
Raise mighty armies, wield ancient magic and forge an empire. This turn-based strategy adventure game fuses strategic decision making, tactical combat and kingdom management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 1.29/day in the week after.
About
Songs of Conquest is a turn-based strategy game where you lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Explore a wide variety of maps with diverse enemies and valuable loot. Delve into contrasting biomes with unique factions, environments and battlefields.
Manage resources, research new advancements and expand your kingdom. Plan your towns to match your playstyle – Will you enlist every archer you can to rain death from their bows, or will the eternal legions of Aurelia march to war beneath your banners?
Dive into a deep combat system using troop abilities and powerful magic. Combine troops to maximize available spells and damage potential. March into epic siege battles and determine which faction matches your playstyle and strategy. There are many ways to conquer!
Handcrafted maps for the curious adventurer, or randomized maps for endless replayability. Conquest maps allow head-to-head battles, while Challenge maps offer strategic puzzles to hone your tactical thinking. Find a plethora of maps created by the Lavapotion team as well as our mod community.
Venture into the world of Aerbor on your own, team up with a friend, or enlist AI allies and enemies - the choice is yours. The majority of maps are playable in single player, co-op, or multiplayer through local hotseat or online.
Four factions are locked in an epic conflict. Arleon, knights of old battling each other for dominance. Rana, ancient tribes fighting for survival in the swamp. Loth, necromancers raising the dead to create a glorious future. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence.
Listen to the bards as they celebrate your path to victory. Each campaign comes with a unique song that tells the tale of your rise and ruin. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.
The in-game map editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Script in-game events, control the soundtrack, write dialogue and share your creations with others!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.6Kreviews | 86% | — | $10.6M |
| $7.49−75% | 815ratings | 88% | #173 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is beautifully made, with excellent pixel graphics and fun music. It is also unforgivably hard, explains little about its own mechanics, and is generally unfun to play casually. Cannot recommend to anyone just trying out the game or the genre, it might be enjoyable to experts but not to me.
Heroes of Might and Magic III but better. Love the art, word building, characters and narrative is pretty good for this kind of game. If you miss Heroes, this will hit the spot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 2.8K | 41% | $69.99 | |
| $10.6M | 10K | 88% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 7 | 29% | Free | |
| — | 0 | — | — | |
| $3.3K | 15 | 60% | $7.49 | |
| $0 | 49 | 90% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 179.63/day in the week to Jul 19 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Korean, Traditional Chinese, Ukrainian +2 more
| $16.49−45% |
| 556ratings |
| 90% |
| — |
| not modelled |
| $34.99 | 181ratings | 92% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game to play with a newborn in one arm.
Хорошая игра. Что обещает то и даёт. Неплохие пошаговые бои, красочная карта. Несколько простых не длинных кампаний. Из придирок нет быстрого способа посмотреть какой объект на карте что даёт, приходится запоминать, а память уже занята знаниями про объекты из третьих героев. Кстати, хронологически миссии разных кампаний проходит одновременно.
⠀
Songs of Conquest is a great, modern take on a Heroes of Might and Magic-style game mixed with a campaign that's reminiscent of Warcraft 3. It was fun to play through the campaign, and I appreciate a lot of the improvements they've made that fit well in today's design-space.
Honestly the game and art style are really fun. I'm not recommending because the game seems unfinished. The DLC seems like it should already be part of the base game. Its easy to get tired of playing just the same factions. I would change my review if the other factions were just included.
最好玩的英雄无敌代餐,最重要的是他还拥有精美的像素动画
Ну такое себе на 5 из 10. Надергали механик отовсюду понемногу, но до конца по нормальному не докрутили, игра кажется очень поверхностной из за этого, особенно на фоне идейных вдохновителей. Система магии через накопление "сущности" отрядов как по мне неудобная. Сильно ломает игру героем через магию. Сюжетные компании чисто для галочки.
An easy game to learn and tough to master, a lot of fun to try out different approaches to the game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.