
Shadow the Hedgehog is back with Classic and Modern Sonic in SONIC X SHADOW GENERATIONS, an all-new collection featuring two unique experiences!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #81, worst UK #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shadow the Hedgehog is back with Classic and Modern Sonic in SONIC X SHADOW GENERATIONS, an all-new collection featuring two unique experiences!
Play as Shadow in a brand-new story campaign featuring never-before-seen abilities that prove why he’s known as the Ultimate Life Form! Speed through iconic stages from Shadow’s history, discover hidden secrets in an expansive hub world, and unlock new powers to take on Black Doom and save the world.
SONIC X SHADOW GENERATIONS also includes a complete remaster of the highly acclaimed SONIC GENERATIONS, a time-traveling adventure featuring a greatest-hits collection of 3D and 2D Sonic stages, now with upgraded visuals and new bonus content.
In a new standalone campaign, Shadow’s nemesis, Black Doom, has reemerged and threatens to take over the world once again. Shadow must journey into his past, confront his painful memories, and unlock new dark powers to save the world.
Relive signature levels from Shadow’s previous adventures and accelerate through mind-bending stages in both 3D and 2D, warped by Black Doom’s influence as Shadow works to piece together the timeline and thwart his evil plans.
Harness Shadow’s 5 new Doom Powers to battle hordes of enemies and tackle platforming challenges like never before. Surf on water, fly over obstacles, and stop time with the return of Chaos Control!
Explore the White Space, an all-new hub world inspired by the open-zone gameplay of Sonic Frontiers. As Shadow gains new powers, he can explore further and uncover the secrets hidden throughout!
Past meets present in SONIC GENERATIONS! When Dr. Eggman teams up with his past self and the mysterious Time Eater to erase their past defeats and rewrite history, they scatter Sonic and his friends across space and time. Now, Modern and Classic Sonic will have to team up to defeat this dastardly trio and restore their timeline to normal!
Spin dash through a greatest-hits collection of 3D and 2D versions of iconic stages from past Sonic games, now with updated visuals and reworked cinematics.
Rescue Chao hiding in every level, rack up the highest pinball score in the Casino Nights Zone, and check out the museum for behind-the-scenes art, music, and more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 12.2Kreviews | 97% | — | $17.1M |
| $49.99 | 11.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是我见过最最最好玩又好看的刺猬索尼克游戏 没有之一 就是难有点肝 但是比马里奥好玩一百倍 没有引战个人观点
Соник Дженя все такая же кривая, но вот Шэдоу Дженя... ууууу, подержите мою газировочку. Это было классно. Хотя форма Doom Morph, наверное, самая кривая и неинтересная.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +1 more
| $49.99 |
| 1.2Kratings |
| 96% |
| — |
| not modelled |
| $49.99 | — | 97% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sonic Generations: Ремастер, который мы не заслужили (в плохом смысле) Оригинальный Дженерейшенс был отличной игрой, но здесь мы получили какой-то откровенно халтурный микро-ремастер. Вместо того чтобы бережно перенести классику на современный движок, разработчики умудрились сломать то, что и так нормально работало: Сломанные хитбоксы: Периодически ты получаешь урон от шипов или врагов, а так же умудряешься попасть в затекструрие и аут оф баунс. В игре про скорость и тайминги это критично. Убитый авто-таргет (Homing Attack): Это главная боль ремастера. Соник теперь регулярно промахивается мимо врагов и пружин, из-за чего ты просто улетаешь в пропасть на ровном месте. Теряется весь флоу и ритм игры, тебя буквально наказывают за ошибки кривого кода. Shadow Generations: Нереальный эпик и спасение сборника А вот здесь начинается то, ради чего игру действительно стоит брать. Кампания за Шедоу - это просто отвал башки и, пожалуй, лучшее, что случалось с ежом за последние годы. Постановка: Режиссура катсцен и геймплейных моментов просто нереальная. Камера берет безумные ракурсы, чувство скорости передано великолепно, а эпик происходящего на экране зашкаливает. Новые механики: Разработчики не просто сделали рескин Соника, а дали Шедоу уникальный геймплей. Силы Рока (Doom Powers) - это пушка. Крылья, серфинг по воде, новые атаки и, конечно же, Хаос Контроль делают уровни максимально вариативными. Игра поощряет агрессивное прохождение, и это ощущается безумно свежо. Ложка дегтя в кампании Шедоу И всё было бы идеально, если бы не концовка. Последний акт и финальный босс - это просто кромешный ужас, который руинит все впечатления от прохождения. Резкий и необоснованный скачок сложности, умноженный на кривой дизайн арены. Атаки финального босса читаются отвратительно, битву банально скучно и душно проходить. Вместо катарсиса и эпичного завершения истории ты получаешь лишь раздражение и желание поскорее выключить игру. Итог: Брать исключительно ради кампании за Шедоу (если готовы стерпеть убогий финал). Часть за Соника лучше вообще не трогать, чтобы не портить себе нервы кривыми хитбоксами.
