
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 13 → 18.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Race across land, sea, air, and space in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn. Speed to victory solo or as a team in a variety of offline and online modes and compete against players from around the world. Build the ultimate vehicle to match your racing style, unlock gadgets to gain the upper hand, and unleash power-up items!
Race across 24* courses and warp to one of 15 CrossWorld courses with Travel Rings, which transport you to a new course with special rules and challenges on the 2nd lap. Return to the first course for the final lap, where aspects of the track have changed. There’s always a surprise on the other side of the Travel Rings, and no two races are the same!
Pick from over 45 unique original vehicles and over 70** gadgets that let you shape how you race and define your playstyle. Gadgets let you customize all parts of your race, including movement boost efficiency, item chance, recovery time, and more. Build the loadout that defines you.
There are 5 character/vehicle classes to choose from: Speed, Acceleration, Handling, Power, and Boost. Within each class, you can further tune performance by combining front, rear, and tire parts, adjusting each stat to match your racing style. Top it all off with custom paint jobs, decals, and more to create your ultimate racing machine.
Choose from 23 iconic Sonic characters! From members of Team Sonic to the Babylon Rogues, Team Chaotix, and even the Deadly Six, it’s the largest roster in a Sonic racing game to date.
Characters have unique interactions with each other through the new Rival system, which randomly picks a character each race to be your Rival who will be faster, smarter, and more challenging. Defeat them for bonus rewards and even more special dialogue.
Hone your skills solo, co-op with friends, or online with up to 12 players in modes designed for competition, practice, and mastery.
• Compete in the classic Grand Prix: compete across 4 courses to earn the most points.
• Mix it up with Race Park: Race in teams of 2-4 players in matches with unique rule sets: collect the most rings, boost off your allies, knock out your opponent, play with only heavy hitting items, or make up your own custom rulesets!
• Master individual courses with Time Trials: Race alone on a single course as you try to get the fastest time possible. Your time can be uploaded to a global leaderboard to show off your mastery.
• Ascend the online leaderboards in World Match: Play online with players worldwide in 12 player lobbies and aim for the top: Legend Rank.
Sonic Racing: CrossWorlds will be supported by ongoing free updates that add new characters, vehicles, music, sounds, and gadgets. Characters from across the SEGA universe including Joker, Ichiban, Hatsune Miku, AiAi, and NiGHTS join the race, with more characters to arrive soon.
For those looking to expand their experience, unlock premium content through the Season Pass, which features guest crossovers from iconic franchises including SpongeBob SquarePants and Minecraft. Character Packs from the Season Pass will feature 2-4 playable racers***, new courses, decals and sounds to customize your vehicle, additional music, gadgets, and more.
The free character updates and paid premium content will be supported by Festivals, limited time events where you’ll team up players worldwide to represent one of 3 teams and compete for the most points. Races will feature unique rulesets during these events, with the winning team earning bonus rewards.
For the best-of-the-best, test your skills in Legend Competitions. These timed events feature a unique competitive ruleset and open only to other top players (Legend 9 rank and above in World Match). Aim for the top to receive special rewards and shoot for the coveted “Emerald Racer” rank.
*More courses may be added post-launch
**Additional gadgets may be added post-launch
***Please see Season Pass & individual Content Packs for more information on playable characters
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 17.1Kreviews | 93% | — | $24.6M |
| $89.99 | 10Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1370 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid kart racer. mostly just want to say that the dlc characters other than classic sonic being unvoiced is pretty pathetic. also worth noting, the free update characters can be a bit....weird. free's free who cares but red from angry birds? really?
Best racing game I've played in a long, long time. Lots of good things to say about it. Most of the courses are very well designed (with a few glaring exceptions), and the music is phenomenal. The gadget system is well implemented, and there are many ways to succeed, even at the height of online play. My only big complaints about the game are that the DLC characters (even free ones) don't have friendship meters, and you can't make your own music albums. You only get one custom "favorites" album, which makes it impossible to truly tailor the music you hear on each lap. If you want to only hear specific music on each lap, you have to assign your "favorites" album to each of them, and add all of the songs that you would have separated by lap into that single "favorites" collection. It seems like common sense to have a full album creation system in a game that already has it half-implemented, and I hope they add it in a future update. On the negative side of maps, while most of them are good, when they're bad, BOY are they bad. Most of the culprits are DLC tracks, but there are a few in the base game that also fall below the bar. This isn't to say that all of the DLC tracks are bad. The New York map is one of the best in the game, and it's also the newest at the time of this review. To end on a positive note, the core gimmick of this game is, in my opinion, the best one that a racing game has ever had. Having the second lap of every round be random adds a level of variation that keeps races, both online and off, from becoming stale. I would recommend this to anyone who likes racing games, and even while writing this, I'm fiending to play more. Sonic Racing: Crossworlds is an addictive chemical that has latched onto my brain, and refuses to let me into rehab. It's a fantastic game, and gets an emphatic 9/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 31.1K | 92% | $39.99 | |
| $24.6M | 24.6K | 73% | $39.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.4M | 80.2K | 97% | $17.99 | |
| $24.4M | 44.3K | 92% | $19.99 | |
| $24.4M | 23.1K | 81% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.5K | 103 | 78% | $29.99 | |
| — | 0 | — | — | |
| $1.3M | 1.1K | 92% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #60, worst UA #100 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Thai +2 more
| $69.99 |
| 1.1Kratings |
| 92% |
| — |
| not modelled |
| $34.99−50% | — | — | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played all the Sonic Racing games out there, and this one takes the crown! Props to the devs!
