
Compete across land, water and air in incredible transforming vehicles that change from cars to boats to planes mid-race.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buena conducción, buenos mapas y música, el online sigue vivo y tiene muchos desafíos. Su mecánica principal consiste en que los vehículos se van transformando en mitad de los circuitos, para navegar sobre agua o volar por el cielo. Algunos caminos son obligatorios y otros se pueden elegir, por lo que las diferentes rutas y mapas te harán experimentar cada una de las conducciones. Derrapar por cierto tiempo te da un bonus de velocidad, asi que siempre estarás buscando derrapar en las curvas. Hay varios modos de juego y se pueden desbloquear nuevos personajes. Cada personaje tienes sus propias estadisticas de velocidad, manejo, bonus de velocidad por derrape, etc. Hay desafíos que consisten en vencer un tiempo récord, o derrapar una cierta cantidad de tiempo, o vencer a tus oponentes usando los objetos que te encuentres en las carreras. Hay objetos que congelan a los demás corredores, invierten sus controles, objetos que ponen obstáculos en el camino o que te dan un impulso de velocidad. Además está la All Star, un objeto que te da un impulso de velocidad, te hace invencible y te permite disparar a tus enemigos. En un todo es un buen juego de carreras, y tengo entendido que es uno de los mejores en la saga de Sonic Racing, incluso comparado con títulos más recientes.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 26K | 84% | $12.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $9.1M | 18.3K | 93% | $19.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9M | 7.1K | 86% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 3.5K | 73% | $39.99 | |
| $893.3K | 3.5K | 87% | $9.99 | |
| — | 0 | — | — | |
| $24.5M | 11.5K | 93% | $69.99 | |
| $3.1M | 4.5K | 84% | $59.99 | |
| $105.8K | 546 | 75% | $6.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really don't see the hype with this game. Team Sonic Racing and especially Sonic Racing: CrossWorlds blow this game out of the water and it's not even close. I'm sure that'll upset a few people, and you know what? The truth hurts. [b]Positives:[/b] [b]-Great Music[/b] This game, for all of it's faults, has an amazing soundtrack. I could listen to the music for Burning Depths, Graffiti City, and Ocean View all day. Even the menu songs are great, and it's a very rare case where this game surpasses CrossWorlds, as I've modded a lot of the music in that game. [b]-Car Physics[/b] In contrast to the boats and planes that feel god awful to control, the standard cars feel really responsive and fun to drive. I wouldn't say they feel quite as good to control as the ones in TSR, but they're solid and I don't really have any complaints. Err... I guess there's one complaint I have. It's when I see all four of my tires on the ground and the game goes... [spoiler]STUNT FAILED STUNT FAILED STUNT FAILED!!![/spoiler] but that's an issue with the boats too so. [b]Negatives:[/b] [b]-Bad Tracks[/b] I'm going to list off every good track in this game. Ocean View, OutRun Bay, Graffiti City, Shibuya Downtown, and to a lesser extent, Rogue's Landing. That's 5 of 21 tracks, barely short of 1/4 of the tracks being good. Most of the tracks are bogged down by extended boat or flying sections, and since those control awfully, it makes racing on those tracks feel terrible too. The only reason I even considered Rogue's Landing to be good was because the visual set-pieces on lap 3 are stunning. Tracks like Dream Valley, Adder's Lair, Graveyard Gig, and Burning Depths (in spite of it's incredible music) are awful to play, and most of the other tracks are mediocre at best. I also did not care for Race of AGES. The main driving section feels uninspired, the flight section requires almost no input from the player beyond holding the accelerator, and the boat section has these annoying electrical fences to dodge, which is hard to do with how difficult it is to reign in the boat controls. [b]-World Tour[/b] I'm going to preface this by stating that I 100% completed World Tour and got AGES' Console Mod. You can see proof [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3723843439]here.