Ok, let me just say YES! Shadow Generations is a good game and YES Sonic Generations is still an amazing game. But that doesn't change the fact it is insulting that this is $50. Shadow Generations is a very solid time and it looks and runs amazing. The problem is Sonic Generations as all it is, is a port, I repeat, a PORT of Sonic Generations. When you choose Sonic Generations on the main title screen, it literally opens a 2nd application and It's still capped at 60fps (Shadow can go up to 120fps). This really pisses me off because if I wanted to play the original Generations I would just play that. To add insult to injury, SEGA delisted the original as a standalone title from storefronts (you can still purchase it in bundles). It really just rubs me the wrong way. Get this game when it goes on discount. I got it for $15,
So you have an ok game and the second coming in one single package. [h2]- Sonic Generations -[/h2] This is just a port with some cutscene/writing changes. I guess it's alright, story is light hearted and just kind of there with not much dialogue. Classic Sonic is where the fun is at, his stages might seem a bit dull and "boring" compared to Modern but ATLEAST it plays well, drop dash is niche poo poo here nowhere near Mania's level tho. Modern's controls are total and complete unresponsive junk, no double jump = you get a weird mini forward dash that's pretty much useless since it doesn't keep your momentum, some tracks don't have the proper "lock-on" so you can't side step all that well and if you even think about boosting you're gonna be hugging the walls. No idea why they couldn't just update the game with the new controls. The final boss is terrible, sucks ass and is one of the most poorly designed and frustrating things ever I hate it. [h2]- Shadow Generations -[/h2] THIS IS PEAK LADS, the jump from Modern to Shadow is a colossal difference, buttery smooth and responsive. The first act alone is better than the entirety of Sonic's part. Shadow is as cringey and edgy as ever. It has probably the best designed stages in the modern era and I replayed them multiple times to find the alternative pathways to run through before moving on, which I don't usually do. Love the new Doom powers, A REGULAR DOUBLE JUMP THANK YOU SEGA, bosses are well designed, story is straight forward but I wouldn't call that a bad thing. Music is excelent as always. At standard price it's questionable but on sale it's worth it just for Shadow alone imho. I liek Sonik :)
Después de conseguir todos los logros y jugar toda la semana a este juego voy a compartir mi opinión: Sonic Generations es uno de los mejores juegos de Sonic actualmente, yo diría mucho mejor que Forces (obviamente) y que Frontiers simplemente porque es divertido. No tiene una historia compleja, mas bien es simple pero eso no significa que sea horrible. Lo que me gustó es que te lleva directamente a la acción con niveles frenéticos que puedes ir super rápido, tomando atajos y matando enemigos a diestra y siniestra(con excepción de Planet Wisp que diría que es lo único malo), además de que trae niveles de otros juegos y manteniendo su misma magia es un trabajo increíble ya que no tienes que ser una gran fan de Sonic para disfrutarlo porque cuando juegas un rato jugar parece hasta natural la velocidad que controlas a Sonic. Ahora con Shadow Generations, es muy diferente a Sonic Generations y eso hace muy interesante jugarlo. Es una combinación de Frontiers (Por el mundo abierto) y todos los Sonic donde ha aparecido Shadow, lo cual les salió muy bien por que ahora buscas coleccionables y piezas esparcidas por el mapa mientras vas a las fases. Y lo mejor son las fases porque son rápidas y agradables a la vista por las escenas animadas cuando Shadow usa sus poderes y también se siente muy bien igual que generations ya que te familiarizas rápido. La historia esta muy bien trayendo de regreso a Black Doom el cual era un personaje olvidado y que en este juego nos damos cuenta que era un enemigo formidable. Estos juegos no te exigen mucho en dificultad y son muy disfrutables en el proceso, Los coleccionables pueden ser un poco difíciles pero cuando te vuelves a pasar los niveles son mil veces mas fáciles pasarselos. Si eres alguien casual que te gusta ir rápido por un juego y disfrutar visualmente te guste o no Sonic estos juegos son para ti. 10/10
Its time to accept it, SEGA will never make an actual good Sonic game ever again like Generations or Unleashed. The recent sonic games have graphics that look too realistic, physics that feel weird/clunky and a sense of speed that's completely nonexistent. With that said, this is by far the best sonic game you can buy on steam nowadays. (Besides the original generations) This Sonic generations remaster is just like the old one but better. The modern sonic levels feel very fast paced, the music is great and the levels are just the right duration. None of this 30 seconds level with bs design that no one pays attention to like Sonic frontiers. (Besides planet wisp, it kind of sucked imo) The classic sonic levels are also good but can sometimes feel a little frustrating on the first couple attempts, although i found myself enjoying them after a couple replays. Now to the main event of this game, the new Shadow "DLC". As I've said before, the new sonic releases don't feel at all like the old ones, so don't go buying this thinking its a generations but with Shadow, its not. Its an obvious upgrade from Frontiers but still has a lot of room for improvement. [b]Pros:[/b] - "Open world" lobby with lots of things to explore and discover - UI and music that just feel right. - Great