
In ’Soulforge Lost Path ‘, become a legendary hunter slaughtering endless Corrupted Souls. Scavenge Sacred Remains to forge Exorcist Artefacts, manage limited inventory strategically, and uncover the world's festering corruption truth.
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About
Soulforge: Lost Path is a pixel-art RPG that combines rogue-like gameplay with inventory management. It features looting, combat, extraction, customizable weapon forging, and meta-progression. As Matilda, a lost child of Gaia, you will battle hordes of corrupted souls in the underworld, experience cathartic combat, collect Sacred Remains and Infernal Relics, strategically manage limited backpack space, forge your own exorcist artifacts, and ultimately uncover the truth behind the world's corruption.

In the underworld, relics left behind by fallen explorers can be seen everywhere. Do not waste them—but beware, for the ever-present hordes of monsters will not let you open them undisturbed.But if you fall in battle, you too will rest as one of them.

In the underworld, defeat your foes, gather the Sacred Remains and Sword Embryos they drop, and forge the weapon you desire—exactly as you envision it.Yet remember: even in the underworld, you may still lose the weapon in your grasp.

Your backpack capacity is crucial. Do not forget to search for Backpack Shards in the map to expand it—this will allow you to carry more back with you, while also granting richer boons within the underworld.At times, the Tailor may even bestow enchanted magic upon your backpack—there’s no need to hurry.

In the underworld, you will occasionally come across peculiar items—some serve as crafting materials, while others can trigger wondrous changes to your spells. Take care not to lose them lightly, for you can transport them back using the mine carts that appear at regular intervals.
Hang on—at least until the mine cart arrives.
O Lamb... may you carve your truth from the darkness.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我宣布,全场唯一神器就是矿车,不接受反驳
中评以上,那还是好评吧。有很多痛点其实只有一次小更新就可以脱胎换骨,希望制作组看看评论区,抓紧解决一下。
创新是好的,将幸存者无双割草与搜打撤游戏开箱带离结合,非常有意思的想法。希望提升单局收益,把割草爽感与开箱爽感都猛猛拉起!
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Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Hours played at review time, across 291 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原以为低配电脑也能随便玩,没想到配置太低了画面多了之后还是有点卡,还是得按照推荐配置来吧,整体感觉还行
后面卡死了,来个特殊事件动都动不了就被弄死了咋玩???
[h1]《铸魂迷途》:背包幸存者搜打撤[/h1] 事实上,在看到《铸魂迷途》玩法的那一刻,我其实就已经释怀了,因为除了又是一款千篇一律的类吸血鬼幸存者游戏以外,本作居然也融合了背包英雄的玩法。而在已经有一些游戏曾经这样设计的基础上,《铸魂迷途》并没能给我带来足够的新鲜感。甚至于当体验了一段时间的游戏并在关卡中发现了搜打撤机制的时候,我已经感到见怪不怪了。 然而,令我感到意外的是,虽然这款作品在题材上并没能向玩家展示出足够的创新内容,但制作组在机制融合与内容制作上也确实保证了足够的质量。因此在游玩的过程中,我并不会像其他同类作品那样在摸透了机制以后开始觉得游戏体验十分枯燥。相反,除了意义不明的初见剧情杀以外,《铸魂迷途》在关卡设计上的确为玩家提供了足够的正反馈。 可以说,在关卡模式上,作为一款类吸血鬼幸存者游戏,本作从地图设计再到刷怪模式上非常忠实地借鉴了原作的许多惯用机制,比如地图无限化或是一圈特定飞行怪的随机刷怪模式。而游戏的技能装备构筑则是同步依赖于需要玩家调整物品方向的背包英雄式背包管理机制与局内同时包含了技能和加成的三选一词条升级来共同完成的。 也就是说你可以在背包中装备最多一把武器用来进行主攻击,同时你还可以装备三项攻击技能来同步作为额外的攻击手段。概括一下就是游戏在类吸血鬼幸存者技能模式的基础上额外加入了背包英雄机制,而不是像同类作品那样单纯把角色的攻击手段替换成背包武器。因此虽然游戏的机制看上去有些略显复杂,但实际战斗体验效率非常可观,正反馈还是很足的。 综上所述,作为一款独特的弹幕射击肉鸽游戏,《铸魂迷途》虽然采用了一个已经被人采纳过的创意,但这部作品更加高效地保留了二者的主攻击手段,通过两套游戏模式大幅增加了玩家的攻击效率,而不是将其有机融合。所以总体来说,体验还是很不错的。 [quote] ★★★★★★★★用黑色译作背景※用文章谱写铭记☆☆☆☆☆☆☆☆ 「点击关注 [url=https://store.steampowered.com/curator/9619592-Blacklist_//]黑名单鉴赏家[/url]发现更多好游戏 ,点击加入[url=https://steamcommunity.com/groups/Blacklistgroup_/]黑名单[/url]」[/quote]
玩了这段时间算是入门,已经知道怎么提升。也能玩下去。 就是问制作组一个问题,既然复活后没有无敌复活了还没反应过来又死了,那你让我复活干啥么? 是我没搞懂还是什么? 死了复活然后啊又死了。
内容太少了,还不更新,跑路了?
谁家类幸存者里边塞这么多陷阱啊???陷阱又不明显伤害又高,窄路上放的到处都是,纯来恶心人的
아시잖아요 뇌 빼고 하는 게임 늘 먹던 뱀서 맛인데 토핑 많이 넣었음 그래서 조금은 생각하게 만들어줌 디아블로 참+배낭정리+아이템 조합+스킬시너지+능력치+물약+죽으면 아이템 빠이빠이+갓한글화 단점은 언제 맞았는지 모름 아이템 모양이 없어서 뭔지 모르겠음 아무튼 추천함
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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