[/url] I personally found World Tour to be very boring. For what's supposed to be a racing game, there's a significant lack of racing going on here. For every Normal / Battle / Boost Race in World Tour, there's like 5 missions where you just fly through rings, or hold the drift button, or spam boosts. It's just not fun. It's an issue shared by Team Sonic Racing's "Team Adventure" mode, and something I'm personally glad was dropped in CrossWorlds in favor of the far more fun Race Park, which is actually focused on racing. [b]-The Roster[/b] This game has a terrible roster, I'm not going to sugarcoat it. Nobody cares about Football Manager, Ulala, Amigo, Gilius, Joe Musashi, etc. Then you have extra-insulting characters like Wreck It-Ralph (if you're going to add a character from this movie, why not Vanellope? She's literally from a racing game in the movie.), Danica Patrick which who even wanted her in the game, and Simon from Yogscast. I was so offended by how bad this roster was that almost my entire playtime was spent exclusively on Amy and Tails. People like to complain about CrossWorlds' roster, but you guys don't know how good we have it these days. I'll gladly take Joker, Ichiban, Miku, Spongebob, and Steve over this slop any day of the week. The TF2 guys are cool and all but I would've preferred Ellis from L4D2 with his car being Jimmy Gibbs Jr.'s stock car, which transforms into a helicopter for flight sections, and Virgil's boat for boat sections. [b]-Items[/b] As someone with over 500 hours in CrossWorlds and has seen firsthand how cancer our items are, I would gladly take what we've got over what this game has. While this game lacks the abundance of homing items that CrossWorlds does (aside from the Drone, what it has in exchange are projectiles that are so fast, they may as well be hitscan. You also have extremely annoying items like the Twister which flips you around and inverts your controls, and All-Star moves that give your character access to a special ability at the cost of being forced into... flight mode. [b]-Boat and Flight Controls[/b] This is the big one. This game's core gimmick is how certain sections of tracks transform your car into a boat or a plane, but the controls for them are atrocious. For the boats it feels like the slightest movement of your stick left or right is going to send you careening into a wall, while the planes feel like you're trying to reign in a horse that's actively being mauled by a racoon. They aren't fun or satisfying to control, and more often than not I would book it as fast as I can to the closest spot that would transform me back into a car. All in all, I'll say that this game didn't age well. I'm sure when it came out it was very fun, but I personally just don't like it. The boat and plane gimmick was better executed in CrossWorlds, both TSR and CrossWorlds had better items, tracks, and rosters, and I'm amazed the online is even still active to an extent.
it's fun and enjoyable. you won't find any better racing game than this even if you played against pc.
Fun. Run well on my specs.
SEGA apparently has no problem associating with people who condone political violence, such as emzberry. Don’t give your money to people who hate you.
Esta bueno el juego....mejor de lo que esperaba. Va de maravilla en Ubuntu Mate 24.04.4 con proton 10.0-4
a pain to get working on windows 10/11 but still better than the new one steps I had to take to get it working (hope it helps someone): 1.) delete installscript.vdf in the game's directory otherwise steam would say the game is already running when launching and proceed to close 2.) to configure settings I had to run Launcher.exe from game's directory as admin 3.) to stop the game from crashing randomly I had to download dxvk from github and extract d3d9.dll from the x32 folder into the game's directory (which I have to temporarily move every time I want to configure settings because for some reason Launcher.exe doesn't launch when d3d9.dll is present) 4.) make sure v-sync is enabled otherwise the game will run at 57-58 fps with inconsistent frame times resulting in a stuttery feel. however, if your monitor is running at more than 60hz the game will run faster than intended causing issues. a simple fix is to limit your fps to 60 in your graphics card's control panel 5.) (optional) I also recommend changing game's volume in windows, otherwise the game will be very loud before hitting start on the title screen and for a split second when joining an online lobby but the game itself was worth the trouble
It's funny that you have stupid crossovers like TF2, but why does Ristar have to be the ref? Can't it be a Chao like in Mario and Sonic? Anyway the game is extremely bland and slow. Sorry Sega, (hot take alert) I liked Sonic 4, but this sucks. I swear Ill buy Crossworlds.
Muy buen juego, tremenda nostalgia me ha dado esto desde la ultima vez que jugue en mi ps3, agradezco que siga aca este juego :,)
This game has been my favorite racing game for the longest time, I love Sega, Sonic, and they meld so hard in this game with some of the most fun racing mechanics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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