mid-level cutscenes that blend flawlessly with the gameplay . - Multiple Shadow "forms" that allow for gameplay variety. - New chaos control mechanic. - Nostalgic boss-battles with bosses from old sonic games (Namely Sonic Adventure 2, for example) [b]Cons:[/b] - Absolutely no sense of speed, boosting in this game feels like pressing a button that makes Shadow fart Cheeto's dust. - Weird physics that allow you just skip multiple platforms. (Why does a simple jump with no boost allow me to clear 4 big platforms?) - Final boss looks hella goofy when hitting him. - Some Doom morph sections are just confusing and annoying to navigate. - [spoiler]No sonic boss battle, why just a cutscene. :*( [/spoiler] - Repetitive challenges that don't use the introduced side characters abilities. While Sonic generations has at least one challenge where it incorporates the designated level character for a custom challenge Shadow does not. For example, on Sonic generations green-hill zone there's a challenge where tails helps you cross the map while you hang on to him, successfully using the unique character abilities to create a challenging and creative mini-level. Why cant Shadow do this? The challenges are all the same. Finish with one coin, use chaos control to arrive in time, etc... Big the cat would be a great character to have a unique challenge built around. Instead he just sits there and does nothing at all. - And the worst of all of them, there's mentions of Sonic Forces. Not just references, two whole levels. That's just horrible [b]TL;DR: Sonic good, Shadow bad[/b] (jk, solid 7/10)
[h3]8/10[/h3] [b][EN][/b] [h2]Two Games in One[/h2] Before I begin to talk about this game, I must say that I haven't played the original version of Sonic Generations yet, just this remaster. This game not only contains the remaster of that one, but also a new game, Shadow Generations! The keyboard controls are a bit weird at the start (for both Sonic and Shadow), but I changed them and quickly got used to them. The gameplay is very fast-paced, like every Sonic game, so it's also a matter of getting the hang of it. Sonic also has two types of gameplay - the modern (camera behind him) and the classic (platformer style, like the original games) - and both can be swapped between levels. I personally found the Shadow gameplay much better, more fluid and more satisfying, with those cool upgrades (the Doom Powers), but that's just my opinion. I mean, hell, at some point you can fly, surf, and morph into a black and red blob. Story-wise, I also found Shadow's side much more emotive (although edgy), while Sonic's side is more friendly and colorful, although both stories are connected to one common enemy. Some maps are really beautiful, but Kingdom Valley (from Shadow Generations) is definitely my favorite! All the maps have replay value - different ways, two acts on each map, and collectibles to unlock cool stuff like concept art, lore, and soundtracks. I just have to advise that some maps can be a little rage inducing. The soundtrack is peak, but I wish they also included "Without You" by Casey Lee Williams, the song they used in the mini-series "Dark Beginnings". [b][PT][/b] [h2]Dois Jogos em Um[/h2] Antes de eu começar a falar deste jogo, preciso de dizer que ainda não joguei a versão original do Sonic Generations, apenas esta remasterização. Este jogo não só contém a remasterização desse, como também um novo jogo, Shadow Generations! Os controlos do teclado são um pouco estranhos no início (tanto para o Sonic como para o Shadow), mas alterei-os e habituei-me rapidamente. A jogabilidade é muito frenética, como em todos os jogos Sonic, por isso é uma questão de apanhar o jeito. O Sonic tem ainda dois tipos de jogabilidade: a moderna (com a câmara atrás) e a clássica (estilo platformer, como nos jogos originais), sendo que ambas podem ser alternadas entre níveis. Pessoalmente, achei a jogabilidade do Shadow muito melhor, mais fluída e mais satisfatória, com aquelas melhorias fixes (os Doom Powers), mas isso é apenas a minha opinião. Quer dizer, caraças, a certa altura podes voar, surfar e transformar-te numa gosma preta e vermelha. Em termos de história, achei o lado do Shadow muito mais emotivo (embora um pouco edgy), enquanto o lado do Sonic é mais amigável e colorido, apesar de ambas as histórias estarem ligadas a um inimigo em comum. Alguns mapas são realmente bonitos, mas Kingdom Valley (de Shadow Generations) é definitivamente o meu favorito! Todos os mapas têm um factor de rejogabilidade — diferentes caminhos, dois actos em cada mapa e itens coleccionáveis para desbloquear coisas bacanas como arte conceitual, lore e bandas sonoras. Só preciso de avisar que alguns mapas podem ser um pouco frustrantes. A banda sonora é incrível, mas gostava que tivessem incluído também a "Without You", de Casey Lee Williams, a música utilizada na mini-série "Dark Beginnings". https://youtu.be/IcvILs5ra2g
Played and bought originally on my Switch 2 due to a sale, I decided to double dip on PC due to the bundle making it only 17$ which is a steal. I already own the original Sonic Gens on PC but this port is just miles better and the Shadow Gens stuff is pretty fun as well. Imo this is one of the best Sonic games
me lembra dos tempos em que a vida não era uma desgraça e eu genuinamente aproveitava sem me preocupar se estava fazendo tudo certo e sem depender de algo que eu precisei porém foi embora e me deixou pra trás apenas para observar o destino me deixando sucumbir ao sofrimento de eternas risadas sobre mim. 10/10
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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