
Shadow the Hedgehog is back with Classic and Modern Sonic in SONIC X SHADOW GENERATIONS, an all-new collection featuring two unique experiences!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #81, worst UK #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shadow the Hedgehog is back with Classic and Modern Sonic in SONIC X SHADOW GENERATIONS, an all-new collection featuring two unique experiences!
Play as Shadow in a brand-new story campaign featuring never-before-seen abilities that prove why he’s known as the Ultimate Life Form! Speed through iconic stages from Shadow’s history, discover hidden secrets in an expansive hub world, and unlock new powers to take on Black Doom and save the world.
SONIC X SHADOW GENERATIONS also includes a complete remaster of the highly acclaimed SONIC GENERATIONS, a time-traveling adventure featuring a greatest-hits collection of 3D and 2D Sonic stages, now with upgraded visuals and new bonus content.
In a new standalone campaign, Shadow’s nemesis, Black Doom, has reemerged and threatens to take over the world once again. Shadow must journey into his past, confront his painful memories, and unlock new dark powers to save the world.
Relive signature levels from Shadow’s previous adventures and accelerate through mind-bending stages in both 3D and 2D, warped by Black Doom’s influence as Shadow works to piece together the timeline and thwart his evil plans.
Harness Shadow’s 5 new Doom Powers to battle hordes of enemies and tackle platforming challenges like never before. Surf on water, fly over obstacles, and stop time with the return of Chaos Control!
Explore the White Space, an all-new hub world inspired by the open-zone gameplay of Sonic Frontiers. As Shadow gains new powers, he can explore further and uncover the secrets hidden throughout!
Past meets present in SONIC GENERATIONS! When Dr. Eggman teams up with his past self and the mysterious Time Eater to erase their past defeats and rewrite history, they scatter Sonic and his friends across space and time. Now, Modern and Classic Sonic will have to team up to defeat this dastardly trio and restore their timeline to normal!
Spin dash through a greatest-hits collection of 3D and 2D versions of iconic stages from past Sonic games, now with updated visuals and reworked cinematics.
Rescue Chao hiding in every level, rack up the highest pinball score in the Casino Nights Zone, and check out the museum for behind-the-scenes art, music, and more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.6Kreviews | 96% | — | $17.2M |
| $49.99 | 11.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ist ein tolles spille
flashback
游戏OK。对于索尼克老粉而言,无敌的好玩。但是。。怎么解锁那个60帧限制。。太难受了。。我又不是玩主机。。都玩PC了,还不让快乐的玩耍嘛!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +1 more
| $49.99 |
| 1.2Kratings |
| 96% |
| — |
| not modelled |
| $49.99 | — | 97% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hermoso
索世的最终boss战完全值得一个差评,游戏史上少见的垃圾,完全匪夷所思的设计。本来2d和3d互相转换追击boss应该做的很有趣的,结果却让这个最终boss战集齐了简单、无聊、拖拉、寡淡也是逆天的不行。最变态的是在一个高速跑酷游戏当中这个boss甚至会给你一种两只蜗牛在赛跑的感觉。 一个boss,几乎没有失败压力,操作上也只需要一直按着加速键,然后晃晃摇杆躲伤害吃金环就能通过,可以说简单的不行,但是偏偏boss的移动速度只比索尼克差一点,而地图又很空,直接导致了在boss这个大参照物的基准下,玩家会感觉索尼克飞的特别特别慢,甚至很难发觉自己在前进,而且明明可以把另一个索尼克发射出去作为远程攻击手段,但是偏偏只让你用来清障碍物,想对boss造成伤害只能脸贴脸撞,这就使得玩家在boss战过程中的垃圾时间非常非常多,boss随便往后晃一点距离,你就得盯着那个核心多追几十秒,越追就越烦躁。而且明明是要打空战,结果能移动的范围却给的很窄,飞行的手感也很差,完全没有灵活的感觉,玩家的实际可以操作空间很小,经常会撞上边缘,甚至会一直撞到边缘无法操作。在剧情上,明明已经救出了所有队友,但是却只让队友在对讲机里喊两句,对boss战没有任何帮助,一点热血的感觉都没有,打完了之后也只感觉“就这?” 本来boss都已经做成这个鬼样子了,如果只用打一次也就罢了,但是世嘉怕你吃的太少,还特地贴心地给了个无伤成就,让想刷成就的玩家吃屎吃个饱,只能说脑子不用就干脆捐掉算了,这个差评吃的不怨。
This one was a blast. Slapping Shadow on the box was already enough to get me to buy it of course, but the way this game tugged on my heartstrings is nearly unmatched by anything else I've played. Getting to see Maria and Gerald again was such a treat. The levels and music are also gas fire flames, and the collectibles celebrating Shadow's history were extremely nice to see. I've never played Sonic Battle so getting to listen to the Emerl plotline was fun as well. My only complaint is that I wish it were longer, and that they made more DLC than just "movie promotion."
me gusto
hmmm does this name ring any bells? SONIC X SHADOW? hmmm
Tras casi 30 horas de juego, considero que la mejor forma de analizar este juego es por partes separadas y con una conclusión de su conjunto. En primer lugar, Sonic Generations se sigue jugando y viendo muy bien, aunque podrían haber aprovechado para mejorar la jugabilidad del Sonic 3D porque si jugaste antes con Shadow, este último se siente muchísimo más pulido y cómodo de usar. Respecto de los niveles, es exactamente lo mismo que la versión original (sí, eso significa TIME EATER otra vez) por lo que si te gustó el original vas a disfrutar este también. Los desafíos están bien en líneas generales pero llega un punto en el que se vuelven tediosos y repetitivos. En segundo lugar, Shadow Generation tiene un mejor control, una zona semi abierta que toma inspiración a Sonic Frontiers lo que la hace mucho más disfrutables. Sus niveles superan en promedio a lo visto en la parte de Sonic, mejorando la fórmula boost y aprochando los nuevos poderes del Erizo. Sus desafíos, al ser mucho menos, se sienten menos tediosos y más divertidos. En lineas generales, si tenías el original, no lo compres a precio completo, pero la parte de Shadow vale completamente la pena. Muy superadora a la parte de Sonic quiero decir. Recomiendo jugar antes con Sonic y luego con Shadow, de lo contrario, se notará muchísimo el cambio de jugabilidad entre 2012 y 2024
Es cine
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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