
Famine and war have ravaged the land, leaving it in ruins. Step into the shoes of three legendary physicians—Hua Tuo, Zhang Zhongjing, and Dong Feng—and harness surgery, potions, and divine powers to restore order, end the chaos, and uncover the conspiracy behind the epidemic.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In the late Eastern Han Dynasty, a mysterious illness ravages the land, bringing continuous disasters and wars. In such dire times, death may seem like a blessing. Enter a girl who claims to be the true Hua Tuo, the renowned physician Zhang Zhongjing who longs for peace, and Dong Feng, the medical master behind Qing Nang Shu and Shanghan Lun. These three individuals, each from different walks of life, unite on a tumultuous journey, their fates intertwined. After enduring great sorrow and sacrifice, can they uncover the truth and stop the mastermind behind the calamities?


Experience a card-driven narrative adventure, engaging puzzle-solving mini-games, and rich lore explanations that delivers a deeply immersive storytelling experience.
Throughout your journey, you will treat a variety of patients and navigate the world of figures like Cao Cao and Yuan Shao, biding your time to unveil the massive conspiracy lurking behind the epidemic.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一坨答辩!除了立绘哪哪儿都是答辩!
还不错的一款包含卡牌元素的视觉小说游戏,立绘我很喜欢
事实证明野史是真的野啊(奔着这个来的),而且游戏的剧情和美术都十分在线
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还以为是卡牌游戏买了,没想到卡牌只是作为小游戏存在的,希望可以出个纯故事模式和纯卡牌模式
只是為了想看到俠道游歌續作才買的 設定有潛力(建安三神醫華佗、張仲景、董奉的交錯故事),但是看得出來除了配音方面以外,其他方面都低成本,故事敘述方式不完全線性要三個角色跳來跳去,小遊戲超煩人,gameplay 方面基本是零分 除了想贊助作者之外,不推薦任何人購買
这款浮生游歌算是游歌系列的全新一部作品,主打的仍旧是以娘化三国中的知名人物作为了主角,超喜欢袁绍的立绘!而这一次玩法上面更加的偏向于手札的剧情叙事以及各种角色自身的小游戏,同时一些剧情上面还有着双重设定需要我们打通线之后才能够回来触发,整体来说还算是一款比较精致的游戏,主要娘化角色真的很好看啊!
原以為像《命定奇譚》般,揉合了卡牌遊戲與視覺小說,但本作的小遊戲與劇線卻割裂成兩個不同的版塊,感覺不出兩者的閞連。 人物章節需要不停跳躍,難以投入。文風也愛謎語人,連所謂"一切的開端"也就像是預告片式的碎片,根本看不出來哪點是開端了,然後就沒頭沒腦地被丟進割裂的遊戲中,也沒有半點指引。 唯一值得讚賞的,是配音表現不錯。但無奈耐心已經磨光了……
三线通关,总评7/10 总体水平大概2-3.5星,但我个人很乐意看到这种野史二创题材,算是比较不错的尝试,但还是希望不要仅仅停留在尝试。 美术(如果卡面立绘也算美术的话):7/10,人物很养眼耐看,但没有背景和cg使演出很僵硬,真的很可惜 音乐:6/10,只能说还算凑合好听,但一个是数量太少,一个是缺乏记忆点,比较平庸 玩法:6/10点点点看剧情,分支到了就可以解锁,有支线小游戏随便玩玩填补一下内容,聊胜于无 文案和剧情:5.5/10,就算把读音错误断句错误和各种重复播放bug都摘出去也只能做到将将及格,结尾勉强把整个故事讲完了,从各方面都算不上好剧本。对我这个一般向玩家来说乙味儿太浓,发癫磕糖部分占比过多,几乎就是cp上长了个游戏,而三个主角全是十年前就被日本acg玩烂的痛角设定,但不止这个,三个主角的“轮回二重身”+“缝合有意识的胳膊”+“自我牺牲救世综合征”特质总结一下就是,卫宫士郎!既视感太强,而且好的没学到多少坏的学完了。 妹妹华佗在各路美男之间长袖善舞片叶不沾身,结局除了补一刀没起到啥关键作用,百世修为浮于表面毫无卵用。姐姐华佗这个角色极其缺乏主体性,虽然很早就猜到大概身份但没想到最后的结果是最差的融合记忆,这变相表达的意思就是姐姐华佗是妹妹的某种“碎片”或者附庸,而不是红a那种“独立而惊艳的可能性”。 董奉的“超人感”实在太强,像是某种高维生物在游戏空间的投影一样格格不入,动不动就是“你们才是天才我只是个拾人牙慧的”,仿佛为了完成目标而生,也缺乏自己的主体性,最后一战被反派两句话就忽悠并控制更是烂中烂,基本等同于前面的剧情没给他带来任何成长和改变。 究极颠佬张仲景反而是虽不出彩但也没有什么毒点,只是始终如一有点无聊,统一日本的支线故事倒令人耳目一新。 没头脑和不高兴二人组有点意思,其他人物没啥可说的(陈宫不会把董奉射出去让我有些扫兴) 最后收尾的剧情也是戛然而止狂灌设定(主世界设定竟然依然还有很强的fate既视感,又是大源枯竭又是科技修仙,累了),勉强及格吧。 众多诸如五禽戏,饺子,杏树的历史梗callback都是优点,回避了曹操阵营和袁绍阵营的优劣对比也可以说是下了功夫,可惜被拖沓的剧情和贫穷演出掩盖太多。 总结一下,我个人希望更多的野史改编作品出现,经典经得起改编,可以加大力度,但最好能客观学习隔壁acgn领域,取长补短。
对的,我手残同时又想收集成就,于是破防了,沉淀会再考虑要不要继续玩吧
不推荐,除了立绘一无是处
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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