Muy buen juego de carreras la verdad
This is my favorite game of the year and Its Only getting better Tho for a nice and cool experience? I do recommend mods -w-
massa dimai
推荐游戏《索尼克赛车,交叉世界》 推荐理由:赛车与飞行结合,手感好,地图可以随机变化,非常好玩。最重要的是有可选择击中萌的原创歌曲作为BGM!
É Sonic! O único jeito é go fast! Gosto muito desse jogo, mas recomendo com algumas ressalvas. Acredito que o preço não justifica o que ele entrega. Ganhei na promo 60% OFF e por isso não tenho arrependimentos, mas, se fosse do meu dinheirinho eu ia ficar bem decepcionada, pois acho o conteúdo pequeno para um jogo de 299R$. É o mesmo motivo de eu não jogar Mario Kart: o preço é muito alto! Eu acho a direção de arte um pouco sem sal. O jogo é bonito mas tem muitas pequenas decisões, como por exemplo o modelo da Hatsune Miku, que pra mim parece que não encaixa direito no jogo e no universo do Sonic. Eu sou fã da Miku, mas não jogo com ela pq ela parece uma alienigena ali no meio, se utilizassem outra modelagem na hatsune miku com um corpo mais fofinho, ela se encaixaria muito melhor. Também acho o sistema de atributos um pouco denso; mas mesmo assim, ele não influência tanto quanto a sua habilidade como jogador. O sistema funciona assim; Cada personagem e/ou carro tem um status: Velocidade (Speed): velocidade máxima em retas. -> Builds de speed ganham em linhas retas e, principalmente, nas retas finais. Vc não precisa fazer tantos drifts quantos os outros, mas ainda assim tem um handling okay, permitindo curvas bem feitas e em alta velocidade. Aceleração (Acceleration): Rapidez para atingir a velocidade máxima. -> Builds de aceleração ganham combinando uma recuperação rápida e rapidez de atingir o top speed. Também contam com melhor tração na areia e no gelo, garantindo melhor controle nesses terrenos. Eles também a marcha mais rápido que outros carros, igual somente com speed(sim! tem sistema de marchas escondido!) São builds boas para iniciantes que frequentemente perdem velocidade Controle (Handling): facilidade em curvas e drifts. -> Carros de handling ganham fazendo curvas bem fechadas e muito drift! Qualquer tempo não fazendo drift, está te atrasando. É o unico carro que *ganha* velocidade enquanto faz drifts Força (Power): peso e capacidade de empurrar adversários. Carros de Power ganham por resiliencia e paciencia. Eles resistem dano e empurram os outros à vontade. Sempre conseguirá se manter na linha, e não perdem aneis ao bater nas paredes, todavia, seus drifts são mais demorados e devem ser feitos de forma rápida pois perde velocidade ao faze-los. Impulso (Boost): eficácia ao usar itens ou turbos. -> Builds de boost ganham conseguindo o primeiro lugar e mantendo todos os boosts possíveis para ficar lá. Builds de boots odeiam ser atingidas por objetos ou pessoas(principalmente as de power) Pois a recuperação é terrível! Mas eles carregam o drift mais rápido que todos os outros. O jogo é projetado para ser relativamente balanceado graças às Gadget Plates, que, junto aos personagens e carros, permitem ajustar atributos e compensar fraquezas. O meta game pode ser bem diverso e nada vai superar sua habilidade como jogador + saber como desbloquear a potência do seu veículo. Sonic Racing Crossworlds possui uma grande variedade de customização para seus automoveis, um ponto bem positivo ao meu ver. Se compararmos com Mario Kart, nesse aspecto ganha disparado. Podemos alterar frente, fundo, rodas, cores e adicionar adesivos no carro. Particularmente, busco jogar com oq eu acho mais bonitinho e me divirto mais, ao mesmo tempo que tento entender como funcionam esses status todos. Estudei pra escrever essa review 🏎️💨
拳打地平线6 脚踩马车8 痛快!这才叫竞速
geiles spiel mit viel zu bieten aber im sale kaufen sonst zu teurer aber sonst top
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.