Souls. Scavenge Sacred Remains to forge Exorcist Artefacts, manage limited inventory strategically, and uncover the world's festering corruption truth.
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About
Soulforge: Lost Path is a pixel-art RPG that combines rogue-like gameplay with inventory management. It features looting, combat, extraction, customizable weapon forging, and meta-progression. As Matilda, a lost child of Gaia, you will battle hordes of corrupted souls in the underworld, experience cathartic combat, collect Sacred Remains and Infernal Relics, strategically manage limited backpack space, forge your own exorcist artifacts, and ultimately uncover the truth behind the world's corruption.

In the underworld, relics left behind by fallen explorers can be seen everywhere. Do not waste them—but beware, for the ever-present hordes of monsters will not let you open them undisturbed.But if you fall in battle, you too will rest as one of them.

In the underworld, defeat your foes, gather the Sacred Remains and Sword Embryos they drop, and forge the weapon you desire—exactly as you envision it.Yet remember: even in the underworld, you may still lose the weapon in your grasp.

Your backpack capacity is crucial. Do not forget to search for Backpack Shards in the map to expand it—this will allow you to carry more back with you, while also granting richer boons within the underworld.At times, the Tailor may even bestow enchanted magic upon your backpack—there’s no need to hurry.

In the underworld, you will occasionally come across peculiar items—some serve as crafting materials, while others can trigger wondrous changes to your spells. Take care not to lose them lightly, for you can transport them back using the mine carts that appear at regular intervals.
Hang on—at least until the mine cart arrives.
O Lamb... may you carve your truth from the darkness.
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Engagement
Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]《铸魂迷途》| 个人评分:79/100 [/h1] 又一款肉鸽幸存者游戏,但与平常的有点不同,本作则是采用最简单粗暴的方式,将好玩的都缝合在一起了,背包管理、武器锻造、搜打撤等等,再加上爽快的割草体验,体验相当爽快。 为啥爽快,是因为游戏各项机制配合的恰到好处,背包管理系统不算主要机制,算是一个角色初始能力加强,每次回城都可以打造不同武器携带进入,并且通过材料合成扩容,局内属性有联动但不影响。锻造系统则是局内刷怪掉落装备,通过矿车或者通过带回材料,亲手打造武器带入局内,每一项都有关联,体验很舒适。 至于战斗方面因为各项机制联动融洽,没有割裂感的同时,又能随随便便实现割草,体验相当爽快。 [quote] [b]欢迎关注 →→→→→| [url=https://store.steampowered.com/curator/43660430]涩涩评测小社[/url] | ←←←←←[/b] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote]
没有爽感,升级后的选项感觉没有什么提升,法术有时候难刷到,互相之间还没联动进化加成。没降低难度前第二关都打不过,打造武器和局外成长提升太少了,背包还要带什么超级武器,带了还要随机到对应的法术。。。
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Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Hours played at review time, across 291 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
背包还要找碎片扩充的,前期有点兜不住道具啊
死妈垃圾游戏
总体玩法没问题,难度有点陡啊,稍微有点难,上来第一关精英怪就很肉。 矿车带回去的东西还是有点少。 锻造出来的武器希望后续版本可以增加。 小细节还需要优化。 期待更新,好评支持!
可能制作者没明白做游戏玩法并不是1+1=2的,搜打撤我要带出来东西多才会有快感,这个超级武器系统做的太占位置了,背包管理玩法的话这个游戏的东西占的格子都太大了,然后背包看着打其实放不了什么东西,那个矿车也放不了什么东西,局外肝度还特别大,做装备材料真的要做小点,现在太大了
新地圖有高低差 這是甚麼白癡設計去你媽的
游戏还是不错的,就是需要带出去的东西也太多了吧orz,而能带出去的又太少,希望能改善一下吧orz。还有就是希望能多出点角色吧就一个太单调了
內容可以玩很久
玩的下去,也不贵,就当支持国产了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $973.4K | 2.9K | 77% | $10.49 | |
| — | 0 | — | — | |
| $966 | 5 | 80% | $7.99 | |
| $4M | 21.8K | 90% | $6.99 | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $484K | 1.8K | 85% | $7.99 |
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| $110.8K | 801 | 79% | $4.99 | |
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| $110.8K | 218 | 71% | $19.99 | |
| $110.7K | 700 | 90% | $9.99 | |
| $110.8K | 175 | 57% | $19.99 | |
| $110.7K | 350 | 92% | $7.99 |