
Compete across land, water and air in incredible transforming vehicles that change from cars to boats to planes mid-race.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sonic Racing is the SEGA equivalent of Mario Kart (MK). This game has different characters you can race with and you can drift to get a speed-boost. You can get random items that allow you to slow down your opponents or give yourself a boost and the maps have dynamically changing obstacles for each lap of the race. Finally, most races take place in land, sea and air. In this game, your character impacts the tuning of the vehicle (speed, handling, acceleration, abilities). As you level up your characters, you begin to unlock more mods that lets you change the tuning of your vehicle. Each character has to be levelled up individually through gameplay. This game is basically identical with the older versions of Mario Kart, you can do time trials but there aren't versus modes in Sonic such as the Balloon Battles which I think were a fun addition to Mario Kart. Bear in mind when this game was released. My favourite part about this game are the maps. The maps are significantly more dynamic than MK Wii or MK DS. The first lap is like an introduction to the route. The second lap introduces obstacles that force you to adapt your driving. The final lap makes the obstacles even trickier. At the same time, different stages of the race force you to switch between road, water and air racing. These sections also change with each lap, and they add an extra dimension to the race that keeps every round fresh and exciting. The maps are slightly more sophisticated than the maps in MK; sometimes you don't know what is around the corner and this makes the game slightly more thrilling as you have to play reactively when it is your first time playing the game. Flying in the air changes your Kart into a mini jetplane-car hybrid. The flying is really fluid and comfortable, and these sections feel very wide and open. They are rather simple compared with land racing because the air sections have less obstacles in some maps, but some maps do it excellent and it feels like you're the millenium falcon in Star Wars. Flying in this game is actual flying, not gliding like in Mario Kart, which lets players go further while in the air. Water turns your car into a jet-ski. These sections are tricker than land racing because you have the same amount of obstacles as on land, but the jet-skis (understandably) have worse handling than a car would have. This adds another layer of challenge to the race as it forces the player to adapt their play style so they don't crash into obstacles or drive too carefully and fall behind their opponents. This game has amazing graphics for an early 2010's game, better than Mario Kart, but this also necessitates slightly better hardware to handle the game, which may make the game less accessible to some players. The game gives minimal graphics configuration in spite of the previous fact, so you don't have much choice on reducing the performance requirements to successfully play the game. If you are on Windows 10 or later, you may struggle to launch the game. You need to open the game folder in your file explorer, right click and enable Windows 8 compatibility mode for both the launcher and the game. If it still doesn't work, you may need to press launch a second time. Try running the game again, press yes on the Steam Client pop-up and it should suddenly work. If you're a fan of Mario Kart, and you have a good PC, you will enjoy this game as well because it is basically identical with the older Mario Kart titles of the DS and Wii era.
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FIRE 7/10
pee pee poo poo sonic racing i pooped while playing this game its so good
Its a hoot
Damn
NiGHTS car. and ulala space channel 5. peak video game
Mamá y Javier
Very fun and good
Um jogo antigo, mas ainda muito bom! O jogo tem uma grande variedade de personagens e pistas, e a mecânica de transformar os carros deixa as corridas muito dinâmicas, porque nenhuma pista fica do mesmo jeito por mais de 1 volta. Você pode fazer a primeira volta só de carro, aí na segunda um trecho da pista fica cheio d'água e na última volta o resto de pista vai e você termina a corrida voando. É um ótimo jogo pra jogar sozinho ou com amigos.
Best racing game ever
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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